Deedd the level 50 Whitehoof Adventurer by naamapalmu

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassAdventurer
Level / Exp50 / 1559%
Sizemedium
Lifes / Deaths

Primary Stats

Strength61 (base 34)
Dexterity20 (base 12)
Constitution63 (base 54)
Magic96 (base 60)
Willpower17 (base 12)
Cunning80 (base 60)

Resources

Mana299/299
Psi87/87
Vim210/278
Life1430/1430
Paradox300
Stamina216/216
Soul8/8
Healing Factor1.6246192134511
Regeneration29.649300645482

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite8
See Stealth16
See Invisible10

Offense: Mainhand

Damage80
Accuracy53
Crit Chance39%
APR50
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower79
Crit Chance31%
Speed1

Offense: Mind

Mindpower47
Crit Chance22%
Speed1

Offense: Damage Bonus

Acid+26%
Arcane+23%
Cold+23%
All+8%
Darkness+55%
Light+26%
Temporal+50%
Physical+55%
Mind+17%
Nature+26%

Offense: Damage Penetration

Cold+20%

Defense: Base

Armour (hardiness)99.7 (44.574340358689%)
Defense41
Ranged Defense41
Fatigue5.1710401681608
Physical Save37
Spell Save29
Mental Save37

Defense: Resistances

Acid+ 45%( 70%)
Arcane+ 32%( 70%)
Cold+ 42%( 70%)
All+ 22%( 70%)
Physical+ 26%( 70%)
Darkness+ 53%( 70%)
Light+ 35%( 70%)
Temporal+ 59%( 70%)
Mind+ 27%( 70%)
Lightning+ 61%( 70%)
Fire+ 48%( 70%)
Nature+ 25%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance28%
Poison Resistance100%
Blind Resistance50%
Silence Resistance50%
Bleed Resistance100%
Disarm Resistance50%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Psionic / Absorption1.00
5/5
0/5
5/5
0/5
Cunning / Poisons2.00
5/5
3/5
5/5
1/5
Chronomancy / Temporal Combat1.00
5/5
1/5
5/5
0/5
Corruption / Doom covenant1.00
5/5
1/5
0/5
0/5
Corruption / Doom shield1.00
5/5
5/5
1/5
1/5
Chronomancy / Flux1.00
1/5
1/5
0/5
0/5
Corruption / Demonic pact1.00
5/5
5/5
1/5
1/5

Generic Talents

Spell / Necrosis1.00
1/5
1/5
1/5
4/5
Technique / Combat training1.00
5/5
5/5
2/5
5/5
5/5
0/5
Technique / Conditioning1.00
5/5
5/5
1/5
0/5
Chronomancy / Energy1.00
5/5
0/5
0/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5

Prodigies

1/1
1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By Deedd the Whitehoof Adventurer level 49
21st Dearth 124th year of Ascendancy at 03:02
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Deedd the Whitehoof Adventurer level 12
22nd Retaking 124th year of Ascendancy at 18:00
see stats
Do not go gentle into that good night (Insane (Roguelike) difficulty) Trapped John.
By Deedd the Whitehoof Adventurer level 48
4th Dearth 124th year of Ascendancy at 11:15
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By Deedd the Whitehoof Adventurer level 48
11st Dearth 124th year of Ascendancy at 13:58
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Deedd the Whitehoof Adventurer level 31
12nd Revenge 124th year of Ascendancy at 00:07
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By Deedd the Whitehoof Adventurer level 37
13rd Pain 124th year of Ascendancy at 06:45
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Deedd the Whitehoof Adventurer level 10
18th Retaking 124th year of Ascendancy at 19:33
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Deedd the Whitehoof Adventurer level 20
32nd Retaking 124th year of Ascendancy at 08:34
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Deedd the Whitehoof Adventurer level 30
46th Retaking 124th year of Ascendancy at 19:12
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Deedd the Whitehoof Adventurer level 40
25th Pain 124th year of Ascendancy at 09:51
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Deedd the Whitehoof Adventurer level 50
22nd Dearth 124th year of Ascendancy at 11:25
see stats
Merry wintertide! (Insane (Roguelike) difficulty) Finish the Santascape event and free the little helper elves.
By Deedd the Whitehoof Adventurer level 39
23rd Pain 124th year of Ascendancy at 19:13
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Deedd the Whitehoof Adventurer level 50
33rd Dearth 124th year of Ascendancy at 15:51
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Deedd the Whitehoof Adventurer level 35
23rd Revenge 124th year of Ascendancy at 09:52
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Deedd the Whitehoof Adventurer level 47
47th Pain 124th year of Ascendancy at 04:15
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Deedd the Whitehoof Adventurer level 50
47th Dearth 124th year of Ascendancy at 13:02
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Deedd the Whitehoof Adventurer level 44
43rd Pain 124th year of Ascendancy at 10:15
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Deedd the Whitehoof Adventurer level 30
48th Retaking 124th year of Ascendancy at 02:38
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Deedd the Whitehoof Adventurer level 19
31st Retaking 124th year of Ascendancy at 19:35
see stats

Log


Resting starts...

Deedd retunes the fabric of spacetime.

Today is the 48th Dearth of the 124th year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Spacetime has calmed... somewhat.
Rested for 603 turns (stop reason: all resources and life at maximum).


Deedd picks up ( .):
schematic: Winterchill Edge.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a ladder to the previous level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


You don't see how to get there...

You don't see how to get there...

You don't see how to get there...

You don't see how to get there...


Ran for 4 turns (stop reason: hostile spotted to the east (Amakthel's Eye)).


Spikes of Decrepitude hits Amakthel's Eye for
7 cold, 0 darkness (7 total damage).

Deedd is filled with dark power!

Spikes of Decrepitude hits Amakthel's Eye for
7 cold, 0 darkness (7 total damage).