Necroguy the level 12 Cornac Adventurer by mikerlohr

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassAdventurer
Level / Exp12 / 92%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 37)
Dexterity37 (base 37)
Constitution42 (base 37)
Magic51 (base 37)
Willpower40 (base 37)
Cunning49 (base 37)

Resources

Mana396/411
Equilibrium0
Life1517/1533
Hate100/100
Stamina346/353
Soul19/19
Healing Factor1.333988003127
Regeneration39.347592192809

Speed

Mental+217.21007148907%
Attack+200%
Movement+55%
Spell+217.21007148907%
Global+155%

Vision

Sight10
Lite3
Infravision9
See Stealth88.818128141002
See Invisible88.818128141002

Offense: Mainhand

Damage37
Accuracy55
Crit Chance15%
APR75
Speed0.32

Offense: Spell

Spellpower62
Crit Chance35%
Speed0.31524850245319
Cooldown Reduction21.45

Offense: Mind

Mindpower51
Crit Chance15%
Speed0.33333333333333

Offense: Damage Bonus

Acid+22%
Blight+22%
Arcane+44%
Cold+22%
All0%
Physical+22%
Lightning+22%
Light+22%
Temporal+22%
Mind+28%
Darkness+37%
Fire+22%
Nature+22%

Offense: Damage Penetration

Acid+22%
Blight+22%
Arcane+22%
Cold+22%
Physical+22%
Darkness+22%
Light+22%
Temporal+22%
Lightning+22%
Mind+22%
Fire+22%
Nature+22%

Defense: Base

Armour (hardiness)86 (100%)
Defense61
Ranged Defense61
Fatigue0
Physical Save81
Spell Save79
Mental Save81

Defense: Resistances

Acid+ 49%(100%)
Blight+ 49%(100%)
Arcane+ 49%(100%)
Cold+ 49%(100%)
All+ 34%(100%)
Physical+ 49%(100%)
Lightning+ 49%(100%)
Light+ 49%(100%)
Temporal+ 49%(100%)
Mind+ 52%(100%)
Darkness+ 49%(100%)
Fire+ 49%(100%)
Nature+ 49%(100%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Shadow magic1.20
5/5
5/5
5/5
0/5
Cursed / Shadows1.20
5/5
5/5
5/5
0/5
Spell / Master of flesh1.20
5/5
5/5
5/5
1/5
Spell / Nightfall1.20
5/5
5/5
5/5
1/5
Spell / Dreadmaster1.20
5/5
5/5
1/5
1/5
Spell / Animus1.20
5/5
5/5
1/5
1/5
Spell / Grave1.20
5/5
0/5
0/5
0/5
Cunning / Tactical1.20
5/5
5/5
0/5
0/5
Spell / Arcane1.20
5/5
0/5
0/5
0/5
Spell / Master of bones1.20
5/5
5/5
5/5
1/5

Generic Talents

Wild-gift / Fungus1.20
5/5
5/5
5/5
1/5
Spell / Necrosis1.20
5/5
5/5
5/5
0/5
Cursed / Dark sustenance1.20
5/5
5/5
5/5
1/5
Cunning / Survival1.20
5/5
1/5
3/5
0/5
Technique / Conditioning1.20
5/5
5/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
3/5
2/5
3/5
0/5

Effects

talent
talent
talent
talent
beneficial effect

Quests

done
done
active
done
active
done

Equipment

On feet
On hands
On head
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Dragon's Greed (Nightmare (Roguelike) difficulty) Amassed 8000 gold pieces.
By Necroguy the Cornac Adventurer level 9
1st Mirth 122nd year of Ascendancy at 17:52
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Necroguy the Cornac Adventurer level 10
3rd Mirth 122nd year of Ascendancy at 20:11
see stats
The sky is falling! (Nightmare (Roguelike) difficulty) Saw a huge meteor falling from the sky.
By Necroguy the Cornac Adventurer level 11
5th Mirth 122nd year of Ascendancy at 08:15
see stats
Treasure Hoarder (Nightmare (Roguelike) difficulty) Amassed 3000 gold pieces.
By Necroguy the Cornac Adventurer level 4
77th Pyre 122nd year of Ascendancy at 00:05
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Necroguy the Cornac Adventurer level 2
75th Pyre 122nd year of Ascendancy at 05:42
see stats

Log

You gain 3.48 gold from the transmogrification of balanced steel longsword of amnesia (14-20 power, 3 apr).
You gain 10.88 gold from the transmogrification of
Gloomjustice (15-21 power, 3 apr).
You gain 4.28 gold from the transmogrification of
caustic iron longsword of erosion (12-17 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (28-43 power, 2 apr).
You gain 25.00 gold from the transmogrification of
Spellcrusher (32-48 power, 4 apr).
You gain 3.49 gold from the transmogrification of
earthen ash starstaff of illumination (15-18 power, 3 apr, light element).
You gain 8.65 gold from the transmogrification of
Duverain (15-18 power, 3 apr, physical element).
You gain 1.44 gold from the transmogrification of
steel ring of power.
You gain 1.77 gold from the transmogrification of
mule's steel ring of nature (+22%).
You gain 2.81 gold from the transmogrification of
stabilizing gold amulet of dexterity (+2).
You gain 2.29 gold from the transmogrification of
clarifying gold amulet of cunning (+2).
You gain 0.10 gold from the transmogrification of
steel amulet.
You gain 16.46 gold from the transmogrification of
Unrerogolin the steel amulet.
You gain 5.00 gold from the transmogrification of
Earthen Beads.
You gain 5.46 gold from the transmogrification of
insulating copper amulet of healing.
You gain 1.54 gold from the transmogrification of
biting gale rune (damage 133; dur 4; cd 15).
You gain 0.80 gold from the transmogrification of
regeneration infusion (heal 101; 15 cd).
There is a bandit fortress here (press '' or right click to use).
Saving game...

Saving done.

Necroguy deactivates
Erupting Shadows.
Necroguy activates
Erupting Shadows.
Necroguy deactivates
Call Shadows.
Necroguy activates
Call Shadows.
Necroguy deactivates
Shadow Feed.
Necroguy activates
Shadow Feed.
Necroguy deactivates
Shadow Combat.
Necroguy activates
Shadow Combat.
Saving game...

Saving done.