hujik the level 50 Orc Wanderer by .......

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceOrc
ClassWanderer
Level / Exp50 / 1215%
Sizebig
Lifes / Deaths

Primary Stats

Strength85 (base 26)
Dexterity72 (base 29)
Constitution71 (base 13)
Magic89 (base 60)
Willpower77 (base 49)
Cunning118 (base 55)

Resources

Mana848/848
Life1731/1731
Hate13/119
Psi217/217
Vim276/276
Steam0/100
Positive197/197
Stamina344/344
Equilibrium408
Healing Factor1.381801953332
Regeneration32.678558196273

Speed

Mental-9.9999999999999%
Attack0%
Movement+29.539076159547%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision6
See Stealth66.896980038412
See Invisible66.896980038412

Offense: Mainhand

Damage227
Accuracy83
Crit Chance115%
APR64
Speed1.11

Offense: Offhand

Damage150
Accuracy83
Crit Chance112%
APR82
Speed1.11

Offense: Spell

Spellpower74
Crit Chance79%
Speed1

Offense: Mind

Mindpower70
Crit Chance38%
Speed1

Offense: Damage Bonus

Acid+21%
Blight+34%
Arcane+60%
Cold+44%
All+7%
Darkness+22%
Physical+129%
Temporal+98%
Lightning+44%
Mind+37%
Fire+44%
Nature+17%

Offense: Damage Penetration

Physical+67%
Arcane+34%
Temporal+52%
All+12%

Defense: Base

Armour (hardiness)17 (57.718496631565%)
Defense73
Ranged Defense73
Fatigue0
Physical Save52
Spell Save43
Mental Save55

Defense: Resistances

Acid+ 39%( 70%)
Blight+ 39%( 70%)
Physical+ 36%( 70%)
Mind+ 36%( 70%)
All+ 34%( 70%)
Darkness+ 56%( 70%)
Light+ 55%( 70%)
Fire+ 34%( 70%)
Lightning+ 63%( 70%)

Defense: Immunities

Teleport Resistance100%
Pinning Resistance25%
Instadeath Resistance100%
Knockback Resistance25%
Stun Resistance86%
Disarm Resistance100%
Poison Resistance0%
Blind Resistance100%

Inscriptions (5/5)

Infusions
Runes
Runes
Infusions
Runes

Class Talents

Technique / Combat techniques1.00
1/5
4/5
1/5
5/5
Psionic / Voracity1.00
0/5
2/5
0/5
0/5
Steamtech / Elusiveness1.00
1/5
1/5
0/5
0/5
Steamtech / Psytech gunnery1.00
0/5
0/5
0/5
0/5
Wild-gift / Summoning (advanced)1.00
0/5
0/5
0/5
0/5
Spell / Acid alchemy1.00
1/5
0/5
0/5
0/5
Wild-gift / Storm drake aspect1.00
2/5
3/5
0/5
0/5
Technique / Magical combat1.20
1/5
1/5
2/5
3/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Dual techniques1.00
3/5
2/5
2/5
0/5
Cursed / Slaughter1.00
2/5
5/5
4/5
1/5
Cunning / Dirty fighting1.00
1/5
5/5
1/5
4/5
Wild-gift / Venom drake aspect1.00
3/5
1/5
3/5
0/5

Generic Talents

Wild-gift / Fungus1.00
2/5
1/5
1/5
0/5
Wild-gift / Mindstar mastery1.00
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
2/5
1/5
1/5
0/5
Celestial / Chants1.00
1/5
1/5
1/5
0/5
Demented / Beyond sanity1.00
0/5
0/5
0/5
0/5
Corruption / Oppression1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.60
4/5
1/5
1/5
3/5
5/5
1/5
Race / Orc1.00
1/5
1/5
1/5
2/5
Steamtech / Chemistry1.00
1/5
0/5
0/5
0/5
Spell / Divination1.00
0/5
0/5
0/5
0/5
Technique / Mobility1.20
1/5
1/5
1/5
4/5
Cunning / Scoundrel1.20
1/5
1/5
1/5
1/5
Cunning / Survival1.00
1/5
1/5
1/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

active
done
done
done
done
done
done
done
done
done
done
done
active
done
done

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By hujik the Orc Wanderer level 7
31st Retaking 124th year of Ascendancy at 11:37
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By hujik the Orc Wanderer level 15
19th Revenge 124th year of Ascendancy at 12:20
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By hujik the Orc Wanderer level 43
47th Loss 124th year of Ascendancy at 18:31
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By hujik the Orc Wanderer level 31
26th Dearth 124th year of Ascendancy at 00:47
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By hujik the Orc Wanderer level 50
24th Remembrance 125th year of Ascendancy at 22:44
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By hujik the Orc Wanderer level 10
37th Retaking 124th year of Ascendancy at 05:26
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By hujik the Orc Wanderer level 20
9th Pain 124th year of Ascendancy at 14:05
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By hujik the Orc Wanderer level 30
19th Dearth 124th year of Ascendancy at 21:29
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By hujik the Orc Wanderer level 40
45th Loss 124th year of Ascendancy at 14:47
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By hujik the Orc Wanderer level 50
11st Remembrance 125th year of Ascendancy at 20:43
see stats
Make Him Squirm (Insane (Roguelike) difficulty) Made Nektosh use up the last of his power, then left the area and ignored him until beating the game. The other Whitehooves will catch on any second now...
By hujik the Orc Wanderer level 50
26th Remembrance 125th year of Ascendancy at 20:55
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By hujik the Orc Wanderer level 50
25th Remembrance 125th year of Ascendancy at 09:12
see stats
Overpowered! (Insane (Roguelike) difficulty) Did over 6000 damage in one attack.
By hujik the Orc Wanderer level 50
26th Remembrance 125th year of Ascendancy at 20:42
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By hujik the Orc Wanderer level 38
27th Loss 124th year of Ascendancy at 17:50
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By hujik the Orc Wanderer level 46
50th Loss 124th year of Ascendancy at 01:28
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By hujik the Orc Wanderer level 32
26th Dearth 124th year of Ascendancy at 23:17
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By hujik the Orc Wanderer level 50
26th Remembrance 125th year of Ascendancy at 20:55
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By hujik the Orc Wanderer level 45
48th Loss 124th year of Ascendancy at 21:11
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By hujik the Orc Wanderer level 50
19th Remembrance 125th year of Ascendancy at 21:40
see stats
This will make a big Omelette! (Insane (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By hujik the Orc Wanderer level 24
25th Pain 124th year of Ascendancy at 00:44
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By hujik the Orc Wanderer level 27
33rd Pain 124th year of Ascendancy at 04:34
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By hujik the Orc Wanderer level 18
51st Revenge 124th year of Ascendancy at 10:41
see stats
Well trained (Insane (Roguelike) difficulty) Deal one million damage to training dummies in a single training session.
By hujik the Orc Wanderer level 50
20th Remembrance 125th year of Ascendancy at 03:35
see stats

Log


Resting starts...

Talent Static Field is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Hujik picks up (d.):
heroism infusion (die at -419; dur 8; cd 26).

Hujik deactivates
Arcane Feed.
Hujik activates
Arcane Feed.
Hujik deactivates
Trained Reactions.
Hujik activates
Trained Reactions.
Hujik deactivates
Psiblades.
Hujik activates
Psiblades.
Hujik deactivates
Cleave.
Hujik activates
Cleave.
Hujik deactivates
Agile Gunner.
Hujik activates
Agile Gunner.
Hujik deactivates
Precise Strikes.
Hujik activates
Precise Strikes.
Hujik deactivates
Horrifying Blows.
Hujik activates
Horrifying Blows.
Hujik deactivates
Acid Infusion.
Hujik activates
Acid Infusion.
Hujik deactivates
Beyond the Flesh.
Hujik activates
Beyond the Flesh.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Arcane Combat
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

Galen's Flowing Robe activates and increases hujik's arcane dynamo power!
Galen's Flowing Robe activates and resets hujik's Acid Infusion cooldown!