Slinger the level 3 Halfling Skirmisher by YuPro

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp3 / 59%
Sizesmall
Lifes / Deaths

Primary Stats

Strength12 (base 13)
Dexterity21 (base 18)
Constitution11 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning24 (base 16)

Resources

Life174/174
Stamina108/108
Healing Factor1.0097162075846
Regeneration5.208626751809

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage29
Accuracy27
Crit Chance10%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower13
Crit Chance7%
Speed1

Offense: Mind

Mindpower17
Crit Chance7%
Speed1

Offense: Damage Bonus

Blight+3%

Defense: Base

Armour (hardiness)15.719009130622 (56.026343845506%)
Defense25
Ranged Defense25
Fatigue1.9238052216851
Physical Save8
Spell Save8
Mental Save13

Defense: Resistances

Blight+ 5%( 70%)
Cold+ 16%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Tireless Combatant1.30
3/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
2/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
0/5

Effects

Quests

done
active

Equipment

On feet
Quiver
Main armor
On hands
In off hand
In main hand
Light source

Inventory

Achievements

Log

You are sent back to the material plane!

Skeleton magus casts
Flame.
Slinger is on fire!

Skeleton magus's Flame hits
Slinger for 61 fire damage.

There is a stairs back to Trollmire here (press '' or right click to use).
Burning from Skeleton magus hits
Slinger for 20 fire damage.

You gain 1.45 gold from the transmogrification of
corrosive iron gauntlets of magic (+2) (0 def, 1 armour).
You gain 1.26 gold from the transmogrification of
impenetrable iron plate armour of acid resistance (0 def, 12 armour).
You gain 2.20 gold from the transmogrification of
flaming quiver of ash arrows of erosion (18/18, 19-27 power, 7 apr).
You gain 1.55 gold from the transmogrification of
horrifying mossy mindstar of clarity (2-3 power, 12 apr, nature damage).
You gain 1.15 gold from the transmogrification of
flaming iron mace of massacre (18-25 power, 2 apr).
You gain 1.23 gold from the transmogrification of
flaming iron battleaxe of massacre (22-34 power, 1 apr).
You gain 2.05 gold from the transmogrification of
blink rune of the sneak (range 3; phase 14; cd 12).
You gain 1.13 gold from the transmogrification of
healing infusion of the titan (heal 68; cd 15).
There is a collapsed tower here (press '' or right click to use).
Saving game...

Burning from Skeleton magus hits
Slinger for 20 fire damage.

Saving done.


Burning from Skeleton magus hits
Slinger for 20 fire damage.

Slinger stops burning.


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).