MiniAB the level 19 Halfling Arcane Blade by PixelSamurai

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceHalfling
ClassArcane Blade
Level / Exp19 / 22%
Sizesmall
Lifes / Deaths

Primary Stats

Strength24 (base 14)
Dexterity29 (base 10)
Constitution28 (base 10)
Magic57 (base 47)
Willpower19 (base 10)
Cunning65 (base 38)

Resources

Life644/644
Mana263/263
Stamina196/196
Healing Factor1.3456298990388
Regeneration4.3732971718762

Speed

Mental0%
Attack0%
Movement+25.851795037758%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision5
See Stealth45.637072247758
See Invisible42.637072247758

Offense: Mainhand

Damage41
Accuracy38
Crit Chance20%
APR1
Speed1.00

Offense: Spell

Spellpower38
Crit Chance20%
Speed1

Offense: Mind

Mindpower37
Crit Chance22%
Speed1

Offense: Damage Bonus

Acid+4%
Mind+9%
Nature+8%
Physical+8%
Cold+30%
All0%

Offense: Damage Penetration

Blight+5%
Cold+9%

Defense: Base

Armour (hardiness)5 (44.574340358689%)
Defense32
Ranged Defense39
Fatigue0
Physical Save28
Spell Save24
Mental Save32

Defense: Resistances

Acid+ 18%( 70%)
Blight+ 9%( 70%)
Physical+ 5%( 70%)
Cold+ 43%( 70%)
All+ 3%( 70%)
Lightning+ 9%( 70%)
Light+ 13%( 70%)
Temporal+ 23%( 70%)
Darkness+ 13%( 70%)
Nature+ 23%( 70%)

Defense: Immunities

Pinning Resistance100%
Bleed Resistance20%
Confusion Resistance14%
Stun Resistance56%
Knockback Resistance20%
Instadeath Resistance100%
Blind Resistance37%

Inscriptions (4/4)

Infusions
Runes
Runes
Infusions

Class Talents

Technique / Magical combat1.30
1/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
1/5
1/5
0/5
Spell / Earth1.30
3/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Spell / Enhancement1.30
1/5
1/5
1/5
5/5
Spell / Air1.30
4/5
4/5
4/5
0/5

Generic Talents

Spell / Aegis1.00
1/5
1/5
1/5
0/5
Race / Halfling1.00
1/5
1/5
1/5
0/5
Spell / Conveyance1.00
5/5
1/5
4/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
0/5
2/5
1/5
1/5
0/5

Effects

talent
talent
talent

Quests

done
done
done
done
done
done
active
done
active
active
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By MiniAB the Halfling Arcane Blade level 10
31st Haze 122nd year of Ascendancy at 00:37
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By MiniAB the Halfling Arcane Blade level 9
19th Haze 122nd year of Ascendancy at 11:40
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By MiniAB the Halfling Arcane Blade level 16
72nd Haze 122nd year of Ascendancy at 05:15
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By MiniAB the Halfling Arcane Blade level 16
69th Haze 122nd year of Ascendancy at 08:25
see stats

Log

You gain 1.70 gold from the transmogrification of dwarven-steel gauntlets of dexterity (+3) (0 def, 2 armour).
You gain 1.25 gold from the transmogrification of
steel mail armour (2 def, 6 armour).
You gain 4.24 gold from the transmogrification of
hardened leather armour of command (17 def, 10 armour).
You gain 1.07 gold from the transmogrification of
cashmere robe of frost (+11%) (0 def, 0 armour).
You gain 1.69 gold from the transmogrification of
flaming dwarven-steel shield of lightning resistance (+20%) (0 def, 6 armour, 87 block).
You gain 0.80 gold from the transmogrification of
quiver of yew arrows of accuracy (24/24, 34-48 power, 10 apr).
You gain 3.20 gold from the transmogrification of
mighty hardened leather sling of cold.
You gain 4.07 gold from the transmogrification of
truestriking dwarven-steel waraxe (19-27 power, 4 apr).
You gain 18.82 gold from the transmogrification of
Urthuyaran the Suntorrent (13-18 power, 3 apr).
You gain 3.52 gold from the transmogrification of
truestriking dwarven-steel mace (26-36 power, 4 apr).
You gain 2.40 gold from the transmogrification of
hateful dwarven-steel mace of massacre (34-47 power, 4 apr).
You gain 2.38 gold from the transmogrification of
acidic dwarven-steel mace of erosion (28-40 power, 4 apr).
You gain 2.15 gold from the transmogrification of
steel longsword of daylight (14-20 power, 3 apr).
You gain 0.95 gold from the transmogrification of
dwarven-steel greatsword of massacre (46-74 power, 2 apr).
You gain 0.75 gold from the transmogrification of
dwarven-steel greatsword (38-61 power, 2 apr).
You gain 15.73 gold from the transmogrification of
Glimmerbone the dwarven-steel greatmaul (43-64 power, 2 apr).
You gain 1.60 gold from the transmogrification of
steel greatmaul of erosion (31-46 power, 2 apr).
You gain 4.04 gold from the transmogrification of
yew starstaff of protection (20-24 power, 4 apr, darkness element).
You gain 0.50 gold from the transmogrification of
ash starstaff (15-18 power, 3 apr, darkness element).
You gain 1.50 gold from the transmogrification of
regeneration infusion of the warrior (heal 250; 15 cd).
You gain 1.11 gold from the transmogrification of
healing infusion of the warrior (heal 88; cd 15).
There is a A mysterious hole in the beach here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


--------------------------------

Resting starts...

Rested for 160 turns (stop reason: all resources and life at maximum).