Father of Flesh the level 24 Higher Necromancer by cdkey

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceHigher
ClassNecromancer
Level / Exp24 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 16)
Dexterity25 (base 10)
Constitution10 (base 10)
Magic56 (base 54)
Willpower30 (base 16)
Cunning43 (base 35)

Resources

Life364/364
Mana381/381
Soul14/15
Healing Factor1.1200003099961
Regeneration2.632000728491

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite13
Infravision6
See Stealth38.388749514228
See Invisible50.388749514228
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage35
Accuracy35
Crit Chance38%
APR4
Speed1.00

Offense: Offhand

Damage13
Accuracy35
Crit Chance40%
APR6
Speed1.00

Offense: Spell

Spellpower53
Crit Chance22%
Speed1

Offense: Mind

Mindpower36
Crit Chance13%
Speed1

Offense: Damage Bonus

Nature+5%
Lightning+8%
Fire+3%
Darkness+23%
Cold+11%
Arcane+24%
Mind+18%
All0%

Offense: Damage Penetration

Blight+10%
Lightning+5%
Fire+20%
Darkness+25%

Defense: Base

Armour (hardiness)12 (50.65183292883%)
Defense36
Ranged Defense36
Fatigue0
Physical Save39
Spell Save43
Mental Save39

Defense: Resistances

Acid+ 15%( 70%)
Blight+ 17%( 70%)
Arcane+ 27%( 70%)
Cold+ 42%( 70%)
All+ 12%( 70%)
Lightning+ 20%( 70%)
Light+ 15%( 70%)
Temporal+ 23%( 70%)
Physical+ 18%( 70%)
Darkness+ 20%( 70%)
Nature+ 21%( 70%)

Defense: Immunities

Teleport Resistance19%
Disarm Resistance44%
Instadeath Resistance100%
Confusion Resistance33%
Knockback Resistance80%
Pinning Resistance44%
Poison Resistance20%
Blind Resistance39%

Inscriptions (4/4)

Runes
Runes
Infusions
Infusions

Class Talents

Spell / Glacial waste1.30
1/5
0/5
0/5
0/5
Spell / Master of flesh1.30
4/5
2/5
2/5
1/5
Spell / Nightfall1.30
4/5
1/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
3/5
2/5
1/5
1/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
3/5
1/5
3/5
1/5
Spell / Death1.30
2/5
0/5
0/5
0/5

Generic Talents

Race / Higher1.00
1/5
1/5
1/5
1/5
Technique / Combat training1.00
0/5
1/5
1/5
0/5
0/5
0/5
Spell / Spectre1.30
3/5
1/5
1/5
1/5
Cunning / Survival1.00
1/5
1/5
1/5
1/5
Spell / Necrosis1.30
5/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

done
active
failed
failed
done
failed
done
done
active
done
active
done
active
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Father of Flesh the Higher Necromancer level 11
3rd Dusk 122nd year of Ascendancy at 02:46
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Father of Flesh the Higher Necromancer level 20
79th Dusk 122nd year of Ascendancy at 09:46
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Father of Flesh the Higher Necromancer level 10
2nd Mirth 122nd year of Ascendancy at 14:39
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Father of Flesh the Higher Necromancer level 20
76th Dusk 122nd year of Ascendancy at 18:48
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Father of Flesh the Higher Necromancer level 9
2nd Mirth 122nd year of Ascendancy at 09:10
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Father of Flesh the Higher Necromancer level 11
4th Mirth 122nd year of Ascendancy at 06:33
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Father of Flesh the Higher Necromancer level 11
6th Mirth 122nd year of Ascendancy at 09:18
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Father of Flesh the Higher Necromancer level 17
62nd Dusk 122nd year of Ascendancy at 08:31
see stats

Log

You gain 9.94 gold from the transmogrification of Samithad the Chillwill (121% power, 6 apr).
You gain 2.99 gold from the transmogrification of
steel waraxe of crippling (113% power, 3 apr).
You gain 18.12 gold from the transmogrification of
steel waraxe 'Ariwe' (116% power, 3 apr).
You gain 4.85 gold from the transmogrification of
blazebringer's steel waraxe of daylight (111% power, 3 apr).
You gain 5.79 gold from the transmogrification of
elemental steel mace of rage (108% power, 3 apr).
You gain 1.28 gold from the transmogrification of
flaming steel longsword (107% power, 3 apr).
You gain 14.66 gold from the transmogrification of
Chorach the Blindimmortal (112% power, 1 apr).
You gain 5.58 gold from the transmogrification of
ethereal yew starstaff (120% power, 4 apr, physical element).
You gain 4.20 gold from the transmogrification of
blighted ash magestaff (111% power, 3 apr, cold element).
You gain 16.97 gold from the transmogrification of
Neronn the Splendourpain (111% power, 3 apr, arcane element).
You gain 3.77 gold from the transmogrification of
copper ring of misery.
You gain 18.78 gold from the transmogrification of
steel amulet 'Firetrencher'.
You gain 5.87 gold from the transmogrification of
mindweaver's steel amulet of the eclipse.
You gain 2.32 gold from the transmogrification of
mindweaver's copper amulet.
You gain 1.65 gold from the transmogrification of
shielding rune of the titan (absorb 83; dur 4; cd 16).
You gain 1.69 gold from the transmogrification of
shielding rune (absorb 230; dur 4; cd 16).
You gain 0.60 gold from the transmogrification of
shatter afflictions rune (absorb 34; cd 15).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 607% over 10 turns; mana 30; cd 12).
You gain 2.05 gold from the transmogrification of
ethereal rune of the sneak (power 18; resist 24%; move 41%; dur 5; cd 18).
You gain 2.11 gold from the transmogrification of
blink rune of the titan (range 5; phase 13; cd 11).
You gain 1.67 gold from the transmogrification of
blink rune (range 7; phase 13; cd 10).
You gain 1.00 gold from the transmogrification of
wild infusion (res 18%; physical; dur 2; cd 10).
You gain 0.92 gold from the transmogrification of
regeneration infusion (heal 140; 14 cd).
You gain 1.15 gold from the transmogrification of
healing infusion of the titan (heal 73; cd 13).
Saving game...


Saving done.


Father of Flesh picks up (l.):
steel dagger (103% power, 6 apr).