Kirisame the level 14 Skeleton Archmage by Thracker

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceSkeleton
ClassArchmage
Level / Exp14 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution15 (base 10)
Magic49 (base 40)
Willpower35 (base 30)
Cunning14 (base 11)

Resources

Life0/399
Mana80/316
Healing Factor1.1560311219418
Regeneration3.7571011463109

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision1
See Stealth10
See Invisible2

Offense: Mainhand

Damage24
Accuracy11
Crit Chance3%
APR0
Speed1.00

Offense: Spell

Spellpower40
Crit Chance10%
Speed1

Offense: Mind

Mindpower30
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+10%
Acid+10%
Fire+10%
Darkness+10%

Defense: Base

Armour (hardiness)10 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save10
Spell Save27
Mental Save17

Defense: Resistances

Temporal+ 6%( 70%)
Lightning+ 6%( 70%)
Acid+ 3%( 70%)
All 0%( 70%)

Defense: Immunities

Pinning Resistance20%
Bleed Resistance100%
Instadeath Resistance100%
Fear Resistance100%
Disarm Resistance20%
Poison Resistance100%
Knockback Resistance61%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Storm1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
2/5
4/5
1/5
0/5
Spell / Arcane1.30
3/5
1/5
1/5
3/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
4/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
5/5
1/5
0/5
Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5

Effects

Quests

done
done
done
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Kirisame the Skeleton Archmage level 10
4th Flare 122nd year of Ascendancy at 22:37
see stats

Log

Talent Arcane Reconstruction is ready to use.
Minotaur of the Labyrinth uses
Sunder Armour.
Kirisame deactivates
Disruption Shield.
Kirisame's disruption shield collapses and then explodes in a powerful manastorm!
Vorosewe the white ooze is not dazed anymore.

Kirisame's arcane area effect hits Vorosewe the white ooze for
21 arcane damage.
Kirisame's arcane area effect hits Minotaur of the Labyrinth for
15 arcane damage.
Minotaur of the Labyrinth hits Kirisame for (167 absorbed), (167 mana), 0 physical, 13 light, 7 fire (20 total damage).

There is a previous level (whistling vortex) here (press '' or right click to use).
Minotaur of the Labyrinth feels pain again.

Kirisame's arcane area effect hits Vorosewe the white ooze for
21 arcane damage.
Kirisame's arcane area effect hits Minotaur of the Labyrinth for
21 arcane damage.
Kirisame's ability to fight has recovered.

Kirisame is not stunned anymore.

Minotaur of the Labyrinth uses
Sunder Arms.
Kirisame's fighting ability is impaired!

Kirisame's arcane area effect hits Vorosewe the white ooze for
42 arcane damage.
Kirisame's arcane area effect hits Minotaur of the Labyrinth for
43 arcane damage.
Minotaur of the Labyrinth hits Kirisame for 152 physical, 13 light, 7 fire (172 total damage).

Kirisame casts
Lightning.
Vorosewe the white ooze's Beyond the Flesh hits
Kirisame for 46 physical, 9 nature (55 total damage).
Kirisame hits Vorosewe the white ooze for 70 lightning damage.
Minotaur of the Labyrinth uses
Stunning Blow.
Kirisame is stunned!

Kirisame's arcane area effect hits Minotaur of the Labyrinth for
21 arcane damage.
Kirisame's arcane area effect hits Vorosewe the white ooze for
21 arcane damage.
Minotaur of the Labyrinth hits Kirisame for 152 physical, 13 light (165 total damage).
Kirisame the level 14 skeleton archmage was tanned to death by Minotaur of the Labyrinth and hung on a wall-spike on level 2 of The Maze.