Noon the level 3 Cornac Wanderer by doopykinz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassWanderer
Level / Exp3 / 4%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 12)
Dexterity12 (base 12)
Constitution12 (base 12)
Magic12 (base 12)
Willpower12 (base 14)
Cunning12 (base 12)

Resources

Life-32/136
Equilibrium0
Healing Factor0.51915261712575
Regeneration0.12978815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage8
Accuracy20
Crit Chance3%
APR2
Speed1.00

Offense: Offhand

Damage4
Accuracy20
Crit Chance5%
APR5
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)4 (30%)
Defense5
Ranged Defense5
Fatigue6
Physical Save8
Spell Save8
Mental Save8

Defense: Resistances

Darkness+ 10%( 70%)
Light+ 11%( 70%)
Temporal+ 6%( 70%)
Lightning+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Acid alchemy1.00
0/5
0/5
0/5
0/5
Wild-gift / Corrosive blades1.00
0/5
0/5
0/5
0/5
Technique / Tireless Combatant1.00
1/5
0/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
1/5
0/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Wild-gift / Call of the wild1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

Quests

failed
active

Equipment

Quiver
On feet
On hands
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Talent Infusion: Healing is ready to use.

Noon uses
Infusion: Healing.
Noon receives 26 healing from Infusion: Healing.
Noon uses
Infusion: Wild.
Noon lessens the pain.

Skeleton mage misses Noon.

Noon hits Skeleton mage for 9 physical, 4 physical (13 total damage).

Skeleton mage hits Noon for 22 physical damage.
Noon hits Skeleton mage for 8 physical, 4 physical (13 total damage).
Talent Infusion: Regeneration is ready to use.

Skeleton mage hits Noon for 22 physical damage.
Noon uses
Infusion: Regeneration.
Noon starts regenerating health quickly.

Skeleton mage misses Noon.

Noon misses Skeleton mage.
Noon hits Skeleton mage for 4 physical damage.
Skeleton mage casts
Manathrust.
Skeleton mage's spell attains critical power!
Noon feels pain again.


Noon misses Skeleton mage.
Skeleton mage's Manathrust hits
Noon for 84 arcane damage.
Noon hits Skeleton mage for 9 physical damage.
Noon the level 3 cornac wanderer was imploded to death by a skeleton mage on level 2 of Trollmire.