frozen pantomime the level 11 Skeleton Archmage by WhiteJuke

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexFemale
RaceSkeleton
ClassArchmage
Level / Exp11 / 1%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 10)
Dexterity19 (base 10)
Constitution12 (base 10)
Magic32 (base 32)
Willpower20 (base 20)
Cunning11 (base 11)

Resources

Life199/199
Mana158/173
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision2
See Invisible5

Offense: Mainhand

Damage20
Accuracy20
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower37
Crit Chance14%
Speed1

Offense: Mind

Mindpower21
Crit Chance3%
Speed1

Offense: Damage Bonus

Acid+10%
Cold+4%
Darkness+10%
Blight+10%
Arcane+17%
Fire+10%
Nature+6%

Defense: Base

Armour (hardiness)11 (30%)
Defense21
Ranged Defense21
Fatigue1
Physical Save12
Spell Save19
Mental Save11

Defense: Resistances

Cold+ 13%( 70%)
Arcane+ 19%( 70%)
Fire+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Bleed Resistance100%
Confusion Resistance10%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
1/5
1/5
0/5
Spell / Air1.30
1/5
3/5
1/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Undead / Skeleton1.10
1/5
5/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

failed
done
active
done

Equipment

Tool
On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By frozen pantomime the Skeleton Archmage level 10
2nd Flare 122nd year of Ascendancy at 19:34
see stats

Log

Rested for 15 turns (stop reason: dialog is displayed).

You gain 0.05 gold from the transmogrification of
rough leather belt.
You gain 1.95 gold from the transmogrification of
horrifying mossy mindstar of life (75% power, 12 apr, nature damage).
You gain 1.72 gold from the transmogrification of
blooming mossy mindstar of clarity (72% power, 12 apr, nature damage).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (91% power, 15 apr, nature damage).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 4th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:00.


Saving done.

There is a Derth (Town) here (press '' or right click to use).

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Frozen pantomime refocuses the energies of her staff.
Saving done.

Frozen pantomime casts
Temporal Shield.
The very fabric of time alters around frozen pantomime.


An illusion appears around Frozen pantomime making her appear human.
Frozen pantomime wears (replacing
Tarrokath the Woeblow (1 def, 0 armour)): Cloak of Deception.

Talent Command Staff is ready to use.

The fabric of time around frozen pantomime stabilizes to normal.


Talent Temporal Shield is ready to use.