Smee the level 17 Doomelf Doombringer by Shoob

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.9
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceDoomelf
ClassDoombringer
Level / Exp17 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength44 (base 44)
Dexterity21 (base 10)
Constitution13 (base 12)
Magic41 (base 33)
Willpower15 (base 10)
Cunning19 (base 11)

Resources

Life443/443
Psi105/105
Stamina174/174
Vim204/204
Healing Factor1.12
Regeneration3.64

Speed

Mental0%
Attack0%
Movement-63.333333333333%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage58
Accuracy48
Crit Chance27%
APR6
Speed1.00

Offense: Spell

Spellpower43
Crit Chance11%
Speed1

Offense: Mind

Mindpower21
Crit Chance7%
Speed1

Offense: Damage Bonus

All+4%

Defense: Base

Armour (hardiness)9.73 (48.103448275862%)
Defense13
Ranged Defense13
Fatigue4
Physical Save19
Spell Save27
Mental Save19

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance100%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Corruption / Torture1.30
5/5
5/5
0/5
0/5
Technique / Combat techniques1.10
0/5
0/5
0/5
0/5
Corruption / Shadowflame1.30
0/5
0/5
0/5
0/5
Corruption / Heart of Fire1.20
5/5
1/5
3/5
0/5
Corruption / Brutality1.30
5/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5

Generic Talents

Race / Doomelf1.00
1/5
0/5
0/5
0/5
Corruption / Oppression1.20
0/5
0/5
0/5
0/5
Spell / Stone alchemy0.80
0/5
0/5
0/5
0/5
Corruption / Demonic strength1.30
5/5
2/5
5/5
0/5
Cunning / Survival1.10
0/5
0/5
0/5
0/5
Corruption / Hexes1.10
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
5/5
1/5
0/5

Effects

detrimental effect

Quests

done
done
done
done
done
done
active
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator Killed 1000 creatures.
By Smee the Doomelf Doombringer level 16
57th Haze 122nd year of Ascendancy at 22:00
see stats
Hell has no fury like a demon scorned! Escaped the Searing Halls.
By Smee the Doomelf Doombringer level 5
78th Pyre 122nd year of Ascendancy at 23:05
see stats
Level 10 Got a character to level 10.
By Smee the Doomelf Doombringer level 10
5th Flare 122nd year of Ascendancy at 02:57
see stats
Rescuer of the lost Rescued the merchant from the assassin lord.
By Smee the Doomelf Doombringer level 12
9th Dusk 122nd year of Ascendancy at 11:05
see stats
The Arena Unlocked Arena mode.
By Smee the Doomelf Doombringer level 10
5th Flare 122nd year of Ascendancy at 03:26
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Smee the Doomelf Doombringer level 16
57th Haze 122nd year of Ascendancy at 17:23
see stats

Log

Gevena the skeleton warrior uses Stunning Blow.
Gevena the skeleton warrior performs a melee critical strike against Smee!
Your shield crumbles under the damage!

The shield around Smee crumbles.

The shattering blow creates a shockwave!

Gevena the skeleton warrior resists the mind attack!

Gevena the skeleton warrior hits Smee for (100 absorbed), 186 physical (186 total damage).
Smee receives 2 healing from Devouring flames from Smee.
Smee hits Gevena the skeleton warrior for 10 physical, 2 darkness, , 6 fire, 1 mind, (19 total damage).
Burning from Smee hits Gevena the skeleton warrior for
4 fire damage.
Smee the level 17 doomelf doombringer was ground to death by Gevena the skeleton warrior on level 2 of Old Forest.
You have no more lives left.
Smee is not stunned anymore.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Devouring flames from Smee killed Smee!
Resting starts...

Talent Infusion: Regeneration is ready to use.
Talent Silence is ready to use.
Talent Draining Assault is ready to use.
Talent Dig is ready to use.
Talent Fiery Aegis is ready to use.
Talent Incinerating Blows is ready to use.
Talent Abduction is ready to use.
Talent Rune: Shielding is ready to use.
Talent Haste of the Doomed is ready to use.
Rested for 44 turns (stop reason: all resources and life at maximum).


Saving done.