















Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | 'Purists' Breeding Pits Restoration Project 1.2.3Restores the orc breeding pits cut content to the game. This is the original completely unaltered orc breeding pits, just as objectionable as it was in version 1.1.3, before any changes were made. You have been WARNED. Do not complain about the potentially objectionable content. Tome Ru (Русификатор, бета версия) 1.7.4Данный русификатор находится на стадии разработки (DLC не переведены). Также хочу отметить, что перевод не профессиональный и сделан энтузиастами, поэтому к различным ошибкам просьба относиться с пониманием. Вы можете оставлять свои отзывы, пожелания, а также делиться скриншотами с ошибками перевода в нашем русскоязычном discord по Tales of Maj'Eyal https://discord.gg/gNq4UC7 и даже сами начать участвовать в переводе! Всем приятной игры! Также за помощь в переводе и создании шрифтов благодарим команду Zone of Games. ВАЖНО! Чтобы включить русский язык, нужно в игре ПОСЛЕ СОЗДАНИЯ ПЕРСОНАЖА нажать ESC > Language и выбрать Russian. FAQ (часто задаваемые вопросы): - Почему не переведено главное меню? (Самая высшая версия аддона - самая актуальная) Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Necro Escort 1.7.2Adds a necromancer escort. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Prophecy Management 1.7.0Adds a new talent Prophecy Management, for easier management of the prophecies associated with Grand Oration, Twofold Curse and Revelation. EquipDoll - Clean Item Names 1.7.2Makes clearer view of EuipDoll by replacing item egos list with actual name, and tuning a font a bit Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Resourceful Wanderers 1.7.4Help Wanderers make use of trees which are otherwise hard or impossible to use due to:
Any time a category or tree is learned which is dependant on something specific that you don't already have, one or multiple 'Wanderer' trees will be granted locked as well. These trees are usually at x0.8 mastery, and can have less or more than 4 talents, learnable out-of-order. Wanderer trees can be removed under certain conditions, and this will fully refund category and talent points. The exact conditions are detailed in each tree's description. Every Wanderer now knows the Shoot talent from the get-go, and starts with iron mail armour in addition to everything else. Items Vault 1.7.0Donators/Buyers bonus! Extra Dungeons 1.6.7In general, this mod is for people (like me) who like to do everything in a game. Visit all the dungeons, kill all the bosses, preferably get all the artifacts. By allowing all characters to visit some more restricted dungeons, we can make that a little easier. This mod is not intended to be lore-friendly, but I may make a lore-friendlier version in the future. (As it stands you can visit Irkkk as a halfling and the Yeek don't care. I may change that.) Current mod features: Better Item Description 1.7.2This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Possessor Bonus Class 1.7.4Donators/Buyers bonus! Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
Campaign | Orcs |
Mode | Normal Exploration |
Sex | Male |
Race | Orc |
Class | Gunslinger |
Level / Exp | 50 / 523% |
Size | средний |
Lifes / Deaths | Killed by whitehoof ghoul at level 15 on the 31 Retaking 124 year of Ascendancy at 10:42 / 50Killed by steam giant gunner Emeluda at level 16 on the 39 Retaking 124 year of Ascendancy at 20:22 Killed by High Sun Paladin Aeryn at level 18 on the 10 Pain 124 year of Ascendancy at 10:54 Killed by High Sun Paladin Aeryn at level 18 on the 10 Pain 124 year of Ascendancy at 12:23 Killed by High Sun Paladin Aeryn at level 18 on the 10 Pain 124 year of Ascendancy at 13:53 Killed by High Sun Paladin Aeryn at level 18 on the 10 Pain 124 year of Ascendancy at 15:01 Killed by sun paladin Cyrena at level 20 on the 11 Pain 124 year of Ascendancy at 08:41 Killed by sun paladin Cyrena at level 20 on the 11 Pain 124 year of Ascendancy at 10:23 Killed by sun paladin Cyrena at level 20 on the 11 Pain 124 year of Ascendancy at 11:50 Killed by skeleton master archer at level 20 on the 11 Pain 124 year of Ascendancy at 12:58 Killed by Эфирный луч at level 20 on the 11 Pain 124 year of Ascendancy at 15:44 Killed by fire drake at level 20 on the 11 Pain 124 year of Ascendancy at 17:05 Killed by rimebark at level 20 on the 11 Pain 124 year of Ascendancy at 18:15 Killed by sunwall guard Aratira at level 20 on the 11 Pain 124 year of Ascendancy at 19:26 Killed by sunwall guard Aratira at level 20 on the 11 Pain 124 year of Ascendancy at 20:37 Killed by moon orb at level 21 on the 12 Pain 124 year of Ascendancy at 03:36 Killed by sunwall guard Betythra at level 21 on the 12 Pain 124 year of Ascendancy at 05:02 Killed by sunwall guard Betythra at level 21 on the 12 Pain 124 year of Ascendancy at 06:20 Killed by sun paladin Xossra at level 21 on the 12 Pain 124 year of Ascendancy at 07:42 Killed by sun paladin Xossra at level 21 on the 12 Pain 124 year of Ascendancy at 09:04 Killed by sun paladin Xossra at level 21 on the 12 Pain 124 year of Ascendancy at 10:21 Killed by sunwall archer Emyrin at level 22 on the 12 Pain 124 year of Ascendancy at 17:40 Killed by sunwall guard Siluna at level 22 on the 12 Pain 124 year of Ascendancy at 20:03 Killed by sun paladin Eilinyrerin at level 23 on the 12 Pain 124 year of Ascendancy at 22:58 Killed by shalore liberator Xanith at level 23 on the 13 Pain 124 year of Ascendancy at 02:48 Killed by sun-mage Mayedhenn at level 25 on the 13 Pain 124 year of Ascendancy at 10:28 Killed by sunwall vindicator Glorowe at level 26 on the 13 Pain 124 year of Ascendancy at 12:14 Killed by sunwall vindicator Xerurialle at level 26 on the 13 Pain 124 year of Ascendancy at 13:46 Killed by sunwall vindicator Xerurialle at level 26 on the 13 Pain 124 year of Ascendancy at 15:07 Killed by sun paladin Xanawyn at level 27 on the 13 Pain 124 year of Ascendancy at 21:51 Killed by Эфирный луч at level 27 on the 13 Pain 124 year of Ascendancy at 23:03 Killed by High Sun Paladin Aeryn at level 28 on the 14 Pain 124 year of Ascendancy at 19:55 Killed by sunwall guard Ce'Nyrin at level 30 on the 15 Pain 124 year of Ascendancy at 02:39 Killed by moon orb at level 30 on the 15 Pain 124 year of Ascendancy at 05:08 Killed by stone golem at level 33 on the 1 Нехватки 124 year of Ascendancy at 04:24 Killed by Crystallized Primal Root at level 34 on the 1 Нехватки 124 year of Ascendancy at 17:29 Killed by red crystal at level 34 on the 1 Нехватки 124 year of Ascendancy at 18:46 Killed by white crystal at level 34 on the 1 Нехватки 124 year of Ascendancy at 21:20 Killed by giant acid ant at level 34 on the 1 Нехватки 124 year of Ascendancy at 23:11 Killed by red crystal at level 34 on the 2 Нехватки 124 year of Ascendancy at 01:24 Killed by red crystal at level 34 on the 2 Нехватки 124 year of Ascendancy at 03:21 Killed by mecharachnid flame thrower at level 36 on the 11 Нехватки 124 year of Ascendancy at 20:15 Killed by orc blood mage (subdued) at level 38 on the 25 Нехватки 124 year of Ascendancy at 14:01 Killed by orc blood mage (subdued) at level 38 on the 25 Нехватки 124 year of Ascendancy at 14:55 Killed by radiant horror at level 47 on the 7 Потери 124 year of Ascendancy at 06:45 Killed by luminous horror at level 47 on the 7 Потери 124 year of Ascendancy at 08:05 Killed by Sher'Tul High Priest at level 50 on the 11 Потери 124 year of Ascendancy at 07:11 Killed by Sher'Tul High Priest at level 50 on the 11 Потери 124 year of Ascendancy at 10:14 Killed by spiked tentacle at level 50 on the 11 Потери 124 year of Ascendancy at 11:54 Killed by spiked tentacle at level 50 on the 11 Потери 124 year of Ascendancy at 13:25 |
Primary Stats
Strength | 53 (base 29) |
Dexterity | 73 (base 60) |
Constitution | 77 (base 60) |
Magic | 15 (base 10) |
Willpower | 43 (base 10) |
Cunning | 103 (base 60) |
Resources
Life | 1301/1301 |
Steam | 100/100 |
Healing Factor | 1.5882419580056 |
Regeneration | 13.102996153546 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +25.000000000001% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 11 |
ESP Range | 10 |
ESP Kinds | animal/canine |
Offense: Mainhand
Damage | 81 |
Accuracy | 74 |
Crit Chance | 57% |
APR | 12 |
Speed | 1.00 |
Offense: Offhand
Damage | 81 |
Accuracy | 74 |
Crit Chance | 57% |
APR | 12 |
Speed | 1.00 |
Offense: Spell
Spellpower | 40 |
Crit Chance | 34% |
Speed | 1 |
Offense: Mind
Mindpower | 57 |
Crit Chance | 34% |
Speed | 1 |
Offense: Damage Bonus
Тьма | +14% |
Физический | +5% |
разум | +15% |
Кислота | +15% |
Тайная магия | +25% |
Природа | +27% |
All | 0% |
Offense: Damage Penetration
Тьма | +13% |
Тайная магия | +6% |
All | 0% |
Defense: Base
Armour (hardiness) | 42 (100%) |
Defense | 56 |
Ranged Defense | 56 |
Fatigue | 0 |
Physical Save | 68 |
Spell Save | 45 |
Mental Save | 44 |
Defense: Resistances
Тьма | + 53%( 70%) |
разум | + 36%( 70%) |
Кислота | + 51%( 70%) |
Холод | + 37%( 70%) |
Порча | + 34%( 70%) |
Молния | + 40%( 70%) |
Тайная магия | + 42%( 70%) |
All | + 30%( 70%) |
Природа | + 51%( 70%) |
Физический | + 33%( 70%) |
Defense: Immunities
Disarm Resistance | 100% |
Bleed Resistance | 60% |
Confusion Resistance | 100% |
Instadeath Resistance | 100% |
Poison Resistance | 60% |
Knockback Resistance | 100% |
Inscriptions (3/3)
Implants | Эффективный уровень таланта: 1.0 Implant: Steam GeneratorРежим применения: Активный Дальность: Ближний бой/на себя Перезарядка: 28 Скорость снаряда: Мгновенно Скорость применения: Steamtech (100% хода) Является: a steamtech power Описание: Steam generator that permanently creates 13.0 steam per turn. Can be activated for an instant burst of 65 steam. Сила её эффектов зависит от Хитрость. |
Implants | Эффективный уровень таланта: 1.0 Implant: Steam GeneratorРежим применения: Активный Дальность: Ближний бой/на себя Перезарядка: 31 Скорость снаряда: Мгновенно Скорость применения: Steamtech (100% хода) Является: a steamtech power Описание: Steam generator that permanently creates 18.8 steam per turn. Can be activated for an instant burst of 94 steam. Сила её эффектов зависит от Хитрость. |
Implants | Эффективный уровень таланта: 1.0 Implant: Medical InjectorРежим применения: Активный Дальность: Ближний бой/на себя Перезарядка: 1 Скорость снаряда: Мгновенно Скорость применения: Мгновенно (0% хода) Является: a steamtech power Описание: Medical injector allows using therapeutics with 168% efficiency and cooldown mod of 61%. Сила её эффектов зависит от Хитрость. |
Class Talents
Steamtech / Gunslinging | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Steamtech / Bullets mastery | 1.30 |
| 4/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Steamtech / Elusiveness | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Steamtech / Avoidance | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Steamtech / Automation | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Steamtech / Gunner training | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
Generic Talents
Steamtech / Blacksmith | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Steamtech / Engineering | 1.40 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Steamtech / Physics | 1.20 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Steamtech / Chemistry | 1.20 |
| 3/5 |
| 1/5 |
| 1/5 |
| 5/5 |
раса / орк | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Техника / Боевая подготовка | 1.70 |
| 5/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
Effects
talent | Agile Gunner |
talent | Катись дальше |
talent | Automated Cloak Tessellation |
talent | Evasive Shots |
talent | Embedded Restoration Systems |
Quests
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. A Ritch PartyTo do that we will prepare a special surprise to help our final attack. Go to the Ritch Hive in the mountains north of the Erúan desert and collect a big pile of ritch eggs. About 30 viable eggs should be sufficient. When you have enough, find a tunnel leading north and use the special sand shredder gloves tinker to open a path under the Gates of Morning. Finally, place the eggs in a protected spot to hatch. With luck, they will provide a distraction while you later assault the city. * You have collected enough eggs. * You have tunnelled close enough to the Gates of Morning. * You have placed the little surprise. | сделанный |
All the few remaining orcs of the mainland have been captured by Sunwall and their western allies. Children of Garkul, Unite!To ensure a future, any future, for our race they must be freed. The internment camp is located somewhere to the north. The orcs are subdued into obedience by a powerful psionic, Mindwall, and guarded by elite Sunwall troops. Mindwall must be taken care of and the prides set free. But BEFORE that you should go and destroy the Sunwall Observatory to the east, as our spies have found a way to resist Mindwall's psionic powers which requries ingredients from there. * You have destroyed Mindwall body but he managed to split his mind into many pieces and taken direct control of the subdued orcs. Destroy the pillars in each level four other levels. * You have freed all the Vor Pride orcs. * You have freed all the Rak'Shor Pride orcs. * You have freed all the Gorbat Pride orcs. * You have freed all the Grushnak Pride orcs. * The Pride is once again free and united. | сделанный |
Metash has asked you to investigate the Krimbul Clan, south of the peninsula. Clan of the UnicornA whitehoof turned mad with power is trying to lead them in a war against Kruk Pride. * You have stopped the pitiful Nektosh, ensuring one less threat for the Pride and a future for the Whitehooves. | сделанный |
The giants have breached the mountain-side of Kruk pride! HomelandThey are invading the town just when most of our forces are outside. Only you and few others are left to close the breach by collapsing the tunnel from the inside. * You have collapsed the tunnel, saving the Pride. For now. | сделанный |
The Steam Quarry is a strategic zone for the Atmos tribe, it provides them with much of their energy needs. Hunter, QuarryIf you are to assault the Palace of Fumes you need to cut that supply off. Destroy the three giant steam valves to make the Palace vulnerable. * The first valve has been destroyed. * The second valve has been destroyed. * The third valve has been destroyed. | сделанный |
As you left the Gates of Morning in ruins you noticed a strange powerful tremor that seems to come from nearby. Mole Down, Two To GoInvestigating you have found a huge mechanical mole of obvious steam giant origin. * You have crushed both the horrors and the giants, making sure no precious information will come back to the Palace of Fumes. | сделанный |
You have found a bit of preserved yeti muscle, probably somebody somewhere will be interested. Mystery of the YetisFor each yeti muscle you return to the psy-machines in the ruins of a lost city you will gain a great reward. | активный |
The time for revenge is at hand! The Tribe stands crippled under your assaults. No Fumes Without FireEnter the Palace of Fumes and crush their leaders once and for all! For Kruk! For the Prides! For the Garkul! * Council Member Nashal is dead. * Council Member Tormak is dead. * Council Member Pendor is dead. * Council Member Palaquie is dead. * Council Member Tantalos is dead. * You have destroyed the Council and shattered the Tribe. | сделанный |
To win the war you must help the Pride by striking a blow to the giant's morale and supply lines. Of Steamwork and Pain* You have assaulted the Vaporous Emporium, crushing the morale of the Atmos tribe. * You have explored the yeti cave and vanquished the Yeti Patriarch. | сделанный |
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. StargazersOur scouts have noticed the Gates of Morning is being reinforced with sun and moon orbs. Go to the Sunwall Observatory and destroy everything there to reduce their supplies. * You have destroyed the Observatory, the Gates of Morning defenses will be weakened. | сделанный |
Deep within Eyal you found a huge cavern containing some of the remains of the great dead god Amakthel... The Dead God AwaitsAlong with what appears to be a living Sher'tul that seems to be trying to resurrect him. It must be stopped at all cost, the Prides only just got their freedom back, you can not allow anything to take it away again! The Sher'tul Priest has been taken care of, Amakthel will keep on sleeping forever now. The Prides and the world are safe. You have won the game!. | сделанный |
The people of the sunwall have lingered on this land for too long and now they are spreading their control to all the mainland. This must not be allowed! The Deconstruction of Falling StarsWith the help of their newfound allies in the west they keep a permanent guard over the farportal. The portal must be permanently destroyed to prevent reinforcements. The leader of the Sunwall, High Sun Paladin Aeryn must be punished for her crimes against the Prides. * You have killed Aeryn, making sure no more troops will come from the west. | сделанный |
Kaltor's shop seems to be nearby in the mountain. Maybe it could be interesting to pay him a visit? The Grumpy ShopownerHe does sound well armed, though, so be prepared as it is likely very dangerous. So maybe take some time to plan the raid. * You have disposed of Kaltor, the loot is yours! | сделанный |
A group of trolls from the Kar'Haïb Dominion is trying to take foot on the mainland. This is our land!With the Sunwall at full force we can not have the luxury of having to fight on both fronts, the Dominion port of the south must be destroyed. A potent bomb was given to you, you must place it at a weak spot of the tower where it will detonate and destroy the port. It would be a good idea for you to not be there anymore when the bomb explodes however. * You have destroyed the Dominion port, the trolls will not be a problem in the near future. | сделанный |
In the Palace of Fumes you found a geothermal vent that digs deep into the planet's core. Voyage to the Center of EyalStrange mutated giants came out. You must find the source of those titans! * Travelling deep within Eyal you found the source of all corruptions: the dead god Amakthel. | сделанный |
The Atmos tribe is not our sole problem. The Sunwall as grown in strength since the Scourge from the West came and murdered the other Prides leaders. You Shall Pass!Our brothers on the mainland lay enslaved, but before we free them you must secure a way to the mainland. Go to the sunwall outpost. Show them the wrath of Garkul, show no mercy for they have none for us. * You have destroyed the sunwall outpost, and secured a way to the mainland. | сделанный |
Equipment
Источник света | ![]() 1.0 T3 освещение [Случайно уникальный] Nature/Псионик While equipped: Stats +5 вол dps ---------- Phys.crit +5.0% Crit.mult +13.00% Phys.pwr +7 (+2 eff.) Dmg.mod +6% Тайная магия ----- def ----- Defense +8 (+3 eff.) Resists +12% Молния Phys.save +19 (+4 eff.) Spell.save +12 (+4 eff.) Mind.save +14 (+5 eff.) Heal.mod +13% Disease- +20% ---------- misc Light +4 A normal brass lantern, enhanced by alchemy to make it brighter. |
На поясе | ![]() 1.0 T3 belt броня [Уникальный] Arcane/Steamtech While equipped: Stats +4 хит dps ---------- Steampwr +5 (+1 eff.) ----- def ----- Phys.save +11 (+2 eff.) Spell.save +11 (+4 eff.) Generate a personal shield that absorbs up to 286 damage and damages attackers striking the wearer for 36 fire damage while it lasts (based on Cunning). Uses 24 power out of 24/24 This belt utilizes an enchanted gem to focus a burst of steam into a powerful barrier. |
В основной руке | ![]() 4.0 T3 steamgun оружие [Уникальный] Arcane/Steamtech Mastery Steamgun Mastery Acc+ +0.2% базовый урон (макс. 20%) Apr +20 Atk.spd 100% Dmg.mult 100% Range +7 Proj.spd +600% Against +25% Undead On Hit.r1 +90 20% chance of physical repulsion On Crit: * release a burst of light dealing damage equal to your cunning plus your magic in a ball of radius 2. If the target is undead, the damage and radius are doubled. Uses 2.0 Steam "Pesky undead plaguing your village? Necromancers ransacking your burial grounds? The Vindicator is the solution to all your woes!" |
На ногах | ![]() 3.0 T3 feet броня Reqs Ношение тяжёлой брони [Случайно уникальный] Arcane/Master/Псионик While equipped: Stats +3 хит +4 вол dps ---------- Crit.mult +5.00% Mov.spd +25% ----- def ----- Armour +5 Fatigue -2% Resists +15% Кислота Phys.save +13 (+3 eff.) Spell.save +10 (+4 eff.) Mind.save +8 (+3 eff.) Heal.mod +5% ---------- misc Max.enc +27 Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Плащ | ![]() 2.0 T5 плащ броня [Случайно уникальный] Arcane/Master While equipped: Stats +5 сил -1 лов +11 тел dps ---------- Spell.crit +5% Crit.mult +16.00% Spell.pwr +8 (+2 eff.) Dmg.mod +14% Тьма +15% Тайная магия +12% Природа Res.pen +13% Тьма +6% Тайная магия ----- def ----- Armour +13 Defense +4 (+1 eff.) Resists +3% Порча +24% Тьма +9% разум Spell.save +14 (+5 eff.) Скрытность +14 ---------- misc Stam/turn +1.00 Max.mana +69.00 Masteries +0.40 Technique/Боевая подготовка A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
На пальцах | ![]() 0.1 T5 ring jewelry [Ego++] Master/Псионик While equipped: Stats +18 хит +9 лов dps ---------- Melee+ 31 Физический Ranged+ 30 Физический Acc +10 (+2 eff.) On Hit (Melee): * 15% шанс уменьшить все спасброски и защиту на 34 On Hit (Ranged): * 17% шанс уменьшить все спасброски и защиту на 34 ---------- misc Hate/m.crit +3.00 Max.hate +14.00 Край кровопускания: Puts all charms on 20 cooldown Level 3.0 Pwr.cost 20 из 20/20. Range Ближний бой/на себя Travel.spd Мгновенно Описание: Полоснуть цель, нанося 154% урона от оружия. Попадание этой атаки вызывает кровотечение на 293% урона от оружия в течение 7 ходов и снижает получаемое целью лечение на 56%. Rings make your fingers look great! |
На пальцах | ![]() 0.1 T3 ring jewelry [Уникальный] Master/Псионик While equipped: Stats +5 сил +9 вол dps ---------- Dmg.mod +5% Физический ----- def ----- Armour +6 Resists +5% Физический Phys.save +13 (+3 eff.) Knockbk- +100% This double-helical ring seems resistant to attempts to move it. Wearing it seems to extend this property to your entire body. |
На голове | ![]() 2.0 T3 head броня [Сюжетный предмет] Arcane/Псионик While equipped: Stats +4 вол dps ---------- Phys.pwr -10 (-2 eff.) Spell.pwr -10 (-5 eff.) Mind.pwr -10 (-4 eff.) Acc +16 (+4 eff.) ----- def ----- Defense -10 (-3 eff.) Resists +10% Холод +10% Тьма +10% Тайная магия Confus- +100% ---------- misc Light +6 Allows you to resist the most terrible assaults on your mind. To prevent losing your mental health when gazing at the horrors of the Void there are still living brain tissues embedded into this cap. With it you can spend your time stargazing without fear. |
Колчан | ![]() 3.0 T4 shot амуниция [Ego++] Master Power 49.0 - 58.8 Физический Uses 50% хит, 70% лов Acc+ +0.2% базовый урон (макс. 20%) Apr +5 Crit +24.5% Capacity 20 On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% * Wound the target dealing 244 physical damage across 5 turns and reducing healing by 50% While equipped: ---------- misc Talents +5 Explosive Shell Shots are used with slings to pummel your foes to death. |
Вокруг шеи | ![]() 0.1 T5 amulet jewelry [Уникальный] Unknown While equipped: dps ---------- Phys.pwr +40 (+10 eff.) Steampwr +40 (+8 eff.) Spell.pwr +40 (+13 eff.) Mind.pwr +40 (+10 eff.) May understand old Sher'Tul language. "When Amakthel arrived, he created the Sun and brought life to this world. You carry a piece of His Sun with you now. Do not forget who gave it to you, lest you become like those wretched fools who would forsake Him." |
На руках | ![]() 1.5 T2 hands броня Reqs Ношение тяжёлой брони [Ego++] Arcane/Master While equipped: Stats +5 сил +4 лов +6 маг +6 вол +3 хит dps ---------- Spell.pwr +7 (+2 eff.) Melee+ 6 Тайная магия Dmg.mod +4% Тайная магия ----- def ----- Armour +3 Fatigue +3% Resists +8% Тайная магия Phys.save +9 (+2 eff.) Disarm- +100% ---------- misc Talents +5 Iron Grip Cooldown Двойной удар -1 Научитесь рукопашной атаке или включите 'Всегда показывать характеристики перчаток' чтобы увидеть их характеристики. Metal gloves protecting the hands up to the middle of the lower arm. |
Основная броня | ![]() 2.0 T3 cloth броня [Уникальный] Nature While equipped: Stats +5 тел +4 вол dps ---------- Mind.crit +5% Mind.pwr +10 (+3 eff.) Dmg.mod +15% Кислота +15% Природа +15% разум Melee Ret 20 замедляющая природа 20 Яд ----- def ----- Armour +15 Hardiness +30% Defense +10 (+3 eff.) Resists +30% Природа +11% all Phys.save +10 (+2 eff.) Spell.save +10 (+4 eff.) HP.reg +8.00 Poison- +60% Disease- +60% Cut- +60% This set of robes is made wholly of spider silk. It looks outlandish and some sages think it came from another world, probably through a farportal. |
Во второй руке | ![]() 4.0 T3 steamgun оружие [Случайно уникальный] Master/Steamtech Mastery Steamgun Mastery Acc+ +0.2% базовый урон (макс. 20%) Apr +9 Atk.spd 100% Range +8 Proj.spd +600% On Hit.r1 +0 20% chance of physical repulsion On Hit: * 20% шанс понизить глобальную скорость на 62% * splashes acid on your target dealing 83 damage and reducing their armor Uses 2.0 Steam While equipped: Stats +7 сил dps ---------- Phys.pwr +14 (+4 eff.) Acc +8 (+2 eff.) ----- def ----- Resists +3% Порча +3% Молния +15% Кислота ---------- misc Cooldown Strafe -2 Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
Инструмент | ![]() 2.0 T1 wand брелок [Ego] Arcane Create a radius 3 storm for 5 turns. Each turn, creatures within take 22 lightning damage and will be dazed for 1 turn (110 total damage) Puts all charms on 15 cooldown 100% to increase all damage by 11% for 2 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Inventory
![]() 0.1 T1 implant свиток [Ego] Steamtech При вписании в тело: Level 0.0 Use mode Активный Range Ближний бой/на себя Cooldown 1 Travel.spd Мгновенно Usage Speed Мгновенно (0% хода) Is a steamtech power Описание: Medical injector allows using therapeutics with 152% efficiency and cooldown mod of 80%. Сила её эффектов зависит от Хитрость. Implant on your skin.. Steamtech implants can be grafted on the users skin.. |
![]() 0.1 T1 implant свиток [Ego] Steamtech При вписании в тело: Level 1.0 Use mode Активный Range Ближний бой/на себя Cooldown 32 Travel.spd Мгновенно Usage Speed Steamtech (100% хода) Is a steamtech power Описание: Steam generator that permanently creates 10.5 steam per turn. Can be activated for an instant burst of 53 steam. Сила её эффектов зависит от Телосложение. Implant on your skin.. Steamtech implants can be grafted on the users skin.. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T1 schematic свиток [Normal] [already known tinker] Learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() 0.1 T2 amulet jewelry [Уникальный] Arcane/Steamtech While equipped: dps ---------- Steampwr +8 (+1 eff.) Dmg.mod +10% Свет +10% огонь ----- def ----- Resists +10% Холод ---------- misc Steam/turn +1.00 This strange stone shines with the heat of the Sun. Perhaps it could be used to generate more steam? |
![]() 0.1 T2 amulet jewelry [Ego] Disrupt/Master While equipped: ----- def ----- Resists +10% Природа +12% Порча Poison- +24% Disease- +26% ---------- misc Masteries +0.15 Steamtech/Gunner training Amulets make your neck look great! |
![]() 0.1 T2 ring jewelry [Ego] Master While equipped: ----- def ----- Phys.save +8 (+2 eff.) Spell.save +8 (+3 eff.) Mind.save +7 (+2 eff.) Rings make your fingers look great! |
![]() 0.1 T3 ring jewelry [Ego+] Nature/Псионик While equipped: ----- def ----- Resists +5% Природа +7% Порча Mind.save +8 (+3 eff.) Poison- +19% Disease- +10% Confus- +26% Rings make your fingers look great! |
![]() 4.0 T2 steamgun оружие [Уникальный] Steamtech Mastery Steamgun Mastery Acc+ +0.2% базовый урон (макс. 20%) Apr +10 Atk.spd 100% Range +8 Proj.spd +600% Ranged+ +15 Физический Uses 2.0 Steam While equipped: Stats +2 тел dps ---------- Phys.crit +4.0% Acc +5 (+1 eff.) ---------- misc Talents +3 Ceasefire It's said that Talosis never lost an argument. Now you know why. |
![]() 4.0 T5 steamgun оружие [Уникальный] Steamtech Mastery Steamgun Mastery Acc+ +0.2% базовый урон (макс. 20%) Apr +25 Atk.spd 67% Dmg.mult 250% Range +10 Proj.spd +600% On Hit.r1 +0 20% chance of physical repulsion Стреляет лучом сквозь все цели. Uses 6.0 Steam Focus your aim on a target, marking them for death - reducing their ranged defense by 15 and their resistances by 10%. Uses 20 power out of 20/20 Activation is instant. This gun has an absurdly long barrel. You wonder for whom it may have been designed. |
![]() 4.0 T5 steamgun оружие [Уникальный] Псионик/Steamtech Mastery Steamgun Mastery Acc+ +0.2% базовый урон (макс. 20%) Apr +5 Atk.spd 100% Dmg.mult 110% Range +10 Proj.spd +600% On Hit: * deal 65.55 mind damage (based on Mindpower) in a radius 1 around the target Uses 2.0 Steam While equipped: dps ---------- Steam.crit +5% Mind.crit +5% Steampwr +15 (+3 eff.) Mind.pwr +15 (+4 eff.) ---------- misc Cooldown Vacuum Shot -2 Blunt Shot -3 On hitting with a mindstar, deal physical damage equal to your steampower in radius 1 around the target. From body, mind. From mind, body. |
![]() 4.0 T1 steamgun оружие [Ego++] Master/Steamtech Mastery Steamgun Mastery Acc+ +0.2% базовый урон (макс. 20%) Apr +3 Atk.spd 100% Range +6 Proj.spd +600% Uses 2.0 Steam While equipped: dps ---------- Steampwr +6 (+1 eff.) Dmg.mod +8% Физический Res.pen +6% all Acc +7 (+1 eff.) Apr +6 ---------- misc Cooldown Trick Shot -2 Strafe -2 Double Shots -2 Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
![]() 4.0 T1 steamgun оружие [Normal] Steamtech Mastery Steamgun Mastery Acc+ +0.2% базовый урон (макс. 20%) Apr +3 Atk.spd 100% Range +6 Proj.spd +600% Uses 2.0 Steam Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
![]() 4.0 T1 steamgun оружие [Normal] Steamtech Mastery Steamgun Mastery Acc+ +0.2% базовый урон (макс. 20%) Apr +3 Atk.spd 100% Range +6 Proj.spd +600% Uses 2.0 Steam Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
![]() 4.0 T2 steamgun оружие [Случайно уникальный] Arcane/Master/Steamtech Mastery Steamgun Mastery Acc+ +0.2% базовый урон (макс. 20%) Apr +6 Atk.spd 100% Range +7 Proj.spd +800% Ranged+ +5 Кислота On Hit.r1 +0 20% chance of physical repulsion Uses 2.0 Steam While equipped: Stats +2 сил dps ---------- Crit.mult +10.00% Phys.pwr +8 (+2 eff.) Steampwr +6 (+1 eff.) Dmg.mod +9% Кислота +10% Физический Acc +5 (+1 eff.) ---------- misc Reload +1 Cooldown Trick Shot -2 Strafe -2 Double Shots -2 Steamguns use bursts of steam directly injected in the barrel to propel metal shots with great force. |
![]() 3.0 T4 head броня Reqs Ношение тяжёлой брони [Уникальный] Arcane/Master While equipped: Stats +10 тел +10 вол ----- def ----- Armour +15 Fatigue +5% Resists +20% Тьма +20% Порча Phys.save +5 (+1 eff.) Spell.save +5 (+2 eff.) Mind.save +5 (+2 eff.) ---------- misc Masteries +0.20 Corruption/Demon seeds +0.20 Corruption/Demonic pact ShadowPwr +5 Increases all saves by your Shadow Power. "For the demon who has everything." This item has been sent to the Item's Vault. |
![]() 3.0 T2 head броня Reqs Ношение тяжёлой брони [Уникальный] Arcane While equipped: Stats +4 маг +4 вол +4 хит dps ---------- Melee+ 15 phys.bleed ----- def ----- Armour +8 Defense +4 (+1 eff.) Fatigue +6% Resists +10% Тьма ---------- misc Masteries +0.20 Race/Whitehooves Increases your maximum stacks of Death Momentum by 1. You always thought his horns looked kind of stupid, to be honest. |
![]() 9.0 T3 Свет броня [Уникальный] Master/Steamtech While equipped: Stats +8 лов ----- def ----- Armour +12 Defense +14 (+4 eff.) Crit.chn- 7% When you take a hit of more than 10% of your total life the suit's motors activate for the next turn, displacing you before any blow could hit you. A simple leather armour of excellent facture that has been craftily enhanced with hidden miniature steam engines to enhance reflexes and provide safety features. |
![]() 9.0 T3 Свет броня [Уникальный] Master While equipped: Stats +5 вол +4 тел ----- def ----- Armour +7 Defense +6 (+2 eff.) Fatigue +7% Resists +35% Природа Crit.dmg- 30.00% Transfers a bleed, poison, or wound to its source or a nearby enemy every 4 turns. No rogue blades shall incapacitate the wearer of this armour. |
![]() 0.0 T1 чёрный Самоцвет [Normal] While equipped: Stats +1 сил +1 лов +1 маг +1 вол +1 хит +1 тел Item imbue powers: Stats +1 сил +1 лов +1 маг +1 вол +1 хит +1 тел Латентный тип урона: Кислота Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 0.0 T1 чёрный Алхимический самоцвет [Normal] При использовании в качестве алхимической бомбе: Урон бомбы +5% Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 0.0 T3 чёрный Самоцвет [Normal] While equipped: Stats +3 сил +3 лов +3 маг +3 вол +3 хит +3 тел Item imbue powers: Stats +3 сил +3 лов +3 маг +3 вол +3 хит +3 тел Латентный тип урона: Кислота Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 0.0 T2 синий Самоцвет [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Латентный тип урона: Молния Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 0.0 T3 синий Самоцвет [Normal] While equipped: Defense +6 (+2 eff.) Phys.save +6 (+1 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+2 eff.) Item imbue powers: Defense +6 (+2 eff.) Phys.save +6 (+1 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+2 eff.) Латентный тип урона: Молния Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 0.0 T2 синий Самоцвет [Normal] While equipped: Stats +2 сил +2 лов +2 маг +2 вол +2 хит +2 тел Item imbue powers: Stats +2 сил +2 лов +2 маг +2 вол +2 хит +2 тел Латентный тип урона: Молния Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 0.0 T4 синий Самоцвет [Normal] While equipped: Defense +8 (+3 eff.) Phys.save +8 (+2 eff.) Spell.save +8 (+3 eff.) Mind.save +8 (+3 eff.) Item imbue powers: Defense +8 (+3 eff.) Phys.save +8 (+2 eff.) Spell.save +8 (+3 eff.) Mind.save +8 (+3 eff.) Латентный тип урона: Молния Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 0.0 T2 синий Самоцвет [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+1 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+1 eff.) Латентный тип урона: Молния Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 0.0 disk лор [Уникальный] A strange black disk found in the G.E.M. You have no idea how to use it. |
![]() 0.0 disk лор [Уникальный] A strange black disk found in the G.E.M. You have no idea how to use it. |
![]() 0.0 disk лор [Уникальный] A strange black disk found in the G.E.M. You have no idea how to use it. |
![]() 1.0 fang другое [Уникальный] Nature While carried: dps ---------- Apr +7 ---------- misc Telepathy животное/каниды A fang from the great warg, Rungof, still covered in blood. |
![]() 0.0 T3 зелёный Самоцвет [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Латентный тип урона: Природа Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 0.0 T4 зелёный Самоцвет [Normal] While equipped: Armour +4 Resists +4% all Item imbue powers: Armour +4 Resists +4% all Латентный тип урона: Природа Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 0.0 T1 зелёный Самоцвет [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Латентный тип урона: Природа Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 0.0 T4 зелёный Самоцвет [Normal] While equipped: Res.pen +10% all Acc +10 (+2 eff.) Item imbue powers: Res.pen +10% all Acc +10 (+2 eff.) Латентный тип урона: Природа Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 2.0 T1 освещение [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
![]() 0.0 T3 multi-hued Самоцвет [Уникальный] Arcane While equipped: Stats +5 маг +5 тел Dmg.mod +10% Молния +10% огонь +10% Холод Masteries +0.20 Golem/Тайная магия On Spell Hit: 10% Луч из глаз 2 Casts lasers on spellcast when worn or imbued. Item imbue powers: Stats +5 маг +5 тел Dmg.mod +10% Молния +10% огонь +10% Холод Masteries +0.20 Golem/Тайная магия Латентный тип урона: Молния This cracked gemstone looks faded with age. It appears to have once been the eye of a golem. |
![]() 0.0 Мощь tinker [Сюжетный предмет] Steamtech While carried: Melt all the items in the APE at once (also done automatically when you change level). Uses 0 power out of 1000/1000 The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
![]() 0.0 T5 красный Самоцвет [Normal] While equipped: Stun/Frz- +60% Item imbue powers: Stun/Frz- +60% Латентный тип урона: огонь Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 0.0 T3 красный Самоцвет [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Латентный тип урона: огонь Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 0.0 T4 красный Самоцвет [Normal] While equipped: Stats +4 сил +4 лов +4 маг +4 вол +4 хит +4 тел Item imbue powers: Stats +4 сил +4 лов +4 маг +4 вол +4 хит +4 тел Латентный тип урона: огонь Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 2.0 жезл брелок [Сюжетный предмет] Unknown вернуть владельца на карту мира через 40 ходов. Uses 202 power out of 283/400 Этот жезл сделан полностью из воратуна, и наполнен сырыми магическими энергиями, что могут манипулировать самим пространством. Вы слышали о таких предметах. Они позволяют быстро путешествовать, что очень полезно для искателей приключений. |
great pain suppressor salve [434 мощь] great pain suppressor salve [434 мощь]1.0 T4 salve другое [Normal] Nature/Steamtech Using medical injector with 168% efficiency and 61% cooldown modifier. Let you fight up to -434 life and reduces all damage by 25% for 6 turns (takes no time to activate) Puts Talent Medical Injector on 10 cooldown Activation is instant. Medical salve. |
potent fiery salve [26 мощь] potent fiery salve [26 мощь]1.0 T2 salve другое [Normal] Nature/Steamtech Using medical injector with 168% efficiency and 61% cooldown modifier. Remove 1 magical effects and grants a fiery aura (26% fire, light and lightning affinity) Puts Talent Medical Injector on 25 cooldown Activation is instant. Medical salve. |
simple frost salve [21 мощь] simple frost salve [21 мощь]1.0 T1 salve другое [Normal] Nature/Steamtech Using medical injector with 168% efficiency and 61% cooldown modifier. Remove 1 physical effects and grants a frost aura (21% cold, darkness and nature affinity) Puts Talent Medical Injector on 25 cooldown Activation is instant. Medical salve. |
simple healing salve [257 мощь] simple healing salve [257 мощь]1.0 T1 salve другое [Normal] Nature/Steamtech Using medical injector with 168% efficiency and 61% cooldown modifier. Heal 257 Puts Talent Medical Injector on 15 cooldown Medical salve. |
![]() 3.0 T1 shot амуниция [Normal] Power 15.5 - 18.6 Физический Uses 50% хит, 70% лов Acc+ +0.2% базовый урон (макс. 20%) Apr +1 Crit +4.0% Capacity 18 Shots are used with slings to pummel your foes to death. |
![]() 3.0 T2 shot амуниция [Случайно уникальный] Nature/Master Power 28.5 - 34.2 Физический Uses 70% лов, 50% хит Acc+ +0.2% базовый урон (макс. 20%) Apr +6 Crit +14.5% Capacity 21 Proj.spd +200% Phasing +10% Ranged+ +5 Природа +16 Порча On Hit.r1 +12 разум On Crit: * Wound the target dealing 244 physical damage across 5 turns and reducing healing by 50% While equipped: Shots are used with slings to pummel your foes to death. |
![]() 0.0 T4 steamtech tinker [Сюжетный предмет] Steamtech Attachable to hands When attached: ---------- misc Talents +1 Sand Shredder Automatically deploy a huge rotating drill when you hit a sandwall, carving out a big part of it quickly. |
![]() 0.0 T2 фиолетовый Самоцвет [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Латентный тип урона: Тайная магия Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 1.0 T3 белый Самоцвет [Уникальный] Arcane While carried: Light +1 Латентный тип урона: Свет Map surroundings within range 20. Uses 30 power out of 30/30 The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
![]() 0.0 T5 белый Самоцвет [Normal] While equipped: Stats +5 сил +5 лов +5 маг +5 вол +5 хит +5 тел Item imbue powers: Stats +5 сил +5 лов +5 маг +5 вол +5 хит +5 тел Латентный тип урона: Холод Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 0.0 T5 белый Самоцвет [Normal] While equipped: Defense +10 (+3 eff.) Phys.save +10 (+2 eff.) Spell.save +10 (+4 eff.) Mind.save +10 (+3 eff.) Item imbue powers: Defense +10 (+3 eff.) Phys.save +10 (+2 eff.) Spell.save +10 (+4 eff.) Mind.save +10 (+3 eff.) Латентный тип урона: Холод Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 0.0 T5 белый Самоцвет [Normal] While equipped: Armour +5 Resists +5% all Item imbue powers: Armour +5 Resists +5% all Латентный тип урона: Холод Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 0.0 T3 белый Самоцвет [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Латентный тип урона: Холод Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 0.0 T4 жёлтый Самоцвет [Normal] While equipped: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Item imbue powers: Phys.crit +4.0% Spell.crit +4% Mind.crit +4% Dmg.mod +8% all Латентный тип урона: Свет Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 0.0 T1 жёлтый Самоцвет [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Латентный тип урона: Свет Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 0.0 T1 жёлтый Самоцвет [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Латентный тип урона: Свет Самоцветы могут быть проданы или использованы в тайных ритуалах. |
![]() 0.0 T1 жёлтый Самоцвет [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Латентный тип урона: Свет Самоцветы могут быть проданы или использованы в тайных ритуалах. |
WINNER!
Well done! You have won the Tales of Maj'Eyal: Embers of Rage!
You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.
The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.
For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds.
Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.
You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...
Achievements
By Etyr the Orc Gunslinger level 36
11 Нехватки 124 year of Ascendancy at 02:06 see stats
By Etyr the Orc Gunslinger level 13
26 Retaking 124 year of Ascendancy at 05:07 see stats
By Etyr the Orc Gunslinger level 28
14 Pain 124 year of Ascendancy at 21:58 see stats
By Etyr the Orc Gunslinger level 31
19 Pain 124 year of Ascendancy at 09:06 see stats
By Etyr the Orc Gunslinger level 50
9 Потери 124 year of Ascendancy at 09:11 see stats
By Etyr the Orc Gunslinger level 50
13 Потери 124 year of Ascendancy at 21:32 see stats
By Etyr the Orc Gunslinger level 10
16 Retaking 124 year of Ascendancy at 03:50 see stats
By Etyr the Orc Gunslinger level 20
11 Pain 124 year of Ascendancy at 00:52 see stats
By Etyr the Orc Gunslinger level 30
14 Pain 124 year of Ascendancy at 21:58 see stats
By Etyr the Orc Gunslinger level 40
46 Нехватки 124 year of Ascendancy at 07:05 see stats
By Etyr the Orc Gunslinger level 50
8 Потери 124 year of Ascendancy at 15:44 see stats
By Etyr the Orc Gunslinger level 50
11 Потери 124 year of Ascendancy at 14:52 see stats
By Etyr the Orc Gunslinger level 34
2 Нехватки 124 year of Ascendancy at 04:27 see stats
By Etyr the Orc Gunslinger level 11
18 Retaking 124 year of Ascendancy at 16:13 see stats
By Etyr the Orc Gunslinger level 47
7 Потери 124 year of Ascendancy at 05:30 see stats
By Etyr the Orc Gunslinger level 38
25 Нехватки 124 year of Ascendancy at 15:34 see stats
By Etyr the Orc Gunslinger level 33
1 Нехватки 124 year of Ascendancy at 05:54 see stats
By Etyr the Orc Gunslinger level 25
13 Pain 124 year of Ascendancy at 08:50 see stats
By Etyr the Orc Gunslinger level 50
11 Потери 124 year of Ascendancy at 14:52 see stats
By Etyr the Orc Gunslinger level 28
14 Pain 124 year of Ascendancy at 21:58 see stats
By Etyr the Orc Gunslinger level 33
1 Нехватки 124 year of Ascendancy at 05:54 see stats
By Etyr the Orc Gunslinger level 50
11 Потери 124 year of Ascendancy at 20:36 see stats
By Etyr the Orc Gunslinger level 30
18 Pain 124 year of Ascendancy at 04:41 see stats
By Etyr the Orc Gunslinger level 16
40 Retaking 124 year of Ascendancy at 01:17 see stats
By Etyr the Orc Gunslinger level 38
25 Нехватки 124 year of Ascendancy at 15:34 see stats
By Etyr the Orc Gunslinger level 32
34 Pain 124 year of Ascendancy at 05:42 see stats
Log
Пространство вокруг вас начинает растворяться...
отдых начинает...
You are yanked out of this place!
отдохнувший 36 ходов (Причина остановки: сохранение).
Здесь находится Path to a peak leading to the Sunwall Observatory(нажмите '' или ПКМ, чтобы использовать).
Вы шагаете в этом месте зевая без размышлений. Вы думаете, что ваше время лучше проводить не здесь.
Сохранение игры...
Сохранено
Today is the 29 Потери of the 124 year of the Age of Ascendancy of Maj'Eyal.
The time is 03:23.
Today is the 30 Потери of the 124 year of the Age of Ascendancy of Maj'Eyal.
The time is 01:48.
Today is the 31 Потери of the 124 year of the Age of Ascendancy of Maj'Eyal.
The time is 00:08.
Today is the 32 Потери of the 124 year of the Age of Ascendancy of Maj'Eyal.
The time is 01:20.
Today is the 33 Потери of the 124 year of the Age of Ascendancy of Maj'Eyal.
The time is 02:30.
Здесь находится Kruk Pride (Town)(нажмите '' или ПКМ, чтобы использовать).
Здесь находится Выход на карту мира(нажмите '' или ПКМ, чтобы использовать).
Вы шагаете в этом месте зевая без размышлений. Вы думаете, что ваше время лучше проводить не здесь.
Сохранение игры...
Сохранено
Etyr deactivates его cloak's restoration systems.