Vindiz the level 8 Yeek Anorithil by cdkey

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceYeek
ClassAnorithil
Level / Exp8 / 11%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity8 (base 10)
Constitution7 (base 12)
Magic34 (base 29)
Willpower22 (base 10)
Cunning22 (base 16)

Resources

Life138/138
Positive51/51
Negative51/51
Healing Factor0.96880457979619
Regeneration0.24220114494905

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Barehand

Damage6
Accuracy3
Crit Chance5%
APR1
Speed1.00

Offense: Spell

Spellpower28
Crit Chance9%
Speed1

Offense: Mind

Mindpower22
Crit Chance5%
Speed1

Offense: Damage Bonus

Darkness+16%
Acid+4%

Defense: Base

Armour (hardiness)5 (45%)
Defense0
Ranged Defense0
Fatigue0
Physical Save16
Spell Save19
Mental Save22

Defense: Resistances

Acid+ 12%( 70%)
Fire+ 13%( 70%)
Darkness+ 21%( 70%)
Physical+ 11%( 70%)
Cold+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Confusion Resistance55%
Stun Resistance20%
Instadeath Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Celestial / Eclipse1.30
1/5
0/5
0/5
0/5
Celestial / Sunlight1.30
2/5
1/5
0/5
0/5
Celestial / Star fury1.30
4/5
1/5
0/5
0/5
Celestial / Twilight1.30
1/5
1/5
0/5
0/5

Generic Talents

Celestial / Hymns1.30
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
0/5
0/5
0/5
Celestial / Light1.30
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active

Equipment

Tool
On hands
Around neck
Main armor
Around waist
Light source
Cloak
On head

Inventory

Achievements

Log


Ritch flamespitter spits flames!
Ran for 6 turns (stop reason: taken damage).

Ritch flamespitter hits Vindiz for 11 fire damage.

Vindiz casts
Searing Light.
You collect a new ingredient:
ritch stinger (1).
Vindiz hits Ritch flamespitter for 56 light damage.
Vindiz killed Ritch flamespitter!

Resting starts...

Talent Searing Light is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Vindiz picks up (b.):
elm magestaff (100% power, 2 apr, cold element).
Vindiz picks up (d.):
hateful iron greatmaul (118% power, 1 apr).
There is a ladder to the next level here (press '' or right click to use).
Ran for 45 turns (stop reason: at exit).


Vindiz wears:
copper amulet of cunning (+2).

You gain 3.50 gold from the transmogrification of
restful iron gauntlets (0 def, 1 armour).
You gain 0.75 gold from the transmogrification of
cleansing iron plate armour (0 def, 7 armour).
You gain 1.11 gold from the transmogrification of
iron mail armour of lightning resistance (2 def, 4 armour).
You gain 0.99 gold from the transmogrification of
flaming iron mace (105% power, 2 apr).
You gain 1.89 gold from the transmogrification of
hateful iron greatmaul (118% power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (100% power, 2 apr, cold element).
There is a ladder to the previous level here (press '' or right click to use).
Saving game...

Saving done.