Iron Whoa Man the level 16 Cornac Annihilator by Willock07

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceCornac
ClassAnnihilator
Level / Exp16 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 19)
Dexterity41 (base 38)
Constitution11 (base 10)
Magic10 (base 10)
Willpower21 (base 10)
Cunning47 (base 30)

Resources

Life313/313
Mana75/125
Steam100/100
Healing Factor1.3097162075846
Regeneration6.8760100898193

Speed

Mental-1.1102230246252E-14%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision7
See Invisible12

Offense: Mainhand

Damage32
Accuracy49
Crit Chance23%
APR9
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower15
Crit Chance12%
Speed1

Offense: Mind

Mindpower26
Crit Chance13%
Speed1

Offense: Damage Bonus

Mind+14%
Lightning+9%
Light+10%
Nature+12%
Darkness+3%
Physical+8%
Fire+3%
All0%

Offense: Damage Penetration

Acid+12%
Temporal+12%
Physical+17%
Mind+12%
All+7%

Defense: Base

Armour (hardiness)28.317011280365 (92.903125182002%)
Defense22
Ranged Defense22
Fatigue28
Physical Save24
Spell Save21
Mental Save30

Defense: Resistances

Acid+ 30%( 70%)
Arcane+ 5%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)
Physical+ 3%( 70%)
Darkness+ 15%( 70%)
Light+ 30%( 70%)
Temporal+ 3%( 70%)
Mind+ 17%( 70%)
Lightning+ 5%( 70%)
Fire+ 46%( 70%)
Nature+ 16%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance100%

Inscriptions (4/4)

Implants
Implants
Implants
Implants

Class Talents

Steamtech / Demolition1.30
5/5
1/5
1/5
1/5
Steamtech / Gadgets1.30
3/5
2/5
0/5
0/5
Steamtech / Magnetism1.30
1/5
1/5
1/5
1/5
Steamtech / Artillery1.30
1/5
1/5
0/5
0/5
Steamtech / Heavy weapons1.30
3/5
1/5
1/5
1/5
Steamtech / Turrets1.30
0/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
2/5
2/5
2/5
0/5
Steamtech / Engineering1.20
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
2/5
2/5
2/5
4/5
Technique / Combat training1.30
0/5
3/5
0/5
2/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect
beneficial effect
beneficial effect

Quests

done
active
done
done
done
active
active
done
active
active
done
active

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Iron Whoa Man the Cornac Annihilator level 10
4th Flare 122nd year of Ascendancy at 21:02
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Iron Whoa Man the Cornac Annihilator level 10
4th Flare 122nd year of Ascendancy at 22:25
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Iron Whoa Man the Cornac Annihilator level 9
3rd Mirth 122nd year of Ascendancy at 07:32
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Iron Whoa Man the Cornac Annihilator level 14
7th Dusk 122nd year of Ascendancy at 00:35
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Iron Whoa Man the Cornac Annihilator level 14
4th Dusk 122nd year of Ascendancy at 03:38
see stats

Log

You collect a new ingredient: lump of steel (1).
You gain 1.67 gold from the melting of
steel battleaxe of erosion (22-33 power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 3.22 gold from the melting of
balanced steel battleaxe (21-32 power, 2 apr).
You gain 2.83 gold from the melting of
ash starstaff of warding (15-18 power, 3 apr, darkness element).
You gain 3.04 gold from the melting of
treant's copper ring.
You gain 2.02 gold from the melting of
savior's copper ring of sensing.
You gain 0.05 gold from the melting of
copper ring.
You gain 0.70 gold from the melting of
copper amulet of cunning (+3).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.18 gold from the melting of
regeneration infusion of the duelist (heal 199; 15 cd).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Resting starts...

Rested for 7 turns (stop reason: hostile spotted to the south (ziguranth patrol)).


Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the south (ziguranth patrol)).


Today is the 12nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:55.


Saving done.


There is a Stairway into the Rhaloren Camp here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.