Bead the level 3 Homosuperior Necromancer by etelgaar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHomosuperior
ClassNecromancer
Level / Exp3 / 42%
Sizebig
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity15 (base 10)
Constitution15 (base 10)
Magic27 (base 22)
Willpower24 (base 17)
Cunning16 (base 11)

Resources

Life150/150
Mana140/144
Souls10/10
Healing Factor1
Regeneration2

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+140%

Vision

Sight10
Lite2
Infravision4

Offense: Mainhand

Damage13
Accuracy17
Crit Chance10%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance10%
Speed1

Offense: Mind

Mindpower21.6
Crit Chance9%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense10.75
Ranged Defense10.75
Fatigue0
Physical Save19
Spell Save23.175
Mental Save17.5

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance100%

Inscriptions (3/3)

Infusions
Runes
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.50
2/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
4/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Corruption / Bone1.20
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
1/5
0/5
0/5
0/5
Wild-gift / Harmony1.80
0/5
0/5
0/5
0/5
Spell / Divination1.20
2/5
0/5
0/5
0/5
Spell / Conveyance1.20
4/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
active

Equipment

Around waist
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 1 turns (stop reason: taken damage).

Poison from Poison vine hits
Bead for 2 nature damage.

Resting starts...

Skeleton archer is not stunned anymore.

Bead stops being poisoned.

Rested for 1 turns (stop reason: all resources and life at maximum).


Skeleton archer decays into a pile of ash!
There is a way to the next level here (press '' or right click to use).
Ran for 47 turns (stop reason: at exit).


Bead deactivates Blurred Mortality.

Bead activates Blurred Mortality.

Bead deactivates Necrotic Aura.

Bead activates Necrotic Aura.

Bead wears:
grounding rough leather belt of the giants.

You gain 1.00 gold from the transmogrification of
iron plate armour (3 def, 7 armour).
You gain 0.65 gold from the transmogrification of
iron helm of constitution (+2) (0 def, 3 armour).
You gain 1.12 gold from the transmogrification of
insulating iron helm of dexterity (+3) (0 def, 3 armour).
You gain 1.29 gold from the transmogrification of
cleansing linen wizard hat of corrosion (+6%) (1 def, 0 armour).
You gain 1.95 gold from the transmogrification of
horrifying vined mindstar of life (4.5-4.95 power, 18 apr, mind damage).
You gain 1.38 gold from the transmogrification of
iron longsword of erosion (11.5-16.1 power, 2 apr).
You gain 2.55 gold from the transmogrification of
slime-covered iron greatsword of erosion (16-25.6 power, 1 apr).
You gain 1.95 gold from the transmogrification of
thought-forged steel dagger of massacre (18.5-24.05 power, 6 apr).
You gain 1.13 gold from the transmogrification of
sun infusion of the wizard (rad 5; power 53; turns 4; dispells darkness).
There is a way to the previous level here (press '' or right click to use).