Brimed the level 2 Skeleton Rogue by BrimStone1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassRogue
Level / Exp2 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 11)
Dexterity21 (base 14)
Constitution10 (base 10)
Magic10 (base 10)
Willpower10 (base 10)
Cunning15 (base 15)

Resources

Life114/114
Stamina103/103
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision3
Stealth27

Offense: Mainhand

Damage25
Accuracy15
Crit Chance6%
APR5
Speed1.00

Offense: Offhand

Damage15
Accuracy15
Crit Chance6%
APR5
Speed1.00

Offense: Spell

Spellpower15
Crit Chance2%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (49.007671158813%)
Defense27
Ranged Defense27
Fatigue0
Physical Save9
Spell Save7
Mental Save8

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Duelist1.30
1/5
0/5
0/5
0/5
Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5
1/5

Effects

talent
beneficial effect
beneficial effect
beneficial effect

Quests

active

Equipment

Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Resting starts...
Stealth is still on cooldown for 3 turns.

Stealth is still on cooldown for 2 turns.

Stealth is still on cooldown for 1 turns.

Talent Stealth is ready to use.
Rested for 4 turns (stop reason: all resources and life at maximum).


Ran for 5 turns (stop reason: hostile spotted to the east (sanguine experiment)).


Brimed uses
Throwing Knives.
Sanguine experiment briefly catches sight of you!
Brimed's Throwing Knife hits Sanguine experiment for
35 physical damage.

Brimed uses
Throwing Knives.
Brimed's Throwing Knife hits Sanguine experiment for
31 physical damage.
Brimed's Throwing Knife killed Sanguine experiment!

Ran for 2 turns (stop reason: didn't move).


Ran for 3 turns (stop reason: hostile spotted to the east (fleshy experiment)).


Brimed uses
Throwing Knives.
Fleshy experiment briefly catches sight of you!
Brimed's Throwing Knife hits Fleshy experiment for
33 physical damage.

Brimed uses
Throwing Knives.
Brimed's Throwing Knife hits Fleshy experiment for
30 physical damage.
Brimed's Throwing Knife killed Fleshy experiment!

Connection to online server established.