Enarcme the level 19 Higher Alchemist by Knightly399

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeInsane Exploration
SexMale
RaceHigher
ClassAlchemist
Level / Exp19 / 32%
Sizemedium
Lifes / Deaths

Primary Stats

Strength36 (base 28)
Dexterity35 (base 28)
Constitution44 (base 37)
Magic62 (base 47)
Willpower49 (base 47)
Cunning58 (base 47)

Resources

Life784/784
Mana396/396
Healing Factor1.2455007465519
Regeneration1.8433411048968

Speed

Mental+7.6%
Attack+7.6%
Movement+60.5%
Spell+7.6%
Global+105.05%

Vision

Sight12
Lite11
Infravision9
See Stealth60.407362411425
See Invisible69.407362411425

Offense: Mainhand

Damage55
Accuracy27
Crit Chance26%
APR2
Speed0.93

Offense: Spell

Spellpower62
Crit Chance50%
Speed0.92936802973978

Offense: Mind

Mindpower52
Crit Chance28%
Speed0.92936802973978

Offense: Damage Bonus

Acid+3%
Blight+24%
Arcane+22%
Cold+16%
All0%
Lightning+24%
Light+8%
Darkness+9%
Fire+8%
Mind+7%

Offense: Damage Penetration

Cold+5%
Arcane+5%

Defense: Base

Armour (hardiness)23.516491438997 (30%)
Defense31
Ranged Defense31
Fatigue0
Physical Save24
Spell Save36
Mental Save39

Defense: Resistances

Acid+ 23%( 70%)
Blight+ 26%( 70%)
Arcane+ 25%( 70%)
Cold+ 31%( 70%)
All+ 9%( 70%)
Lightning+ 51%( 70%)
Temporal+ 19%( 70%)
Fire+ 44%( 70%)
Darkness+ 30%( 70%)

Defense: Immunities

Pinning Resistance22%
Confusion Resistance46%
Teleport Resistance20%
Blind Resistance57%
Instadeath Resistance100%
Knockback Resistance61%

Inscriptions (3/4)

Infusions
Runes
Runes

Class Talents

Spell / Fire alchemy1.30
1/5
1/5
0/5
0/5
Spell / Frost alchemy1.30
1/5
1/5
0/5
0/5
Spell / Energy alchemy1.30
1/5
3/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
5/5
1/5
0/5
Spell / Acid alchemy1.30
1/5
1/5
0/5
0/5
Spell / Golemancy1.30
5/5
5/5
1/5
1/5
Spell / Advanced-golemancy1.30
1/5
3/5
1/5
0/5

Generic Talents

Cunning / Survival1.00
3/5
1/5
0/5
0/5
Spell / Stone alchemy1.30
5/5
1/5
1/5
2/5
Race / Higher1.00
1/5
2/5
2/5
0/5
Spell / Staff combat1.30
5/5
3/5
5/5
0/5

Effects

talent
talent

Quests

done
done
done
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Enarcme the Higher Alchemist level 10
4th Mirth 122nd year of Ascendancy at 20:35
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Enarcme the Higher Alchemist level 10
8th Mirth 122nd year of Ascendancy at 21:02
see stats
The secret city (Exploration mode) Discovered the truth about mages.
By Enarcme the Higher Alchemist level 7
79th Pyre 122nd year of Ascendancy at 15:18
see stats
Treasure Hunter (Exploration mode) Amassed 1000 gold pieces.
By Enarcme the Higher Alchemist level 13
8th Flare 122nd year of Ascendancy at 08:40
see stats

Log

You gain 1.28 gold from the transmogrification of flaming steel battleaxe (122% power, 2 apr).
You gain 1.89 gold from the transmogrification of
steel ring of perseverance.
You gain 0.65 gold from the transmogrification of
healing infusion (heal 52; cd 14).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
Today is the 32nd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 06:18.


Today is the 33rd Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:51.


Saving done.


Today is the 34th Dusk of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:11.


There is a A mysterious hole in the beach here (press '' or right click to use).

There is a ladder to worldmap here (press '' or right click to use).
Saving game...


Enarcme picks up (r.):
steel ring.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).


Huge sandworm burrower activates
Weapon of Light.
You feel the ground shaking from the west.

Saving done.