Spacejuice the level 12 Doomelf Sun Paladin by possumesque

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceDoomelf
ClassSun Paladin
Level / Exp12 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength33 (base 34)
Dexterity23 (base 10)
Constitution12 (base 10)
Magic28 (base 25)
Willpower14 (base 10)
Cunning10 (base 10)

Resources

Life326/326
Positive43/43
Stamina143/143
Healing Factor1.2291526171258
Regeneration5.2238986227844

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite8

Offense: Mainhand

Damage42
Accuracy38
Crit Chance9%
APR1
Speed1.00

Offense: Spell

Spellpower26
Crit Chance5%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%
Light+19%
Nature+3%
Cold+10%
Arcane+9%
Fire+4%
All0%

Offense: Damage Penetration

Physical+20%
Light+10%
Temporal+10%

Defense: Base

Armour (hardiness)36.551211628464 (73.607947236566%)
Defense12
Ranged Defense12
Fatigue19
Physical Save16
Spell Save23
Mental Save9

Defense: Resistances

Nature+ 14%( 70%)
Acid+ 14%( 70%)
Light+ 46%( 70%)
Cold+ 24%( 70%)
Mind+ 13%( 70%)
Lightning+ 18%( 70%)
Fire+ 14%( 70%)
All+ 3%( 70%)

Defense: Immunities

Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (3/3)

Runes
Runes
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Celestial / Combat1.30
1/5
1/5
1/5
0/5
Technique / Shield offense1.00
0/5
0/5
0/5
0/5
Celestial / Sun1.30
3/5
3/5
1/5
0/5
Technique / Two-handed assault1.00
3/5
1/5
1/5
0/5

Generic Talents

Race / Doomelf1.00
1/5
1/5
0/5
0/5
Celestial / Chants1.30
1/5
1/5
1/5
0/5
Celestial / Light1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.00
1/5
3/5
0/5
2/5
1/5
0/5

Effects

talent
talent
talent
detrimental effect

Quests

done
active
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Spacejuice the Doomelf Sun Paladin level 9
9th Flare 122nd year of Ascendancy at 11:22
see stats
Hell has no fury like a demon scorned! (Insane (Adventure) difficulty) Escaped the Searing Halls.
By Spacejuice the Doomelf Sun Paladin level 6
78th Pyre 122nd year of Ascendancy at 05:10
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Spacejuice the Doomelf Sun Paladin level 10
10th Flare 122nd year of Ascendancy at 17:39
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By Spacejuice the Doomelf Sun Paladin level 1
74th Pyre 122nd year of Ascendancy at 11:48
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Spacejuice the Doomelf Sun Paladin level 1
74th Pyre 122nd year of Ascendancy at 11:48
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Spacejuice the Doomelf Sun Paladin level 12
9th Dusk 122nd year of Ascendancy at 18:05
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Spacejuice the Doomelf Sun Paladin level 9
9th Flare 122nd year of Ascendancy at 17:29
see stats
The bigger the better! (Insane (Adventure) difficulty) Did over 3000 damage in one attack.
By Spacejuice the Doomelf Sun Paladin level 1
74th Pyre 122nd year of Ascendancy at 11:48
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Spacejuice the Doomelf Sun Paladin level 8
4th Mirth 122nd year of Ascendancy at 08:19
see stats

Log

Weapon of Light is still on cooldown for 6 turns.
Weapon of Light is still on cooldown for 5 turns.

Weapon of Light is still on cooldown for 4 turns.

Weapon of Light is still on cooldown for 3 turns.

Weapon of Light is still on cooldown for 2 turns.

Weapon of Light is still on cooldown for 1 turns.

Talent Weapon of Light is ready to use.
Spacejuice activates
Weapon of Light.
Spacejuice deactivates
Weapon of Light.
Spacejuice's Weapon of Light has been deactivated!
Weapon of Light is still on cooldown for 9 turns.

Weapon of Light is still on cooldown for 8 turns.

Weapon of Light is still on cooldown for 7 turns.

Weapon of Light is still on cooldown for 6 turns.

Weapon of Light is still on cooldown for 5 turns.

Weapon of Light is still on cooldown for 4 turns.

Weapon of Light is still on cooldown for 3 turns.

Weapon of Light is still on cooldown for 2 turns.

Talent Haste of the Doomed is ready to use.
Weapon of Light is still on cooldown for 1 turns.

Talent Weapon of Light is ready to use.
Spacejuice activates
Weapon of Light.
Rested for 56 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.


Saving game...

Saving done.