










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Lazy Unlocker 1.7.6Adds a menu item to permanently unlock everything. Probably only use this after you've unlocked all the things you wanted to unlock through normal play and just want to get everything else all at once. Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! True Full Respec 1.7.6Allow trial and error for character building without restarting new game while minimizing inbalance. You can respec stats, talents, categories and prodigies freely at any time. Yakri: I wasn't stoked about the inability to respec starting categories, as I'm a huge weirdo who likes to unspec things I don't like and mastery boost other categories. I am not the original mod creator, I just updated the update youhei created based on Full Respecialization by Time to Die Weight: 100 Superload: Spell Merchants 1.7.6
Spawns 12 Merchants around the map that will sell Talents - Class, Stat, Category & Prodigy points! A Master jeweler that will Imbue all items! 3 Unique Dungeons and 8 Unique Bosses!
There are 14 talent trees (273 talents) available for purchase:Celestial, Chronomancy, Corruptions, Cunning, Cursed, Gifts, Psionic, Spells, Techniques, Demented, Steamtech, Annihilator & Technomancer!
4 character point types:Stat, Class, Category & Prodigy points for sale!
Master jeweler:Imbue (ANY) jewelry, armor & weapons that are in the game including rares/epics/uniques! And imbue them as many times with as many different gems as you [strike] want [/strike] can afford!
New Dungeons:3 new dungeons have been added to the world map [with more to come] (Blood Soaked Ruins, Infested Ruins & Road to Derth) these dungeons will have unique boss and lore spawns. Sludgenest and Noxious Caldera will now spawn on the world map at level 1.
New Bosses:There are 8 new bosses/mini bosses that will spawn in the new dungeons (With custom sprites). Battle against powerful [spoiler]vampires, werewolves and wererats[/spoiler] in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.2. Dialog to purchase spells wont appear unless you have the required amount of gold. 3. DLC is NOT required to play this addon Talents that require a dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
4. Will CONFLICT with any mods that change the world map file Will conflict with \"Extra Dungeons\" and \"GodMode Merchant\"Note: Since Waladil will no longer be updating "Extra Dungeons" I decided to add Caldera and Sludgenest to the world map. If you like this addon please show your support by hitting that thumbs up button! I've currently spent 300+ hrs making this mod. Positive acknowledgement is much appreciated! If you dislike the mod please comment so I can understand why and possibly make improvements. Any and all bug reports and new suggestions are appreciated, this mod is where it's at thanks to community feedback!
Thank you for trying Spell Merchants, I hope you enjoy my mod :)
My other addons:
If you like this addon please consider rating it :) Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Madness Exploration |
| Sex | Female |
| Race | Drem |
| Class | Possessor |
| Level / Exp | 10 / 100% |
| Size | medium |
| Lifes / Deaths | Killed by The Spinal Cord at level 4 on the 23rd Voratun 122nd year of Ascendancy at 05:21 / 118Killed by The Spinal Cord at level 4 on the 23rd Voratun 122nd year of Ascendancy at 06:25 Killed by The Spinal Cord at level 4 on the 23rd Voratun 122nd year of Ascendancy at 07:15 Killed by The Spinal Cord at level 4 on the 23rd Voratun 122nd year of Ascendancy at 08:15 Killed by The Spinal Cord at level 4 on the 23rd Voratun 122nd year of Ascendancy at 09:06 Killed by The Spinal Cord at level 4 on the 23rd Voratun 122nd year of Ascendancy at 10:09 Killed by The Spinal Cord at level 4 on the 23rd Voratun 122nd year of Ascendancy at 10:55 Killed by The Spinal Cord at level 4 on the 23rd Voratun 122nd year of Ascendancy at 11:50 Killed by The Spinal Cord at level 4 on the 23rd Voratun 122nd year of Ascendancy at 12:43 Killed by The Spinal Cord at level 4 on the 23rd Voratun 122nd year of Ascendancy at 13:27 Killed by The Spinal Cord at level 4 on the 23rd Voratun 122nd year of Ascendancy at 14:20 Killed by The Spinal Cord at level 4 on the 23rd Voratun 122nd year of Ascendancy at 15:02 Killed by The Spinal Cord at level 4 on the 23rd Voratun 122nd year of Ascendancy at 15:56 Killed by The Spinal Cord at level 4 on the 23rd Voratun 122nd year of Ascendancy at 16:47 Killed by The Spinal Cord at level 4 on the 23rd Voratun 122nd year of Ascendancy at 17:31 Killed by The Spinal Cord at level 4 on the 23rd Voratun 122nd year of Ascendancy at 18:22 Killed by The Spinal Cord at level 4 on the 23rd Voratun 122nd year of Ascendancy at 19:10 Killed by The Spinal Cord at level 4 on the 23rd Voratun 122nd year of Ascendancy at 20:07 Killed by The Spinal Cord at level 4 on the 23rd Voratun 122nd year of Ascendancy at 20:48 Killed by Emelayanor the protosentient globula at level 6 on the 24th Voratun 122nd year of Ascendancy at 04:44 Killed by Emelayanor the protosentient globula at level 6 on the 24th Voratun 122nd year of Ascendancy at 05:32 Killed by sand-drake at level 6 on the 24th Voratun 122nd year of Ascendancy at 17:38 Killed by Poluma the red crystal at level 6 on the 25th Voratun 122nd year of Ascendancy at 01:03 Killed by Betibrevena the cutpurse at level 6 on the 25th Voratun 122nd year of Ascendancy at 01:52 Killed by Poluma the red crystal at level 6 on the 25th Voratun 122nd year of Ascendancy at 04:25 Killed by Mayumira the green worm mass at level 6 on the 25th Voratun 122nd year of Ascendancy at 04:58 Killed by Betibrevena the cutpurse at level 6 on the 25th Voratun 122nd year of Ascendancy at 05:48 Killed by Veludhevea the crimson crystal at level 6 on the 25th Voratun 122nd year of Ascendancy at 06:36 Killed by Mayumira the green worm mass at level 6 on the 25th Voratun 122nd year of Ascendancy at 07:05 Killed by Mayumira the green worm mass at level 6 on the 25th Voratun 122nd year of Ascendancy at 08:02 Killed by Mayumira the green worm mass at level 6 on the 25th Voratun 122nd year of Ascendancy at 08:30 Killed by Mayumira the green worm mass at level 6 on the 25th Voratun 122nd year of Ascendancy at 08:43 Killed by Mayumira the green worm mass at level 6 on the 25th Voratun 122nd year of Ascendancy at 09:10 Killed by Betibrevena the cutpurse at level 6 on the 25th Voratun 122nd year of Ascendancy at 09:47 Killed by Yvyrebrena the rattlesnake at level 6 on the 25th Voratun 122nd year of Ascendancy at 15:01 Killed by Porida the snow giant at level 6 on the 25th Voratun 122nd year of Ascendancy at 15:14 Killed by Porida the snow giant at level 6 on the 25th Voratun 122nd year of Ascendancy at 15:56 Killed by Yvyrebrena the rattlesnake at level 6 on the 25th Voratun 122nd year of Ascendancy at 16:02 Killed by Porida the snow giant at level 6 on the 25th Voratun 122nd year of Ascendancy at 16:25 Killed by Yvyrebrena the rattlesnake at level 6 on the 25th Voratun 122nd year of Ascendancy at 16:58 Killed by Porida the snow giant at level 6 on the 25th Voratun 122nd year of Ascendancy at 17:25 Killed by Porida the snow giant at level 6 on the 25th Voratun 122nd year of Ascendancy at 17:34 Killed by Porida the snow giant at level 7 on the 25th Voratun 122nd year of Ascendancy at 18:13 Killed by Porida the snow giant at level 7 on the 25th Voratun 122nd year of Ascendancy at 18:42 Killed by Porida the snow giant at level 7 on the 25th Voratun 122nd year of Ascendancy at 19:13 Killed by Porida the snow giant at level 7 on the 25th Voratun 122nd year of Ascendancy at 19:44 Killed by Porida the snow giant at level 7 on the 25th Voratun 122nd year of Ascendancy at 19:53 Killed by multi-hued crystal at level 7 on the 25th Voratun 122nd year of Ascendancy at 20:28 Killed by Porida the snow giant at level 7 on the 25th Voratun 122nd year of Ascendancy at 20:53 Killed by Porida the snow giant at level 7 on the 25th Voratun 122nd year of Ascendancy at 20:59 Killed by Porida the snow giant at level 7 on the 25th Voratun 122nd year of Ascendancy at 21:14 Killed by Yvessra the king cobra at level 7 on the 25th Voratun 122nd year of Ascendancy at 21:47 Killed by Porida the snow giant at level 7 on the 25th Voratun 122nd year of Ascendancy at 22:26 Killed by war hound at level 7 on the 25th Voratun 122nd year of Ascendancy at 22:35 Killed by war hound at level 7 on the 25th Voratun 122nd year of Ascendancy at 22:42 Killed by war hound at level 7 on the 25th Voratun 122nd year of Ascendancy at 22:49 Killed by Porida the snow giant at level 7 on the 25th Voratun 122nd year of Ascendancy at 22:56 Killed by Porida the snow giant at level 7 on the 25th Voratun 122nd year of Ascendancy at 23:07 Killed by Porida the snow giant at level 7 on the 25th Voratun 122nd year of Ascendancy at 23:47 Killed by Porida the snow giant at level 7 on the 25th Voratun 122nd year of Ascendancy at 23:56 Killed by Porida the snow giant at level 7 on the 26th Voratun 122nd year of Ascendancy at 00:05 Killed by Porida the snow giant at level 7 on the 26th Voratun 122nd year of Ascendancy at 00:13 Killed by Porida the snow giant at level 7 on the 26th Voratun 122nd year of Ascendancy at 00:28 Killed by Porida the snow giant at level 7 on the 26th Voratun 122nd year of Ascendancy at 00:37 Killed by fox at level 7 on the 26th Voratun 122nd year of Ascendancy at 00:47 Killed by Porida the snow giant at level 7 on the 26th Voratun 122nd year of Ascendancy at 01:00 Killed by Porida the snow giant at level 7 on the 26th Voratun 122nd year of Ascendancy at 01:07 Killed by Porida the snow giant at level 7 on the 26th Voratun 122nd year of Ascendancy at 01:23 Killed by Porida the snow giant at level 7 on the 26th Voratun 122nd year of Ascendancy at 01:34 Killed by Porida the snow giant at level 7 on the 26th Voratun 122nd year of Ascendancy at 01:41 Killed by Porida the snow giant at level 7 on the 26th Voratun 122nd year of Ascendancy at 02:00 Killed by Porida the snow giant at level 7 on the 26th Voratun 122nd year of Ascendancy at 02:11 Killed by Porida the snow giant at level 7 on the 26th Voratun 122nd year of Ascendancy at 02:20 Killed by Porida the snow giant at level 7 on the 26th Voratun 122nd year of Ascendancy at 02:39 Killed by Porida the snow giant at level 7 on the 26th Voratun 122nd year of Ascendancy at 02:48 Killed by Porida the snow giant at level 7 on the 26th Voratun 122nd year of Ascendancy at 03:07 Killed by Porida the snow giant at level 7 on the 26th Voratun 122nd year of Ascendancy at 03:16 Killed by Porida the snow giant at level 7 on the 26th Voratun 122nd year of Ascendancy at 03:33 Killed by Porida the snow giant at level 7 on the 26th Voratun 122nd year of Ascendancy at 03:43 Killed by Porida the snow giant at level 7 on the 26th Voratun 122nd year of Ascendancy at 03:53 Killed by Porida the snow giant at level 7 on the 26th Voratun 122nd year of Ascendancy at 04:12 Killed by Poratta the red crystal at level 7 on the 26th Voratun 122nd year of Ascendancy at 14:47 Killed by Elyyalaith the polar bear at level 7 on the 41st Profit 123rd year of Ascendancy at 12:50 Killed by Globrena the polar bear at level 7 on the 41st Profit 123rd year of Ascendancy at 15:26 Killed by Ce'Nolrada the black crystal at level 7 on the 41st Profit 123rd year of Ascendancy at 21:31 Killed by Ce'Nolrada the black crystal at level 7 on the 41st Profit 123rd year of Ascendancy at 23:27 Killed by Gunsnake at level 9 on the 7th Wealth 123rd year of Ascendancy at 07:31 Killed by Gunsnake at level 9 on the 7th Wealth 123rd year of Ascendancy at 08:11 Killed by Gunsnake at level 9 on the 7th Wealth 123rd year of Ascendancy at 08:45 Killed by Gunsnake at level 9 on the 7th Wealth 123rd year of Ascendancy at 09:42 Killed by Gunsnake at level 9 on the 7th Wealth 123rd year of Ascendancy at 10:22 Killed by Gunsnake at level 9 on the 7th Wealth 123rd year of Ascendancy at 11:15 Killed by Gunsnake at level 9 on the 7th Wealth 123rd year of Ascendancy at 11:54 Killed by Gunsnake at level 9 on the 7th Wealth 123rd year of Ascendancy at 13:02 Killed by Gunsnake at level 9 on the 7th Wealth 123rd year of Ascendancy at 13:46 Killed by Gunsnake at level 9 on the 7th Wealth 123rd year of Ascendancy at 14:18 Killed by Gunsnake at level 9 on the 7th Wealth 123rd year of Ascendancy at 14:52 Killed by Gunsnake at level 9 on the 7th Wealth 123rd year of Ascendancy at 15:28 Killed by Isarelessra the rattlesnake at level 9 on the 7th Wealth 123rd year of Ascendancy at 17:01 Killed by Gunsnake at level 9 on the 7th Wealth 123rd year of Ascendancy at 21:34 Killed by Gunsnake at level 9 on the 7th Wealth 123rd year of Ascendancy at 22:15 Killed by Emelebrevena the skeleton magus at level 9 on the 8th Wealth 123rd year of Ascendancy at 16:42 Killed by Zubukira the degenerated skeleton archer at level 9 on the 8th Wealth 123rd year of Ascendancy at 17:41 Killed by Adudhevena the skeleton magus at level 10 on the 9th Wealth 123rd year of Ascendancy at 16:10 Killed by Velerin the brown mold at level 10 on the 10th Wealth 123rd year of Ascendancy at 06:48 Killed by Velerin the brown mold at level 10 on the 10th Wealth 123rd year of Ascendancy at 12:03 Killed by Velerin the brown mold at level 10 on the 10th Wealth 123rd year of Ascendancy at 15:04 Killed by Velerin the brown mold at level 10 on the 10th Wealth 123rd year of Ascendancy at 15:58 Killed by Velerin the brown mold at level 10 on the 10th Wealth 123rd year of Ascendancy at 16:59 Killed by Velerin the brown mold at level 10 on the 10th Wealth 123rd year of Ascendancy at 17:33 Killed by Emurilewen the giant grey mouse at level 10 on the 10th Wealth 123rd year of Ascendancy at 18:19 Killed by Velerin the brown mold at level 10 on the 10th Wealth 123rd year of Ascendancy at 20:11 Killed by Arura the skeleton archer at level 10 on the 11st Wealth 123rd year of Ascendancy at 05:22 Killed by Arura the skeleton archer at level 10 on the 11st Wealth 123rd year of Ascendancy at 07:28 Killed by Aerussra the large white snake at level 10 on the 11st Wealth 123rd year of Ascendancy at 19:42 Killed by Aerussra the large white snake at level 10 on the 11st Wealth 123rd year of Ascendancy at 20:24 Killed by war hound at level 10 on the 11st Wealth 123rd year of Ascendancy at 21:16 Killed by Aerussra the large white snake at level 10 on the 11st Wealth 123rd year of Ascendancy at 22:16 |
Primary Stats
| Strength | 11 (base 6) |
| Dexterity | 8 (base 6) |
| Constitution | 14 (base 10) |
| Magic | 14 (base 10) |
| Willpower | 36 (base 34) |
| Cunning | 36 (base 33) |
Resources
| Life | -1/278 |
| Psi | 142/166 |
| Healing Factor | 1.0372895330003 |
| Regeneration | 0.25932238325008 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +25% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 3 |
| Infravision | 3 |
| See Invisible | 3 |
Offense: Mainhand
| Damage | 11 |
| Accuracy | 40 |
| Crit Chance | 11% |
| APR | 5 |
| Speed | 1.00 |
Offense: Offhand
| Damage | 6 |
| Accuracy | 40 |
| Crit Chance | 12% |
| APR | 8 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 17 |
| Crit Chance | 10% |
| Speed | 1 |
Offense: Mind
| Mindpower | 29 |
| Crit Chance | 9% |
| Speed | 1 |
Offense: Damage Bonus
| Darkness | +3% |
| Light | +12% |
| Mind | +4% |
| Arcane | +4% |
| Cold | +19% |
| All | 0% |
Offense: Damage Penetration
| Mind | +20% |
| Cold | +5% |
Defense: Base
| Armour (hardiness) | 19.118138619369 (56.297102139833%) |
| Defense | 1 |
| Ranged Defense | 1 |
| Fatigue | 19 |
| Physical Save | 8 |
| Spell Save | 17 |
| Mental Save | 27 |
Defense: Resistances
| Blight | + 11%( 70%) |
| Arcane | + 10%( 70%) |
| Cold | + 37%( 70%) |
| All | + 5%( 70%) |
| Darkness | + 11%( 70%) |
| Temporal | + 10%( 70%) |
| Physical | -38%( 70%) |
| Fire | + 44%( 70%) |
| Mind | + 10%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Confusion Resistance | 21% |
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 21 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 184 life over 5 turns. Its effects scale with your Willpower stat. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 22 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 72 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Cunning stat. |
Class Talents
| Psionic / Body snatcher | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Psionic / Absorption | 1.20 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Psionic / Possession | 1.50 |
| 5/5 |
| 3/5 |
| 3/5 |
| 0/5 |
Generic Talents
| Race / Drem | 1.60 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 0/5 |
| 2/5 |
| 0/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Effects
| talent | Thermal Shield |
| talent | Kinetic Shield |
| talent | Beyond the Flesh |
| detrimental effect | The more you use runes, the longer they will take to recharge (+3 cooldowns). Runic Saturation |
| detrimental effect | The target's physical resistance has been reduced by -45%. Weakened Defenses |
| detrimental effect | Huge cut that bleeds, doing 46.07 physical damage per turn. Bleeding |
| detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
| beneficial effect | Empowered by the sight of black blood, granting 5% all resistances. Spikeskin |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Scintillating Caves. Escort: lost warrior (level 2 of Scintillating Caves)As a reward you gained talent category Technique / Conditioning (at mastery 1.00). | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
A huge mindless and corrupted worm is heading toward Kroshkkur! The Worm That DevoursIt has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have destroyed the Worm's neural spine, preventing the doom of the Sanctuary. | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within | active |
Equipment
| Psionic focus | voratun waraxe of massacre (156% power, 6 apr)Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / waraxe ; tier 5 Power: 157% Range: 1.4x Uses stat: 60% Wil Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +7.0% Attack speed: 100% One-handed war axes. |
| On hands | psychic's rough leather gloves of magic (+2) (0 def, 1 armour)Powered by arcane forces Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Armour: +1 Damage (Melee): 5 mind Changes stats: +2 Mag Changes resistances: +5% mind Changes damage: +4% arcane / +4% mind Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Light source | Powered by arcane forces 1.00 Encumbrance. [Unique] Type: lite / lite When wielded/worn: Light radius: +3 It can be used to activate talent Fearscape Shift (costing 25 power out of 9/25) : Effective talent level: 2.0 Power cost: 25 out of 9/25. Range: 5 Travel Speed: instantaneous Is: a spell Description: Open a gateway to the Fearscape, stepping through it to a nearby location. As you step out, a burst of fire will leave with you, dealing 55.40 demonfire damage to everyone within 3 spaces and leaving flames which will deal an additional 55.40 demonfire damage over 4 turns. Additionally, shifting through reality enhances your awareness, allowing you to see all enemies within 8 spaces for the next 3 turns. The damage will scale with your Spellpower and the range will increase with the talent level. A strange orb of demonic origins. It glows with a surreal red light. |
| On head | Obsidianbrace (0 def, 5 armour)Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +5 Fatigue: +5% Changes stats: +1 Cun Changes resistances: +6% darkness Changes resistances penetration: +10% mind Changes damage: +3% darkness Infravision radius: +1 A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
| On feet | scholar's pair of iron boots of speed (0 def, 3 armour)Requires: - Heavy armour training Powered by arcane forces 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Spellpower: +3 (+3 eff.) Movement speed: +25% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
| Tool | soothing iron torque of gale force [power 110] (6/15 cooldown)Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 1 It can be used to project a gust of wind in a cone knocking all creatures back 7 spaces and dealing 110 physical damage Activation puts all charms on cooldown for 15 turns. When used: * Heal for 30. Torques are made by powerful psionics to store psionic powers. |
| On fingers | psionicist's copper ring of frost (+20%)Infused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +2 Wil Changes resistances: +20% cold Changes damage: +10% cold Mental save: +4 (+2 eff.) Rings make your fingers look great! |
| On fingers | BrightseamInfused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Damage when hit (Melee): 2 blight Changes resistances penetration: +10% mind Changes damage: +9% light Mental save: +6 (+3 eff.) Confusion immunity: +21% Mana when firing critical spell: +2.00 Maximum mana: +20.00 Spell crit. chance: +1% Rings make your fingers look great! |
| Around neck | insulating copper amulet of strength (+2)Infused by nature 0.10 Encumbrance. Type: jewelry / amulet ; tier 1 When wielded/worn: Changes stats: +2 Str Changes resistances: +11% cold / +10% fire Amulets make your neck look great! |
| In main hand | thought-forged iron waraxe of paradox (104% power, 2 apr)Requires: - Strength 11 Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Power: 105% Range: 1.4x Uses stat: 60% Wil Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon hit: * 13% chance to reduce all saves and defense by 20 Damage (Melee): +5 temporal / +5 mind When wielded/worn: Changes stats: +1 Cun / +1 Wil Changes resistances: +5% temporal One-handed war axes. |
| Around waist | Floetooth the rough leather beltPowered by arcane forces 1.00 Encumbrance. Type: armor / belt ; tier 1 When wielded/worn: Damage when hit (Melee): 8 cold Changes resistances: +6% blight / +3% cold / +5% arcane Changes resistances penetration: +5% cold Changes damage: +3% light / +9% cold The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
| In off hand | flaming iron dagger of massacre (112% power, 5 apr)Requires: - Dexterity 11 Powered by arcane forces Crafted by a master 1.00 Encumbrance. Type: weapon / dagger ; tier 1 Power: 112% Range: 1.3x Uses stats: 30% Wil, 30% Cun Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +5 Crit. chance: +4.0% Attack speed: 100% Damage (radius 1) on hit: +5 fire Sharp, short and deadly. |
| Cloak | Zurorin (1 def, 0 armour)Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Accuracy: +4 (+2 eff.) Armour penetration: +3 Defense: +1 (+1 eff.) Changes stats: +1 Dex / +1 Cun / +3 Con Equilibrium when hit: +0.08 Infravision radius: +2 See invisible: +3 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | steel mail armour 'Ce'Nuldatha' (2 def, 6 armour)Requires: - Heavy armour training - Strength 20 Infused by nature Crafted by a master 14.00 Encumbrance. [Random Unique] Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+2 eff.) Fatigue: +12% Changes resistances: +31% fire Mana each turn: +0.08 Maximum life: +29.00 A suit of armour made of mail. |
Inventory
This item will automatically be transmogrified when you leave the level.movement infusion (speed 458%; cd 17) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 458% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
This item will automatically be transmogrified when you leave the level.wild infusion of the warrior (res 17%; mental; dur 4; cd 11) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 17% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Strength stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
This item will automatically be transmogrified when you leave the level.blink rune of the duelist (range 3; phase 11; cd 20) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 3 Cooldown: 23 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 3 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 11%, your defense is increased by 11 and all your resistances by 11%. Its effects scale with your Dexterity stat. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
This item will automatically be transmogrified when you leave the level.arcing steel dagger (103% power, 6 apr) Requires: - Dexterity 16 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Power: 104% Range: 1.3x Uses stats: 30% Wil, 30% Cun Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 21 damage Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.arcing steel dagger (105% power, 6 apr) Requires: - Dexterity 16 Powered by arcane forces 1.00 Encumbrance. Type: weapon / dagger ; tier 2 Power: 106% Range: 1.3x Uses stats: 30% Wil, 30% Cun Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 21 damage Sharp, short and deadly. |
This item will automatically be transmogrified when you leave the level.Tempestrage the iron longsword (104% power, 2 apr) Requires: - Strength 11 Infused by nature 3.00 Encumbrance. Type: weapon / longsword ; tier 1 Power: 105% Range: 1.4x Uses stat: 60% Wil Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% Damage (Melee): +6 nature / +4 lightning Damage (radius 2) on crit: +4 cold When wielded/worn: Changes stats: +2 Con / +3 Mag Infravision radius: +2 See invisible: +3 Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.thought-forged iron mace of erosion (102% power, 2 apr) Requires: - Strength 11 Infused by nature Infused by psionic forces 3.00 Encumbrance. Type: weapon / mace ; tier 1 Power: 102% Range: 1.4x Uses stat: 60% Wil Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +0.5% Attack speed: 100% On weapon hit: * 13% chance to reduce all saves and defense by 20 Damage (Melee): +5 nature / +6 mind When wielded/worn: Changes stats: +1 Cun / +2 Wil Blunt and deadly. |
This item will automatically be transmogrified when you leave the level.Xerevea the Snowmaim (120% power, 4 apr, cold element) Requires: - Magic 24 Powered by arcane forces Crafted by a master 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Power: 121% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Armour: +3 Armour Hardiness: +3% Damage when hit (Melee): 4 cold Changes resistances: +3% fire / +3% cold Changes resistances penetration: +5% fire Changes damage: +23% cold Talent granted: +1 Command Staff Critical mult.: +12.00% Physical save: +2 (+2 eff.) Spellpower: +9 (+6 eff.) Spell crit. chance: +20% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.potent ash starstaff of fate (117% power, 3 apr, temporal element) Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Power: 117% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% When wielded/worn: Changes damage: +18% temporal Talent granted: +1 Command Staff Physical save: +6 (+6 eff.) Spell save: +6 (+4 eff.) Mental save: +7 (+4 eff.) Spellpower: +8 (+5 eff.) Spell crit. chance: +6% Staves designed for wielders of magic, by the greats of the art. |
This item will automatically be transmogrified when you leave the level.inquisitor's iron waraxe (103% power, 2 apr) Requires: - Strength 11 Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / waraxe ; tier 1 Power: 104% Range: 1.4x Uses stat: 60% Wil Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +3.5% Attack speed: 100% On weapon crit: * Deals 49 Manaburn damage and puts 1 random spell talent on cooldown for 3 turns (checks Confusion immunity) One-handed war axes. |
This item will automatically be transmogrified when you leave the level.rough leather belt 1.00 Encumbrance. Type: armor / belt ; tier 1 A belt that goes around your waist. |
This item will automatically be transmogrified when you leave the level.Isoba the Blizzardpierce (1 def, 0 armour) Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Effects on melee hit: * 10 arcane resource burn Changes stats: +2 Str / +2 Con Changes resistances: +3% nature / +6% cold Changes damage: +9% cold Spell save: +9 (+6 eff.) A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level.thick linen cloak of Eldoral (1 def, 6 armour) Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Armour: +6 Defense: +1 (+1 eff.) Changes stats: +1 Cun / +1 Dex Changes resistances: +12% cold A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
This item will automatically be transmogrified when you leave the level.Hazesweep (0 def, 0 armour) Infused by nature Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / cloth ; tier 2 When wielded/worn: Effects on melee hit: * 10% chance to gain 10% of a turn (3/turn limit) Changes resistances: +5% blight / +11% mind / +11% darkness / +9% all Changes resistances penetration: +10% cold Physical save: +11 (+11 eff.) Spell save: +11 (+7 eff.) Mental save: +35 (+16 eff.) Life regen: +1.80 Maximum life: +44.00 Mindpower: +2 (+1 eff.) Mental crit. chance: +3% Healing mod.: +13% Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.Robe of the Worm of fire (+7%) (0 def, 0 armour) Infused by nature 2.00 Encumbrance. [Cosmetic Item] Type: armor / cloth ; tier 1 When wielded/worn: Changes resistances: +16% fire / +7% all Changes damage: +11% fire A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.grounding pair of rough leather boots (0 def, 1 armour) Infused by nature 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +6% lightning / +6% temporal A pair of boots made of leather. |
This item will automatically be transmogrified when you leave the level.pair of iron boots of disengagement (0 def, 3 armour) Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +3 Fatigue: +2% Changes stats: +2 Cun / +2 Dex It can be used to activate talent Disengage, placing all other charms into a 15 cooldown : Effective talent level: 3.0 Power cost: 15 out of 15/15. Range: 7 Travel Speed: instantaneous Description: Jump back up to 4 grids from your target, springing over any creatures in your way. You must disengage in a nearly straight line directly away from your target (which you must be able to see). After moving, you gain 122% increased movement speed for 3 turns (which ends if you take any actions other than movement), and you may reload your ammo (if any). The extra speed and maximum distance you can move are reduced by your Fatigue level. Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
This item will automatically be transmogrified when you leave the level.hardened leather gloves of dexterity (+2) (0 def, 2 armour) Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Accuracy: +12 (+4 eff.) Armour: +2 Changes stats: +2 Dex Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
This item will automatically be transmogrified when you leave the level.heroic hardened leather gloves (0 def, 5 armour) Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Armour: +5 Mental save: +5 (+3 eff.) Maximum life: +47.00 Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
This item will automatically be transmogrified when you leave the level.Fuluhek (15 def, 3 armour) Requires: - Heavy armour training Crafted by a master 3.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Defense: +15 (+15 eff.) Fatigue: +5% Changes stats: +3 Str / +1 Mag / +2 Wil / +2 Cun Changes resistances: +3% acid Poison immunity: +10% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
This item will automatically be transmogrified when you leave the level.Shadowglory the rough leather cap (0 def, 3 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Armour: +3 Fatigue: +1% Damage when hit (Melee): 4 mind Changes stats: +2 Con Changes damage: +12% darkness Mental save: +6 (+3 eff.) Maximum psi: +10.00 Infravision radius: +2 A cap made of leather. |
This item will automatically be transmogrified when you leave the level.linen wizard hat of light (+16%) (1 def, 0 armour) Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes resistances: +16% light Changes damage: +11% light A pointy cloth hat, very wizardly... |
This item will automatically be transmogrified when you leave the level.prismatic cured leather armour (6 def, 4 armour) Requires: - Strength 14 Powered by arcane forces 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +6 (+6 eff.) Fatigue: +7% Changes resistances: +12% light / +13% darkness A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.prismatic cured leather armour of acid resistance (6 def, 4 armour) Requires: - Strength 14 Powered by arcane forces Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 2 When wielded/worn: Armour: +4 Defense: +6 (+6 eff.) Fatigue: +7% Changes resistances: +16% acid / +11% light / +11% darkness A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.prismatic rough leather armour of stability (3 def, 2 armour) Requires: - Strength 10 Powered by arcane forces Crafted by a master 9.00 Encumbrance. Type: armor / light ; tier 1 When wielded/worn: Armour: +2 Defense: +3 (+3 eff.) Fatigue: +6% Changes resistances: +5% physical / +11% light / +11% darkness Physical save: +10 (+10 eff.) A suit of armour made of leather. |
Elurialle the iron plate armour (0 def, 11 armour)Requires: - Massive armour training - Strength 22 Infused by nature 17.00 Encumbrance. Type: armor / massive ; tier 1 When wielded/worn: Physical crit. chance: +3.0% Armour: +11 Fatigue: +22% Effects on melee hit: * 20% chance to reduce armor by 20% Changes damage: +3% acid Life regen: +2.00 Stamina each turn: +0.70 Only die when reaching: -40.00 life A suit of armour made of metal plates. |
agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
68 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
iron pickaxe 'Elariwe' (dig speed 30 turns)Powered by arcane forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +2 Str / +3 Dex Changes resistances: +6% temporal Changes damage: +9% temporal Lowers spell cool-downs by: 10% Infravision radius: +1 When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
This item will automatically be transmogrified when you leave the level.iron pickaxe 'Radhukan' (dig speed 37 turns) Infused by nature 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Effects on melee hit: * 10% chance to reduce all saves and defense by 20 Changes stats: +1 Str Changes resistances: +11% nature Changes damage: +6% nature Equilibrium when hit: +0.12 Psi when hit: +0.16 Mental crit. chance: +3% When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
2 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+2 eff.) Spell save: +2 (+2 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
This item will automatically be transmogrified when you leave the level.scorching brass lantern of clarity Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 12 fire Changes resistances: +5% fire Mental save: +6 (+3 eff.) Light radius: +3 See stealth: +6 See invisible: +7 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
This item will automatically be transmogrified when you leave the level.survivor's brass lantern Infused by nature 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Physical save: +6 (+6 eff.) Light radius: +3 Healing mod.: +10% A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level.barbed pouch of iron shots (17/17, 119% power, 1 apr) Requires: - Dexterity 11 Crafted by a master 3.00 Encumbrance. Type: ammo / shot ; tier 1 Power: 120% Range: 1.2x Uses stat: 92% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +1 Crit. chance: +10.0% Capacity: 17 On weapon crit: * Wound the target dealing 15 physical damage across 5 turns and reducing healing by 50% Shots are used with slings to pummel your foes to death. |
This item will automatically be transmogrified when you leave the level.pouch of iron shots of erosion (15/15, 110% power, 1 apr) Requires: - Dexterity 11 Infused by nature 3.00 Encumbrance. Type: ammo / shot ; tier 1 Power: 110% Range: 1.2x Uses stat: 92% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +1 Crit. chance: +4.0% Capacity: 15 Damage (Ranged): +6 nature Shots are used with slings to pummel your foes to death. |
3 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
9 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
Level 10 (Exploration mode)
Got a character to level 10.By Name the Drem Possessor level 10
8th Wealth 123rd year of Ascendancy at 19:26 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By Name the Drem Possessor level 7
29th Voratun 122nd year of Ascendancy at 11:19 see stats
Log
Name's Beyond the Flesh performs a melee critical strike against Aerussra the large white snake!
Name's Beyond the Flesh hits Aerussra the large white snake for 0 physical, 5 mind (5 total damage).
Bleeding from Aerussra the large white snake hits Name for (11 to psi shield), 17 physical (17 total damage).
Melee retaliation hits Aerussra the large white snake for 1 blight, 9 cold, 1 blight, 9 cold (21 total damage).
Aerussra the large white snake hits Name for (11 to psi shield), 16 nature, 2 darkness, (2 to psi shield), 4 nature, 3 mind, 26 mind, 2 darkness, (2 to psi shield), 4 nature, 3 mind (60 total damage).
Name hits Ritch flamespitter for 0 fire damage.
Name hits Aerussra the large white snake for 11 physical, 5 temporal, 5 mind, 0 mind, 6 physical, 0 mind, 5 fire (31 total damage).
Black Blood Bleeding from Name hits Aerussra the large white snake for 10 darkness damage.
Possess from Name hits Aerussra the large white snake for 0 mind damage.
Name stops regenerating health quickly.
Name's Beyond the Flesh performs a melee critical strike against Aerussra the large white snake!
Name's Beyond the Flesh hits Aerussra the large white snake for 28 physical, 2 mind (30 total damage).
Bleeding from Aerussra the large white snake hits Name for (12 to psi shield), 18 physical (18 total damage).
Melee retaliation hits Aerussra the large white snake for 1 blight, 9 cold, 1 blight, 9 cold (21 total damage).
Aerussra the large white snake hits Name for (10 to psi shield), 16 nature, 2 darkness, (2 to psi shield), 4 nature, 1 mind, 26 mind, 2 darkness, (2 to psi shield), 4 nature, 1 mind (57 total damage).
Name hits Ritch flamespitter for 0 fire damage.
Name hits Aerussra the large white snake for 0 physical, 0 temporal, 2 mind, 0 mind, 6 physical, 0 mind, 5 fire (14 total damage).
Possess from Name hits Aerussra the large white snake for 8 mind damage.
Black Blood Bleeding from Name hits Aerussra the large white snake for 10 darkness damage.
Melee retaliation hits Aerussra the large white snake for 1 blight, 9 cold, 1 blight, 9 cold (21 total damage).
Aerussra the large white snake hits Name for (11 to psi shield), 16 nature, 2 darkness, (2 to psi shield), 4 nature, 1 mind, 27 mind, 2 darkness, (2 to psi shield), 4 nature, 3 mind (59 total damage).
Name has survived the set up.
Name's Beyond the Flesh hits Aerussra the large white snake for 15 physical, 5 mind (20 total damage).
Bleeding from Aerussra the large white snake hits Name for (13 to psi shield), 19 physical (19 total damage).
Aerussra the large white snake's is vulnerable to attacks and effects!
Name hits Ritch flamespitter for 0 fire damage.
Name hits Aerussra the large white snake for 10 physical, 5 temporal, 5 mind, 5 mind, 5 physical, 5 mind, 0 fire (35 total damage).



























































