PEW PEW PEW the level 7 Drem Psyshot by bobojoe4343

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDrem
ClassPsyshot
Level / Exp7 / 24%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity22 (base 19)
Constitution11 (base 10)
Magic12 (base 10)
Willpower24 (base 22)
Cunning15 (base 13)

Resources

Life207/210
Psi104/104
Steam100/100
Healing Factor1.0097162075846
Regeneration0.75728715568847

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage19
Accuracy35
Crit Chance13%
APR3
Speed1.00

Offense: Offhand

Damage10
Accuracy36
Crit Chance6%
APR19
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower26
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+10%
Arcane+6%
Mind+6%
Nature+3%

Offense: Damage Penetration

Light+15%
Physical+5%

Defense: Base

Armour (hardiness)10 (38.594633868923%)
Defense28
Ranged Defense28
Fatigue0
Physical Save13
Spell Save12
Mental Save13

Defense: Resistances

Mind+ 11%( 70%)
Cold+ 11%( 70%)
Light+ 8%( 70%)
Temporal+ 17%( 70%)
Blight+ 17%( 70%)
Physical+ 19%( 70%)
Fire+ 11%( 70%)
All+ 5%( 70%)

Defense: Immunities

Disarm Resistance20%
Pinning Resistance42%
Instadeath Resistance100%
Knockback Resistance41%

Inscriptions (3/3)

Implants
Implants
Implants

Class Talents

Steamtech / Thoughts of iron1.30
1/5
0/5
0/5
0/5
Steamtech / Psytech gunnery1.30
1/5
1/5
0/5
0/5
Psionic / Psionic fog1.30
1/5
0/5
0/5
0/5
Psionic / Action at a distance1.30
4/5
1/5
0/5
0/5
Steamtech / Mechstar1.30
0/5
0/5
0/5
0/5
Psionic / Gestalt1.30
1/5
0/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
0/5
0/5
0/5
Steamtech / Engineering1.20
1/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
0/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
2/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

active
done

Equipment

On feet
Quiver
On hands
On fingers
On fingers
Around neck
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log

You collect a new ingredient: lump of iron (1).
You gain 0.67 gold from the melting of
iron plate armour of cold resistance (0 def, 7 armour).
You collect a new ingredient:
lump of steel (1).
You gain 1.97 gold from the melting of
prismatic steel mail armour of acid resistance (2 def, 6 armour).
You gain 1.67 gold from the melting of
cleansing cured leather armour of acid resistance (6 def, 4 armour).
You collect a new ingredient:
lump of iron (1).
You gain 4.31 gold from the melting of
pouch of iron shots 'Xeruba' (16/16, 23-28 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.30 gold from the melting of
deadly pouch of iron shots (15/15, 20-25 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 5.66 gold from the melting of
Mayumina the Sunriver (16-23 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.17 gold from the melting of
iron mace of erosion (12-18 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 4.72 gold from the melting of
Morningworth (19-27 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.49 gold from the melting of
thought-forged iron greatsword of massacre (22-36 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.95 gold from the melting of
acidic iron greatsword of massacre (22-36 power, 1 apr).
You collect a new ingredient:
lump of steel (1).
You gain 2.63 gold from the melting of
acidic steel greatmaul of daylight (27-40 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.45 gold from the melting of
iron greatmaul of massacre (28-42 power, 1 apr).
You gain 1.97 gold from the melting of
mule's steel ring of clarity.
You gain 2.11 gold from the melting of
marksman's steel ring of sensing.
You gain 2.00 gold from the melting of
blink rune of the sneak (range 3; phase 12; cd 12).
You gain 2.01 gold from the melting of
blink rune of the sneak (range 4; phase 12; cd 11).
You collect a new ingredient:
stack of herbs (viperweed) (5).
You gain 1.12 gold from the melting of
healing infusion of the warrior (heal 77; cd 12).
There is a collapsed tower here (press '' or right click to use).