WhitehoofArchmage the level 2 Whitehoof Archmage by VerhomNaZvezde

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceWhitehoof
ClassArchmage
Level / Exp2 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength15 (base 10)
Dexterity9 (base 10)
Constitution12 (base 10)
Magic25 (base 21)
Willpower10 (base 13)
Cunning12 (base 11)

Resources

Life-34/110
Mana98/107
Healing Factor1.0191526171258
Regeneration0.25478815428145

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage12
Accuracy3
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance3%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Offense: Damage Bonus

Fire+10%
Light+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save15
Spell Save18
Mental Save13

Defense: Resistances

Lightning+ 16%( 70%)
Light+ 26%( 70%)
All+ 7%( 70%)

Defense: Immunities

Stun Resistance21%
Bleed Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Silence Resistance50%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
2/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
3/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5
Race / Whitehooves1.00
1/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

On fingers
On fingers
Around neck
In main hand
Light source
Main armor

Inventory

Achievements

Log

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WhitehoofArchmage picks up (b.):
grounding copper amulet.

--------------------------------

WhitehoofArchmage wears:
grounding copper amulet.

--------------------------------

You collect a new ingredient:
lump of iron (1).
You gain 0.98 gold from the melting of
grounding iron helm of strength (+2) (0 def, 3 armour).
You collect a new ingredient:
lump of iron (1).
You gain 3.29 gold from the melting of
thought-forged iron waraxe of dampening (11-15 power, 2 apr).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 92% / default: none).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

You pickup 0.75 gold pieces.

Steam giant gunner shoots!
Ran for 4 turns (stop reason: taken damage).

Steam giant gunner's Shoot hits
WhitehoofArchmage for 27 physical damage.

--------------------------------

WhitehoofArchmage casts
Lightning.
WhitehoofArchmage hits Steam giant gunner for 104 lightning damage.
Steam giant gunner shoots!
WhitehoofArchmage resists the knockback!

Steam giant gunner's Shoot hits
WhitehoofArchmage for 23 physical, 94 physical (117 total damage).
WhitehoofArchmage the level 2 whitehoof archmage was crushed to death by a steam giant gunner on level 1 of Vaporous Emporium.