Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.2 |
Addons | Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.0Donators/Buyers bonus! Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. Swordsmaster Class 1.7.2Adds a swordsmaster class to the game. CHANGELOG1.6.0 - Added a new talent tree, Technique/Fencing which has defensive talents related to parrying. - The talent Web of Steel has been moved from Swordsmanship to Fencing. It's place in the Swordsmanship tree has been taken by a new talent, Vorpal, which gives Physical Power and Armor Penetration. - The talent Crescent Sweep has been reworked. It deals more damage, inflicts bleed, moves before attacking, no longer allows swapping places, and has a cooldown. It's usage as a spammable movement talent for swapping places has been filled by the new Mist Step talent on the Fencing tree. - Lightspeed Draw can now attack enemies adjacent to any tiles you pass through in addition to enemies that you pass through directly. These additional targets count when determining whether you can use Lightspeed Draw or not. It still can only hit one enemy per tile you travel through though. - Fixed Swordsmanship not functioning for daggers - Fixed Swordsmanship to not permanently replace a weapon's strength damage mod with dexterity - Harrying blows no longer requires your spring attacks to hit the target; instead it only requires that you attempt them. - Harrying blows's finishing blow now bypasses evasion/repulsion talents that the target possesses - Harrying blows's finishing blow no longer ignores ALL armor and resistances. It ignores 50% of the target's resistances, and has set bonus armor penetration. - Spring Attack now functions immediately when activated instead of only after an action is performed after it is activated. - Surgical Strikes's stun and interference effects are now separate (so you get the full stun regardless of what the target does on its next turn). It's cooldown has also been increased from 6 to 8. - Added clarifying text to the descriptions of Will to Live and Unfetter to give a better idea of how effective they are when leveled up without requiring arithmetic. - Buffed Spring Attack stamina restoration - Cunning/Tactical is once again locked by default - Added translation support to timed effects 1.5.2 - Fixed bug with pre-use talent for swordsmanship talents when npc does not have an inventory 1.5.0 - Added a new talent tree, Technique/Two-handed Bladework, which serves as a Dexterity-based replacement for Technique/Two-handed Assault - As it has now been replaced, Technique/Two-handed Assault has been removed from the Swordsmaster class. - Cunning/Tactical is now unlocked by default 1.4.1 - Lightspeed Fatigue duration changed from 40 turns to a lower value which is based on effective talent level - (with 1.3 mastery: 24, 21, 18, 16, 14) - Lightspeed Fatigue now increases stamina cost of Lightspeed Draw linearly instead of quadratically. - (20 -> 40 -> 60 -> 80) instead of (20 -> 40 -> 80 -> 160) - Removed cooldown from Spring Attack, making it fully toggleable. 1.4.0 - Changed Moving Target to reduce direct damage taken by 30% instead of giving 15% all resist. - Buffed pin resistance of Slippery to 100% from 50% - Buffed movement speed granted by Slippery to 50% from 20% - Spring Attack once again restores stamina when wielding one-handed weapons - Lowered the maximum number of attacks per turn at ETL 5 for Spring Attack from 3 to 2 - Fixed typo in Harrying Blows description - Fixed Swordsmanship talents still being usable even when disarmed - Removed Duelist tree from Swordsmaster class, as it is mostly extraneous at this point 1.3.1 - Fixed infinite loop caused when reflecting certain spells like Invoke Darkness with Web of Steel 1.3.0 - Updated for version 1.7.2 - Raised stamina cost and cooldown for "Never Give Up" - Added offhand damage increase to "Swordsmanship" for swords and daggers - Changed format calls to tformat calls to support potential translation 1.2.0 - Added tactical data to talents for npcs - Swordsmanship mastery and str/dex scaling swap now works with daggers as well as swords - Determination now always takes 15 turns to reach maximum regeneration instead of taking fewer turns with a higher talent level. - Fixed logic of projectile selffire to correctly function as indicated by comments (for web of steel) - Fixed Vapor Blade knocking back even when it misses 1.1.0 - Swordsmanship now completely exchanges strength scaling for dexterity scaling on swords instead of giving -100% str mod and +100% dex mod - Fixed bug that prevented critical hits from occurring (oops!) - Unfetter and Never Give Up now have stamina costs - Harrying Blows fixed to only require Spring Attack to hit once per global turn instead of once per target's turn - Lightspeed Draw now has a fixed cooldown. - Spring Attack now only restores stamina if you are wielding a two-handed weapon - Will to Live changed to provide a health regen bonus equal to a flat amount per percent missing health rather than an amount equal to a percent of missing health. Also, now scales with Willpower. 1.0.0 - Initial Release Embers of Rage 1.7.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Ashes of Urh'Rok 1.7.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Better Item Description 1.7.2This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Mighty Level Up Cheat 1.3.0Greatly enhances rate of point gain for talents, generics, stats, categories and even prodigies. Forbidden Cults 1.7.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Orcs |
Mode | Normal Adventure |
Sex | Male |
Race | Orc |
Class | Gunslinger |
Level / Exp | 11 / 63% |
Size | 中等 |
Lifes / Deaths | Killed by sun-mage at level 9 on the 20 收复月 124 year of Ascendancy at 18:16 0 / 4Killed by sunwall archer at level 9 on the 20 收复月 124 year of Ascendancy at 18:42 Killed by sunwall archer at level 9 on the 20 收复月 124 year of Ascendancy at 18:56 Killed by Outpost Leader John at level 10 on the 22 收复月 124 year of Ascendancy at 01:15 |
Primary Stats
Strength | 17 (base 11) |
Dexterity | 41 (base 34) |
Constitution | 22 (base 14) |
Magic | 9 (base 10) |
Willpower | 16 (base 15) |
Cunning | 25 (base 24) |
Resources
Life | 277/277 |
Steam | 100/100 |
Healing Factor | 1.1024166372473 |
Regeneration | 0.27560415931182 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 11 |
Lite | 3 |
Infravision | 5 |
See Stealth | 5 |
See Invisible | 5 |
Offense: Mainhand
Damage | 23 |
Accuracy | 48 |
Crit Chance | 12% |
APR | 1 |
Speed | 1.00 |
Offense: Offhand
Damage | 23 |
Accuracy | 48 |
Crit Chance | 12% |
APR | 1 |
Speed | 1.00 |
Offense: Spell
Spellpower | 9 |
Crit Chance | 6% |
Speed | 1 |
Offense: Mind
Mindpower | 20 |
Crit Chance | 6% |
Speed | 1 |
Offense: Damage Bonus
闪电 | +9% |
All | 0% |
Defense: Base
Armour (hardiness) | 4 (63.914983985962%) |
Defense | 43 |
Ranged Defense | 43 |
Fatigue | 0 |
Physical Save | 13 |
Spell Save | 8 |
Mental Save | 14 |
Defense: Resistances
暗影 | + 10%( 70%) |
光系 | + 12%( 70%) |
火焰 | + 16%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Blind Resistance | 20% |
Inscriptions (3/3)
Implants | 有效技能等级:1.0 植入物: 蒸汽制造机使用模式:主动技能 使用范围:近战/单体 冷却时间:32 飞行速度:瞬间 使用速度:蒸汽科技(100%回合) 是:蒸汽科技 介绍:蒸汽制造机每回合制造 5.0 点蒸汽。 能直接使用,立即制造 25 蒸汽。 |
Implants | 有效技能等级:1.0 植入物: 药物注射器使用模式:主动技能 使用范围:近战/单体 冷却时间:1 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:蒸汽科技 介绍:该药物注射器注射药物效率为 100% ,冷却时间修正为 100% 。 |
Implants | 有效技能等级:1.0 植入物: 药物注射器使用模式:主动技能 使用范围:近战/单体 冷却时间:1 飞行速度:瞬间 使用速度:瞬间(0%回合) 是:蒸汽科技 介绍:该药物注射器注射药物效率为 100% ,冷却时间修正为 100% 。 |
Class Talents
蒸汽科技 / 枪手 | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 0/5 |
蒸汽科技 / 子弹掌握 | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 闪避 | 1.40 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 枪支训练 | 1.30 |
| 4/5 |
| 5/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 狡诈 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
蒸汽科技 / 工程师 | 1.20 |
| 4/5 |
| 3/5 |
| 0/5 |
| 0/5 |
格斗 / 战斗训练 | 1.30 |
| 0/5 |
| 0/5 |
| 4/5 |
| 3/5 |
| 0/5 |
| 0/5 |
种族技能 / 兽人 | 1.00 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 铁匠 | 1.10 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 物理 | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
蒸汽科技 / 化学 | 1.20 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
Quests
气之部族不是我们唯一的问题。自从那个西部来的灾星来到这里并屠杀了我们的部落领袖,太阳堡垒的实力与日俱增。 你必须通过!我们在大陆上的兄弟惨遭奴役,为了解放他们我们必须找到一条到达大陆的安全的路。 前去太阳堡垒前哨站。让他们领教加库尔的怒火,绝不仁慈,因为他们对我们也不曾仁慈。 * 你已经摧毁了太阳堡垒前哨站,确保了通向大陆的安全通路。 | 结束 |
巨人们已经进犯了克鲁克部族的靠山侧! 家园他们进攻了城镇,而我们的部队却还在外面。 只有你和少量同伴还留在这里,必须炸毁他们的隧道,封锁突破口。 * 你成功炸毁了隧道,挽救了部落的燃眉之急。 | 结束 |
为了让部落赢得和蒸汽巨人的战争,你必须打击敌人的士气和补给线。 苦痛和蒸汽* 你必须袭击了蒸汽商场来摧垮了气之部落的士气! * 你已经探索了雪人洞穴,打败了雪人族长。 | 正在进行 |
一群来自卡尔·亥巴巨魔帝国的巨魔试图染指这片土地。 这是我们的土地!由于太阳堡垒已经全军戒备,我们决不能两面受敌。巨魔帝国的港口必须被摧毁。 我们给了你一个强力的炸弹,你必须把它放在塔楼的脆弱处,它会爆炸并摧毁港口。 在炸弹爆炸前,你最好提前逃走 | 正在进行 |
我们在大陆上的最终目的是一劳永逸地清除太阳堡垒的威胁。 里奇派对为此,我们必须为最终的突袭做好准备,给他们一个“惊喜”。 前去艾露安沙漠北部丘陵中的里奇虫巢,收集大量的里奇虫卵。至少要30个才够。 当你有了足够的里奇虫卵,找到一条向北的隧道,使用特殊的挖沙手套插件来挖出一条通向晨曦之门的道路。 最后,在合适的地方放置这些虫卵来腐化它们。运气好的话,当你之后袭击城市的时候,它们可以大大扰乱敌军。 | 正在进行 |
你找到了一些保存好的雪人肌肉,或许哪里有谁会有什么兴趣吧… 雪人之谜 | 正在进行 |
Equipment
在头上 | 粗制皮帽 (0 闪避, 1 护甲) 粗制皮帽 (0 闪避, 1 护甲) 2.0 T1 头部 护甲 [Normal] While equipped: ----- def ----- 护甲值 +1 Fatigue +1% ---------- misc Infravis +5 Sight +1 See.Stealth +5 See.Invis +5 一顶皮帽。非常时髦。 |
主护甲 | 火焰抵抗之粗制皮甲 (4 闪避, 3 护甲) 火焰抵抗之粗制皮甲 (4 闪避, 3 护甲)9.0 T1 光系 护甲 [Ego] Master While equipped: ----- def ----- 护甲值 +3 Defense +4 (+2 eff.) Fatigue +6% Resists +16%火焰 一套用皮革制成的皮甲。 |
弹药袋 | 一袋铁制子弹 (17/17, 17-20 伤害, 1 护甲穿透) 一袋铁制子弹 (17/17, 17-20 伤害, 1 护甲穿透)3.0 T1 子弹 弹药 [Normal] Power 17.0 - 20.4 物理 Uses 50%灵巧, 70%敏捷 Acc+ +0.2% 基础伤害(最大20%) Apr +1 Crit +4.0% Capacity 17 子弹是配合投石索投掷敌人用的。 |
在主手 | 泰勒西斯的反驳 泰勒西斯的反驳4.0 T2 蒸汽枪 武器 [史诗级物品] Steamtech Mastery 蒸汽枪掌握 Acc+ +0.2% 基础伤害(最大20%) Apr +10 Atk.spd 100% Range +8 Proj.spd +600% Ranged+ +15物理 Uses 2.0 蒸汽 While equipped: Stats +3 体质 dps ---------- Phys.crit +4.0% Acc +5 (+1 eff.) ---------- misc Talents +3 停火 据说泰勒西斯从没有输过一场争吵。现在你知道原因了。 |
工具 | 过载的治疗之榆木图腾 [能量 140] (18 冷却) 过载的治疗之榆木图腾 [能量 140] (18 冷却)2.0 T1 图腾 护符 [Ego] Nature 治疗你自己和周围10格内的所有友方生物140 Puts all charms on 18 cooldown 自然图腾是由自然守护者们制造,用以储存自然能量的。 |
光源 | 黄铜灯笼 黄铜灯笼2.0 T1 光照 [Normal] While equipped: ---------- misc Light +3 一个有引线的黄铜容器,上面覆盖有一张纸防止灯油溅出来。它有一只把手,可以提着。 |
斗篷 | 稳压器 (9 闪避, 0 护甲) 稳压器 (9 闪避, 0 护甲)2.0 T2 斗篷 护甲 [史诗级物品] Steamtech While equipped: Stats +4 敏捷 dps ---------- Steam.crit +10% Steampwr +10 (+5 eff.) ----- def ----- Defense +9 (+3 eff.) ---------- misc Masteries +0.10 Steamtech/自动化 +0.10 Steamtech/闪避 这件斗篷隐藏并保护着一套蒸汽压缩机。 |
在副手 | 闪电之射手的铁质蒸汽枪 闪电之射手的铁质蒸汽枪4.0 T1 蒸汽枪 武器 [Ego] Arcane/Master/Steamtech Mastery 蒸汽枪掌握 Acc+ +0.2% 基础伤害(最大20%) Apr +3 Atk.spd 100% Range +7 Proj.spd +600% Ranged+ +7闪电 Uses 2.0 蒸汽 While equipped: Stats +2 敏捷 dps ---------- Dmg.mod +9%闪电 蒸汽枪使用蒸汽能量强力发射金属子弹。 |
在脖子上 | 星光的铜项链 星光的铜项链0.1 T1 项链 首饰 [Ego] Nature While equipped: ----- def ----- Resists +12%光系 +10%暗影 Blind- +20% 项链让你的脖子更加美丽! |
Inventory
配方: 蒸汽枪 配方: 蒸汽枪0.1 T1 设计图 卷轴 [Normal] [已经学习的配方] 学习如何制作该物品. 配方被工匠用于制作新的发明。 |
铁质蒸汽枪 铁质蒸汽枪4.0 T1 蒸汽枪 武器 [Normal] Steamtech Mastery 蒸汽枪掌握 Acc+ +0.2% 基础伤害(最大20%) Apr +3 Atk.spd 100% Range +6 Proj.spd +600% Uses 2.0 蒸汽 蒸汽枪使用蒸汽能量强力发射金属子弹。 |
铁质蒸汽枪 铁质蒸汽枪4.0 T1 蒸汽枪 武器 [Normal] Steamtech Mastery 蒸汽枪掌握 Acc+ +0.2% 基础伤害(最大20%) Apr +3 Atk.spd 100% Range +6 Proj.spd +600% Uses 2.0 蒸汽 蒸汽枪使用蒸汽能量强力发射金属子弹。 |
克鲁克披风 (0 闪避, 0 护甲) 克鲁克披风 (0 闪避, 0 护甲)2.0 T1 斗篷 护甲 [装饰物品] 一件时髦的克鲁克风格披风,让你看起来很酷。 |
粗制皮甲 (3 闪避, 2 护甲) 粗制皮甲 (3 闪避, 2 护甲)9.0 T1 光系 护甲 [Normal] While equipped: ----- def ----- 护甲值 +2 Defense +3 (+1 eff.) Fatigue +6% 一套用皮革制成的皮甲。 |
玛瑙石 玛瑙石0.0 T1 黑曜石 珠宝 [Normal] While equipped: Stats +1 力量 +1 敏捷 +1 魔力 +1 意志 +1 灵巧 +1 体质 Item imbue powers: Stats +1 力量 +1 敏捷 +1 魔力 +1 意志 +1 灵巧 +1 体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
猫眼石 猫眼石0.0 T2 蓝宝石 珠宝 [Normal] While equipped: Stats +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 Item imbue powers: Stats +2 力量 +2 敏捷 +2 魔力 +2 意志 +2 灵巧 +2 体质 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
蓝刚玉 蓝刚玉0.0 T2 蓝宝石 珠宝 [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+4 eff.) Spell.save +4 (+4 eff.) Mind.save +4 (+4 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+4 eff.) Spell.save +4 (+4 eff.) Mind.save +4 (+4 eff.) 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
塔楼炸弹 塔楼炸弹0.0 炸弹 蒸汽工具 [剧情物品] Steamtech 将炸弹放在建筑的弱点处。. 这枚炸弹是为削弱帝国港口塔楼的结构而特制的。如果放在正确的位置,它会在100回合后爆炸并摧毁整个港口。 |
雪人族的肌肉组织(族长) 雪人族的肌肉组织(族长)1.0 肌肉 肉 [剧情物品] Nature 巨大的肌肉,从一个强大的雪人身上取得。在某个地方,某个人或者某样东西一定会对这种东西有兴趣 |
便携式自动材料提取仪 便携式自动材料提取仪0.0 能量 蒸汽工具 [剧情物品] Steamtech While carried: 立刻融化提取仪内的所有道具(在你切换楼层的时候会自动融化). Uses 0 power out of 1000/1000 这是一个神奇的仪器。它能临时存储当层所有捡到的道具,还能融化任何道具,将其转化为金子和相应的材料。 金属装备会融化为相应的矿物块,用于制作道具。 其他残余则会被转化成金子或者别的有用的物资。 |
回归之杖 (1/1) 回归之杖 (1/1)2.0 魔杖 护符 [剧情物品] Unknown 传送至世界地图(等待40回合). Uses 202 power out of 241/400 这个法杖通体用沃瑞钽打造,充满了可以撕裂空间的奥术能量。你以前曾听说过此类物品。它们对于冒险者的快速旅行非常有帮助。 |
简单的 寒霜药剂 [能量 10] 简单的 寒霜药剂 [能量 10]1.0 T1 药剂 杂项 [Normal] Nature/Steamtech 使用药物注射器,注射100%效率和100%冷却时间修正的药剂。 清除1项物理负面效果并制造寒霜光环,获得10%寒冷、暗影和自然伤害吸收。 Puts Talent 药物注射器 on 25 cooldown Activation is instant. 医用药剂 |
简单的 治疗药剂 [能量 122] 简单的 治疗药剂 [能量 122]1.0 T1 药剂 杂项 [Normal] Nature/Steamtech 使用药物注射器,注射100%效率和100%冷却时间修正的药剂。 治疗122 Puts Talent 药物注射器 on 15 cooldown 医用药剂 |
蓝锆石掘沙者 蓝锆石掘沙者0.0 T4 蒸汽科技 蒸汽工具 [剧情物品] Steamtech Attachable to hands When attached: ---------- misc Talents +1 砂土粉碎 当你碰到沙墙时,会自动部署一个巨大的旋转钻头,很快就钻出一个大洞。 |
紫黄晶 紫黄晶0.0 T1 黄宝石 珠宝 [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2%all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2%all 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
2 黄水晶 2 黄水晶0.0 T1 黄宝石 珠宝 [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
Log
休息了18回合 (停止原因:所有资源和生命值已恢复满)。
QIANG拾取了(b):太阳石
发现手札:约翰日记上的一页
按下Esc键,进入游戏菜单你可以查看所有你已经收集的札记。
自动探索了1回合(中断原因:发现手札)
发现手札:太阳石
按下Esc键,进入游戏菜单你可以查看所有你已经收集的札记。
你周围的空间开始消解...
休息开始了...
休息了3回合 (停止原因:所有资源和生命值已恢复满)。
你拾取了 0.60 金币。
自动探索了8回合(中断原因:在北面有敌对目标(太阳堡垒弓箭手 - 屏幕外))
休息开始了...
你“呼”的一下被带离了这个地方!
休息了23回合 (停止原因:有开启的对话框)。
你搜集了一个新的材料:钢块(1).
你回收了钢化板甲 (0 闪避, 9 护甲),获得了1.25金币。
你回收了闪烁的白蜡元素法杖 (15-18 伤害, 3 护甲穿透, 火焰 伤害),获得了2.48金币。
你回收了太阳石,获得了15.00金币。
这里有一个太阳堡垒前哨站入口(按 '' 或右键使用)。
你大步流星地走进这片区域,打了个哈欠,你感到待在这里可能是浪费时间,最好到别的地方去看看。
保存游戏...
保存完毕。