Dyon the level 7 Cornac Rogue by Kavrick

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp7 / 38%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity25 (base 23)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning31 (base 26)

Resources

Life173/173
Stamina108/108
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision5
See Stealth30.465374305457
See Invisible30.465374305457
Stealth36

Offense: Mainhand

Damage32
Accuracy38
Crit Chance10%
APR25
Speed1.00

Offense: Offhand

Damage17
Accuracy38
Crit Chance14%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower19
Crit Chance7%
Speed1

Defense: Base

Armour (hardiness)5 (38.594633868923%)
Defense26
Ranged Defense26
Fatigue0
Physical Save7
Spell Save7
Mental Save14

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
2/5
1/5
0/5
0/5
Cunning / Trapping1.30
2/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
3/5
2/5
0/5
0/5
Technique / Throwing knives1.30
1/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
3/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
2/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
active

Equipment

Main armor
In main hand
In off hand
On head
Light source

Inventory

Achievements

Log

Dyon deactivates Apply Poison.
Dyon activates
Apply Poison.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Stealth
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Resting starts...

Talent Evasion is ready to use.
Rested for 29 turns (stop reason: all resources and life at maximum).


There is nowhere left to explore.


Space around you starts to dissolve...

Dyon deactivates
Stealth.

Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Stealth is ready to use.
Dyon activates
Stealth.
You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 0.47 gold from the transmogrification of
grounding iron helm (0 def, 3 armour).
You gain 0.51 gold from the transmogrification of
rough leather belt of the mystic.
You gain 0.86 gold from the transmogrification of
iron plate armour of resilience (0 def, 7 armour).
You gain 2.31 gold from the transmogrification of
high-capacity pouch of iron shots of daylight (58/58, 16-19 power, 1 apr).
You gain 1.40 gold from the transmogrification of
quiver of elm arrows of wind (19/19, 12-18 power, 5 apr).
You gain 2.50 gold from the transmogrification of
Skullcleaver (20-28 power, 4 apr).
You gain 4.09 gold from the transmogrification of
balanced iron greatsword of erosion (18-29 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.