Daryl the level 5 Cornac Bulwark by kbihler

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassBulwark
Level / Exp5 / 78%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 21)
Dexterity19 (base 12)
Constitution12 (base 12)
Magic10 (base 10)
Willpower14 (base 10)
Cunning14 (base 10)

Resources

Life204/204
Stamina86/122
Healing Factor1.1391526171258
Regeneration0.9682797245569

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage29
Accuracy25
Crit Chance4%
APR2
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower5
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Nature+5%

Defense: Base

Armour (hardiness)26.522593642275 (62.32946707186%)
Defense16
Ranged Defense16
Fatigue25
Physical Save11
Spell Save8
Mental Save9

Defense: Resistances

Cold+ 15%( 70%)
Lightning+ 5%( 70%)
Nature+ 15%( 70%)
Temporal+ 5%( 70%)
Blight+ 5%( 70%)
Acid+ 16%( 70%)
Fire+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Poison Resistance20%
Instadeath Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
3/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
1/5
0/5

Effects

Quests

done
active
active

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log

Daryl hits Arcane crystal for 27 physical damage.
Daryl killed Arcane crystal!
Daryl stops regenerating health quickly.

Talent Infusion: Healing is ready to use.

Daryl picks up (b.):
manasurge rune of the psychic (regen 684% over 10 turns; mana 34; cd 12).

You pickup 0.75 gold pieces.

Talent Shield Pummel is ready to use.

You pickup 0.65 gold pieces.


Daryl picks up (d.):
stabilizing copper amulet of strength (+2).

Daryl picks up (e.):
rogue's steel ring of light (+20%).

Daryl picks up (h.):
reinforced iron shield of cold resistance (+15%) (0 def, 4 armour, 10-12 power, 42.5 block).
Talent Infusion: Wild is ready to use.
Talent Infusion: Regeneration is ready to use.

Daryl picks up (m.):
aquamarine.

Daryl picks up (a.):
movement infusion of the sneak (speed 442%; cd 13).

Daryl picks up (f.):
starlit copper amulet of cunning (+2).

Daryl picks up (g.):
psionicist's steel ring of light (+20%).

You pickup 0.80 gold pieces.