Spore the level 6 Cornac Necromancer by Spore51

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassNecromancer
Level / Exp6 / 80%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution16 (base 16)
Magic23 (base 22)
Willpower20 (base 18)
Cunning16 (base 11)

Resources

Life39/39
Mana201/201
Soul14/14
Healing Factor1.0545771506545
Regeneration0.26364428766363

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy4
Crit Chance5%
APR3
Speed1.00

Offense: Spell

Spellpower24
Crit Chance10%
Speed1

Offense: Mind

Mindpower20
Crit Chance3%
Speed1

Offense: Damage Bonus

Arcane+10%
Darkness+26%

Defense: Base

Armour (hardiness)4 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save15
Spell Save15
Mental Save18

Defense: Resistances

Darkness+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Animus1.30
2/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
2/5
0/5
0/5
Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Spectre1.30
1/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
0/5
0/5

Effects

Quests

done
active
done
active

Equipment

Tool
On fingers
Around waist
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

Spore picks up (k.): citrine.
Spore picks up (j.):
ametrine.
There is a way to the previous level here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

You don't see how to get there...

Space around you starts to dissolve...


--------------------------------

Resting starts...

You are yanked out of this place!

Rested for 41 turns (stop reason: dialog is displayed).


--------------------------------

You gain 5.25 gold from the transmogrification of
soothing elm wand of conjuration [power 100] (15 cooldown).
You gain 2.50 gold from the transmogrification of
Flamewrought (0 def, 2 armour).
You gain 0.85 gold from the transmogrification of
nightruned rough leather belt of the mystic.
You gain 0.49 gold from the transmogrification of
mindwoven linen robe (0 def, 0 armour).
You gain 1.40 gold from the transmogrification of
thought-forged quiver of elm arrows (18/18, 14-19 power, 5 apr).
You gain 0.75 gold from the transmogrification of
arcing iron dagger (10-13 power, 5 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...


--------------------------------

Saving done.