D3 the level 8 Cornac Arcane Blade by deepfrieze

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceCornac
ClassArcane Blade
Level / Exp8 / 9%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic37 (base 32)
Willpower14 (base 10)
Cunning28 (base 18)

Resources

Life-3/246
Mana99/162
Stamina103/142
Healing Factor1.05
Regeneration0.2625

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth25.549391208114
See Invisible25.549391208114

Offense: Mainhand

Damage17
Accuracy25
Crit Chance11%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance6%
Speed1

Offense: Mind

Mindpower21
Crit Chance6%
Speed1

Offense: Damage Bonus

Acid+10%
Mind+11%
Nature+5%

Offense: Damage Penetration

Acid+5%

Defense: Base

Armour (hardiness)8 (30%)
Defense11
Ranged Defense11
Fatigue0
Physical Save9
Spell Save17
Mental Save14

Defense: Resistances

Acid+ 27%( 70%)
Arcane+ 12%( 70%)
Cold+ 13%( 70%)
All+ 7%( 70%)
Lightning+ 12%( 70%)
Light+ 10%( 70%)
Temporal+ 12%( 70%)
Physical+ 9%( 70%)
Mind+ 17%( 70%)
Fire+ 10%( 70%)
Nature+ 19%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance20%
Blind Resistance10%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
2/5
1/5
0/5
0/5
Spell / Air1.30
5/5
5/5
0/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
5/5
1/5
1/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

Rested for 0 turns (stop reason: all resources and life at maximum).
D3 picks up (s.):
iron helm (0 def, 3 armour).
Ran for 2 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the east (skeleton warrior)).

D3 casts
Lightning.
D3 hits Skeleton warrior for 140 lightning damage.
D3 casts
Rune: Shielding.
A shield forms around D3.


D3 casts
Arcane Strike.
D3 misses Skeleton warrior.
Skeleton warrior's armor corrodes!

D3 casts
Lightning.
D3 hits Skeleton warrior for 12 arcane, 9 darkness, 128 lightning (149 total damage).
Your shield crumbles under the damage!

The shield around D3 crumbles.

Skeleton warrior hits D3 for (92 absorbed), 18 physical, 7 darkness (25 total damage).

D3 casts
Chain Lightning.
D3 hits Skeleton warrior for 159 lightning damage.
Talent Lightning is ready to use.
Talent Displacement Shield is ready to use.
Skeleton warrior hits D3 for 110 physical, 7 darkness (117 total damage).
D3 casts
Displacement Shield.
The very fabric of space alters around D3.

Skeleton warrior hits D3 for 101 physical, 7 darkness (108 total damage).
D3 the level 8 cornac arcane blade was shadowed to death by a skeleton warrior on level 1 of Ruins of Kor'Pul.