Whitehoofcomplete the level 50 Whitehoof Doomed by .......

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassDoomed
Level / Exp50 / 1235%
Sizemedium
Lifes / Deaths

Primary Stats

Strength23 (base 13)
Dexterity41.545467261063 (base 35)
Constitution64.545467261063 (base 51)
Magic18 (base 10)
Willpower95.545467261063 (base 60)
Cunning123.54546726106 (base 60)

Resources

Hate107/120
Life1650/1650
Positive164/197
Stamina421/451
Steam100/100
Healing Factor1.4519861906158
Regeneration77.670712341295

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite13
See Invisible14.545467261063

Offense: Mainhand

Damage52
Accuracy54
Crit Chance61%
APR32
Speed1.00

Offense: Offhand

Damage61
Accuracy54
Crit Chance62%
APR43
Speed1.00

Offense: Spell

Spellpower62
Crit Chance51%
Speed1

Offense: Mind

Mindpower113
Crit Chance100%
Speed1

Offense: Damage Bonus

Blight+67%
Arcane+79%
Mind+119%
All+58%
Lightning+70%
Light+73%
Temporal+73%
Physical+68%
Fire+94%
Darkness+101%

Offense: Damage Penetration

Darkness+35%
Blight+48%
Arcane+63%
Mind+78%
All+20%

Defense: Base

Armour (hardiness)8 (48.304188961773%)
Defense64
Ranged Defense64
Fatigue0
Physical Save32
Spell Save29
Mental Save67

Defense: Resistances

Acid+ 42%( 70%)
Arcane+ 37%( 70%)
Cold+ 33%( 70%)
All+ 33%( 70%)
Darkness+ 82%( 82%)
Light+ 36%( 70%)
Temporal+ 47%( 70%)
Physical+ 37%( 74%)
Lightning+ 60%( 70%)
Fire+ 60%( 70%)
Mind+ 30%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance0%
Fear Resistance18%
Poison Resistance100%
Silence Resistance100%
Bleed Resistance100%
Teleport Resistance100%
Disarm Resistance100%
Pinning Resistance25%
Instadeath Resistance100%
Knockback Resistance43%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Cursed / Darkness1.60
3/5
7/5
1/5
0/5
Cursed / Shadows1.50
5/5
5/5
5/5
1/5
Cursed / Punishments1.70
5/5
5/5
5/5
4/5
Cursed / One with shadows1.30
1/5
1/5
4/5
1/5
Cursed / Fears1.30
3/5
1/5
2/5
0/5
Cursed / Force of will1.30
1/5
5/5
1/5
5/5

Generic Talents

Cursed / Cursed aura1.00
5/5
5/5
0/5
0/5
Cursed / Cursed form1.00
1/5
1/5
1/5
0/5
Celestial / Chants1.00
1/5
1/5
1/5
0/5
Psionic / Feedback1.00
1/5
4/5
1/5
1/5
Cursed / Gestures1.30
1/5
1/5
1/5
1/5
Technique / Combat training1.00
5/5
1/5
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Cursed / Dark sustenance1.30
1/5
1/5
1/5
1/5
Technique / Mobility1.00
1/5
1/5
1/5
4/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
beneficial effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
beneficial effect
detrimental effect
beneficial effect
detrimental effect
beneficial effect
detrimental effect
detrimental effect
beneficial effect

Quests

active
done
done
active
done
done
done
done
done
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Whitehoofcomplete the Whitehoof Doomed level 13
1st Revenge 124th year of Ascendancy at 08:32
see stats
Blood on the Moon (Insane (Roguelike) difficulty) Kill all of the Star Gazers within 7 game turns.
By Whitehoofcomplete the Whitehoof Doomed level 32
8th Dearth 124th year of Ascendancy at 03:19
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By Whitehoofcomplete the Whitehoof Doomed level 45
44th Loss 124th year of Ascendancy at 12:05
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Whitehoofcomplete the Whitehoof Doomed level 31
7th Dearth 124th year of Ascendancy at 06:34
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Whitehoofcomplete the Whitehoof Doomed level 10
45th Retaking 124th year of Ascendancy at 05:04
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Whitehoofcomplete the Whitehoof Doomed level 20
44th Revenge 124th year of Ascendancy at 19:48
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Whitehoofcomplete the Whitehoof Doomed level 30
1st Dearth 124th year of Ascendancy at 18:02
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Whitehoofcomplete the Whitehoof Doomed level 40
41st Loss 124th year of Ascendancy at 06:36
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Whitehoofcomplete the Whitehoof Doomed level 50
26th Destruction 124th year of Ascendancy at 17:09
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Whitehoofcomplete the Whitehoof Doomed level 50
50th Destruction 124th year of Ascendancy at 20:01
see stats
Overpowered! (Insane (Roguelike) difficulty) Did over 6000 damage in one attack.
By Whitehoofcomplete the Whitehoof Doomed level 50
49th Destruction 124th year of Ascendancy at 18:51
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Whitehoofcomplete the Whitehoof Doomed level 37
40th Dearth 124th year of Ascendancy at 21:47
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By Whitehoofcomplete the Whitehoof Doomed level 32
7th Dearth 124th year of Ascendancy at 15:11
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Whitehoofcomplete the Whitehoof Doomed level 23
4th Pain 124th year of Ascendancy at 04:05
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Whitehoofcomplete the Whitehoof Doomed level 50
51st Destruction 124th year of Ascendancy at 23:43
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Whitehoofcomplete the Whitehoof Doomed level 45
44th Loss 124th year of Ascendancy at 14:01
see stats
The Restless Dead (Insane (Roguelike) difficulty) Disturbed an old battlefield and survived the consequences.
By Whitehoofcomplete the Whitehoof Doomed level 47
3rd Destruction 124th year of Ascendancy at 18:59
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By Whitehoofcomplete the Whitehoof Doomed level 42
42nd Loss 124th year of Ascendancy at 18:37
see stats
This will make a big Omelette! (Insane (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Whitehoofcomplete the Whitehoof Doomed level 22
3rd Pain 124th year of Ascendancy at 18:25
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Whitehoofcomplete the Whitehoof Doomed level 32
12nd Dearth 124th year of Ascendancy at 21:25
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Whitehoofcomplete the Whitehoof Doomed level 17
14th Revenge 124th year of Ascendancy at 09:50
see stats

Log

Sher'Tul High Priest has heard the hateful whisper!
Quest 'The Dead God Awaits' is done! (Press 'j' to see the quest log)
You feel as if your Rod of Recall is working again in this area.
Personal New Achievement: The Dead God Rests (Insane (Roguelike) difficulty)!
Saving game...

Quest 'The Dead God Awaits' completed! (Press 'j' to see the quest log)
Amakthel's Mouth has heard the hateful whisper!

Amakthel's Mouth is lost in madness!
Whitehoofcomplete hits Sher'Tul High Priest for 2492 mind damage.
Whitehoofcomplete hits Amakthel's Mouth for (14 flat reduction), 1301 mind (1301 total damage).
Lava floor hits Terror for
17 fire damage.
Amakthel's Hand is confused and fails to use Attack.

Shadow casts
Shadow Flames.
Whitehoofcomplete killed Sher'Tul High Priest!
Lava floor hits Terror for
16 fire damage.
Shadow hits Amakthel's Hand for 51 fire damage.
Lava floor hits Terror for
16 fire damage.
Terror hits Amakthel's Hand for 0 physical damage.
You have deflected 9 incoming damage!

The unseen force around Whitehoofcomplete subsides.

Your summoned terror disappears.
Your summoned terror disappears.
Your summoned terror disappears.
Whitehoofcomplete HEALS from darkness damage!
Curse of Death from Sher'Tul High Priest hits
Whitehoofcomplete for (9 deflected), 11 darkness, 63 healing (11 total damage) [63 healing].
Whitehoofcomplete receives 38 healing from Unnatural Body.
Whitehoofcomplete receives 15 healing.
Whitehoofcomplete's nightmare area effect hits Armoured skeleton warrior for
249 mind damage.

Saving done.