Mirth the level 17 Cornac Spellweaver by jmundschau

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeEasy Adventure
SexMale
RaceCornac
ClassSpellweaver
Level / Exp17 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity16 (base 12)
Constitution22 (base 19)
Magic48 (base 43)
Willpower32 (base 23)
Cunning22 (base 13)

Resources

Life364/364
Mana338/352
Healing Factor1.2524166372473
Regeneration0.31310415931182

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite8
See Stealth6
See Invisible7

Offense: Mainhand

Damage27
Accuracy25
Crit Chance7%
APR5
Speed1.00

Offense: Spell

Spellpower49
Crit Chance24%
Speed1

Offense: Mind

Mindpower26
Crit Chance5%
Speed1

Offense: Damage Bonus

Lightning+27%
Cold+37%
Arcane+32%
Fire+32%
All+17%

Offense: Damage Penetration

Cold+8%

Defense: Base

Armour (hardiness)9 (35.65183292883%)
Defense34
Ranged Defense34
Fatigue0
Physical Save12
Spell Save26
Mental Save22

Defense: Resistances

Lightning+ 22%( 70%)
Cold+ 58%( 70%)
Temporal+ 13%( 70%)
Blight+ 26%( 70%)
Nature+ 26%( 70%)
Fire+ 40%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spellweaving / Wind and rain1.30
2/5
0/5
0/5
0/5
Spellweaving / Molten1.30
1/5
0/5
0/5
0/5
Spellweaving / Ruin1.30
1/5
0/5
0/5
0/5
Spellweaving / Otherworldly1.30
2/5
0/5
0/5
0/5
Spellweaving / Spellweaver1.30
3/3
3/3
1/3
3/3
Spellweaving / Eclipse1.30
1/5
0/5
0/5
0/5

Generic Talents

Spellweaving / Warpweaving1.30
1/5
0/5
0/5
0/5
Spell / Staff combat1.30
0/5
0/5
0/5
0/5
Spellweaving / Shieldweaving1.30
2/5
1/5
0/5
0/5
Cunning / Survival1.20
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
1/5
0/5
0/5
0/5

Effects

Quests

done
active
done
done
done
done
done
active
active
done
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Log


You don't see how to get there...

You don't see how to get there...

You don't see how to get there...


Ran for 11 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: interesting terrain).


Ran for 2 turns (stop reason: interesting terrain).


Saving game...

Saving done.

Mirth picks up (c.):
shielding rune of the warrior (absorb 124; dur 4; cd 17).
Mirth picks up (k.):
steel greatmaul (29-44 power, 2 apr).

Mirth picks up (c.):
shatter afflictions rune of the psychic (absorb 70; cd 14).

Mirth picks up (q.):
quiver of ash arrows (21/21, 22-30 power, 7 apr).

Resting starts...

Rested for 6 turns (stop reason: all resources and life at maximum).


There is a way to the next level here (press '' or right click to use).
Ran for 49 turns (stop reason: at exit).


Saving game...

Saving done.

Mirth casts
Attack Spell Crafting.