ID run on madness the level 9 Skeleton Doombringer by kemokaze

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignInfinite
ModeMadness Roguelike
SexMale
RaceSkeleton
ClassDoombringer
Level / Exp9 / 57%
Sizemedium
Lifes / Deaths

Primary Stats

Strength66 (base 33)
Dexterity36 (base 10)
Constitution37 (base 33)
Magic36 (base 33)
Willpower1 (base 1)
Cunning13 (base 13)

Resources

Life-55/522
Stamina43/126
Vim149/149
Healing Factor1.3041015905906
Regeneration6.0869554361907

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage104
Accuracy37
Crit Chance11%
APR9
Speed1.00

Offense: Spell

Spellpower37
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)22.317011280365 (72.903125182002%)
Defense32
Ranged Defense32
Fatigue18
Physical Save35
Spell Save22
Mental Save13

Defense: Resistances

Lightning+ 22%( 70%)
Light+ 38%( 70%)
Cold+ 14%( 70%)
Blight+ 11%( 70%)
Mind+ 14%( 70%)
Fire+ 14%( 70%)
All+ 8%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/5)

Runes
Runes
Runes

Class Talents

Corruption / Shadowflame1.30
1/5
1/5
2/5
0/5
Corruption / Torture1.30
5/5
3/5
0/5
0/5
Corruption / Heart of Fire1.30
1/5
3/5
1/5
0/5
Corruption / Brutality1.70
5/5
4/5
2/5
0/5
Technique / Combat veteran1.30
1/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.50
5/5
5/5
1/5
0/5
Corruption / Demonic strength1.30
3/5
1/5
2/5
0/5
Technique / Combat training1.30
2/5
3/5
0/5
1/5
5/5
0/5

Effects

Quests

failed
done
failed
active

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By ID run on madness the Skeleton Doombringer level 9
7th Mirth 122nd year of Ascendancy at 02:34
see stats

Log

ID run on madness steals life from Xanenne the broken golem!
Xanenne the broken golem hits ID run on madness for 75 healing, 5 healing, 4 healing, 81 healing (0 total damage) [165 healing].
ID run on madness hits Xanenne the broken golem for 207 physical, 14 light, 10 fire, 227 physical (458 total damage).
ID run on madness killed Xanenne the broken golem!
Talent Darkfire is ready to use.

ID run on madness picks up (e.):
Xanunne the iron mace (19-27 power, 2 apr).
ID run on madness picks up (i.): 4
agate.
ID run on madness picks up (j.): 54
alchemist agate.
Talent Bone Armour is ready to use.

The shield around ID run on madness crumbles.

Talent Burning Sacrifice is ready to use.

Resting starts...

Talent Draining Assault is ready to use.
ID run on madness's is no longer blazing.

Talent Fiery Grasp is ready to use.
Talent Reckless Strike is ready to use.
Talent Rune: Shielding is ready to use.
Rested for 11 turns (stop reason: taken damage).

Mirror Challenge of ID run on madness's Darkfire hits
ID run on madness for 45 fire, 48 darkness (93 total damage).

Mirror Challenge of ID run on madness casts
Abduction.
ID run on madness is on fire!

ID run on madness's is surrounded with an all-consuming flame!

Mirror Challenge of ID run on madness's weapon surges with fire!

Mirror Challenge of ID run on madness hits ID run on madness for 245 physical, 10 light, 17 fire, 218 physical (490 total damage).
ID run on madness the level 9 skeleton doombringer was decapitated to death by Mirror Challenge of ID run on madness but nobody knew why him suddenly became evil on level 7 of Infinite Dungeon.
Quest 'Infinite Dungeon Challenge (Level 7): Mirror Match' is failed! (Press 'j' to see the quest log)