ry56t the level 50 Whitehoof Alchemist by .......

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassAlchemist
Level / Exp50 / 1353%
Sizemedium
Lifes / Deaths

Primary Stats

Strength41 (base 10)
Dexterity34 (base 26)
Constitution34 (base 27)
Magic111 (base 60)
Willpower72 (base 46)
Cunning69 (base 60)

Resources

Mana345/543
Vim266/266
Life1288/1381
Positive178/197
Stamina357/392
Steam100/100
Healing Factor1.185336564623
Regeneration12.149699787386

Speed

Mental0%
Attack0%
Movement+151.96364214148%
Spell0%
Global+100%

Vision

Sight10
Lite7
Infravision14
See Invisible28

Offense: Mainhand

Damage113
Accuracy34
Crit Chance32%
APR50
Speed1.00

Offense: Spell

Spellpower102
Crit Chance65%
Speed1

Offense: Mind

Mindpower71
Crit Chance27%
Speed1

Offense: Damage Bonus

Acid+128%
Blight+84%
Arcane+37%
Cold+41%
All+25%
Lightning+75%
Light+34%
Mind+60%
Darkness+87%
Fire+66%
Nature+50%

Offense: Damage Penetration

Darkness+20%
Light+10%
Arcane+10%
Lightning+15%
Acid+45%

Defense: Base

Armour (hardiness)44.125297072813 (48.304188961773%)
Defense44
Ranged Defense44
Fatigue0
Physical Save34
Spell Save49
Mental Save50

Defense: Resistances

Acid+ 70%( 70%)
Physical+ 56%( 70%)
Cold+ 65%( 70%)
All+ 27%( 70%)
Darkness+ 57%( 70%)
Light+ 35%( 70%)
Temporal+ 32%( 70%)
Mind+ 55%( 70%)
Lightning+ 70%( 70%)
Fire+ 70%( 70%)
Nature+ 34%( 70%)

Defense: Immunities

Stun Resistance90%
Confusion Resistance46%
Poison Resistance100%
Disarm Resistance100%
Bleed Resistance100%
Teleport Resistance100%
Pinning Resistance25%
Silence Resistance100%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (5/5)

Runes
Runes
Runes
Runes
Runes

Class Talents

Spell / Fire alchemy1.30
1/5
1/5
4/5
5/5
Spell / Frost alchemy1.30
1/5
1/5
5/5
5/5
Spell / Acid alchemy1.30
5/5
1/5
5/5
5/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
0/5
Spell / Energy alchemy1.30
1/5
1/5
5/5
4/5
Spell / Golemancy1.30
1/5
0/5
0/5
0/5

Generic Talents

Corruption / Vile life1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
2/5
1/5
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
1/5
1/5
1/5
0/5
Spell / Staff combat1.30
1/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
1/5
2/5
0/5
0/5
Spell / Stone alchemy1.30
4/5
3/5
1/5
4/5
Technique / Mobility1.00
1/5
1/5
1/5
3/5
Race / Whitehooves1.00
5/5
1/5
4/5
0/5
Celestial / Chants1.00
1/5
1/5
1/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
beneficial effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect
detrimental effect

Quests

active
done
done
done
done
done
done
done
done
done
active
active
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By ry56t the Whitehoof Alchemist level 35
15th Dearth 124th year of Ascendancy at 17:16
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By ry56t the Whitehoof Alchemist level 12
48th Retaking 124th year of Ascendancy at 12:24
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By ry56t the Whitehoof Alchemist level 50
10th Destruction 124th year of Ascendancy at 03:24
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By ry56t the Whitehoof Alchemist level 33
12nd Dearth 124th year of Ascendancy at 22:05
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By ry56t the Whitehoof Alchemist level 34
14th Dearth 124th year of Ascendancy at 12:22
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By ry56t the Whitehoof Alchemist level 10
37th Retaking 124th year of Ascendancy at 14:19
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By ry56t the Whitehoof Alchemist level 20
41st Revenge 124th year of Ascendancy at 17:40
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By ry56t the Whitehoof Alchemist level 30
38th Pain 124th year of Ascendancy at 22:02
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By ry56t the Whitehoof Alchemist level 40
2nd Loss 124th year of Ascendancy at 09:07
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By ry56t the Whitehoof Alchemist level 50
32nd Loss 124th year of Ascendancy at 20:45
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By ry56t the Whitehoof Alchemist level 50
11st Destruction 124th year of Ascendancy at 19:51
see stats
Overpowered! (Insane (Roguelike) difficulty) Did over 6000 damage in one attack.
By ry56t the Whitehoof Alchemist level 50
13rd Destruction 124th year of Ascendancy at 16:28
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By ry56t the Whitehoof Alchemist level 38
50th Dearth 124th year of Ascendancy at 21:18
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By ry56t the Whitehoof Alchemist level 30
39th Pain 124th year of Ascendancy at 22:53
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By ry56t the Whitehoof Alchemist level 22
42nd Revenge 124th year of Ascendancy at 19:14
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By ry56t the Whitehoof Alchemist level 50
13rd Destruction 124th year of Ascendancy at 18:43
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By ry56t the Whitehoof Alchemist level 45
5th Loss 124th year of Ascendancy at 20:23
see stats
The Restless Dead (Insane (Roguelike) difficulty) Disturbed an old battlefield and survived the consequences.
By ry56t the Whitehoof Alchemist level 47
10th Loss 124th year of Ascendancy at 17:09
see stats
The bigger the better! (Insane (Roguelike) difficulty) Did over 3000 damage in one attack.
By ry56t the Whitehoof Alchemist level 46
10th Loss 124th year of Ascendancy at 14:55
see stats
This will make a big Omelette! (Insane (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By ry56t the Whitehoof Alchemist level 23
43rd Revenge 124th year of Ascendancy at 10:51
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By ry56t the Whitehoof Alchemist level 43
4th Loss 124th year of Ascendancy at 09:01
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By ry56t the Whitehoof Alchemist level 33
1st Dearth 124th year of Ascendancy at 11:42
see stats

Log

Talent Rune: Manasurge is ready to use.
ry56t HEALS from darkness damage!
Curse of Death from Sher'Tul High Priest hits
ry56t for (36 flat reduction), 0 darkness, 5 healing (0 total damage) [5 healing].

Ry56t wanders around!

The fabric of time around Sher'Tul High Priest returns to normal.


Ry56t activates
Chant of Fortitude.
Ry56t seems more focused.

Ry56t is cured!

Ry56t deactivates
Chant of Fortitude.
Ry56t casts
Thunderclap.
Ry56t's spell attains critical power!
Ry56t casts
Eye Beam.
Quest 'The Dead God Awaits' is done! (Press 'j' to see the quest log)
You feel as if your Rod of Recall is working again in this area.
Personal New Achievement: The Dead God Rests (Insane (Roguelike) difficulty)!
Saving game...

Quest 'The Dead God Awaits' completed! (Press 'j' to see the quest log)
Ry56t casts
Eye Beam.
Ry56t's spell attains critical power!
Blood Splash hits
ry56t for 34 healing, 34 healing (0 total damage) [68 healing].
ry56t hits Sher'Tul High Priest for 416 physical, 408 fire (823 total damage).
ry56t killed Sher'Tul High Priest!
Talent Stone Touch is ready to use.
ry56t HEALS from darkness damage!
Curse of Death from Sher'Tul High Priest hits
ry56t for (37 flat reduction), (5 absorbed), 0 darkness, 6 healing (0 total damage) [6 healing].

Saving done.

The raging fire around ry56t calms down and disappears.