Squanderer the level 17 Ogre Wanderer by Autismus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceOgre
ClassWanderer
Level / Exp17 / 80%
Sizebig
Lifes / Deaths

Primary Stats

Strength16 (base 13)
Dexterity28 (base 16)
Constitution17 (base 12)
Magic36 (base 18)
Willpower45 (base 34)
Cunning56 (base 30)

Resources

Mana371/371
Equilibrium0
Psi135/135
Life449/449
Positive98/98
Stamina260/260
Paradox300
Healing Factor1.172941519274
Regeneration0.29323537981849

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision7
See Stealth10
See Invisible13

Offense: Mainhand

Damage28
Accuracy33
Crit Chance21%
APR26
Speed1.00

Offense: Offhand

Damage7
Accuracy33
Crit Chance22%
APR18
Speed1.00

Offense: Spell

Spellpower31
Crit Chance17%
Speed1

Offense: Mind

Mindpower33
Crit Chance22%
Speed1

Offense: Damage Bonus

Lightning+12%
Acid+18%
Nature+6%
Darkness+10%
Cold+15%
Physical+3%
Mind+6%
All0%

Offense: Damage Penetration

Blight+10%
Cold+15%

Defense: Base

Armour (hardiness)6 (51.69962066283%)
Defense44
Ranged Defense44
Fatigue0
Physical Save39
Spell Save40
Mental Save41

Defense: Resistances

Acid+ 10%( 70%)
Blight+ 10%( 70%)
Cold+ 10%( 70%)
All+ 7%( 70%)
Darkness+ 13%( 70%)
Light+ 15%( 70%)
Lightning+ 15%( 70%)
Mind+ 13%( 70%)
Nature+ 13%( 70%)

Defense: Immunities

Instadeath Resistance100%
Disarm Resistance32%

Inscriptions (5/5)

Runes
Runes
Infusions
Infusions
Runes

Class Talents

Cunning / Shadow magic1.00
1/5
1/5
1/5
1/5
Technique / Combat techniques1.00
5/5
0/5
0/5
0/5
Chronomancy / Spacetime Folding1.00
0/5
0/5
0/5
0/5
Psionic / Projection1.00
1/5
3/5
4/5
3/5
Cursed / Advanced shadowmancy1.00
0/5
0/5
0/5
0/5
Wild-gift / Moss1.00
1/5
1/5
1/5
1/5

Generic Talents

Chronomancy / Spacetime Weaving1.00
3/5
0/5
0/5
0/5
Celestial / Light1.00
1/5
1/5
0/5
0/5
Race / Ogre1.00
1/5
5/5
0/5
0/5
Corruption / Curses1.00
0/5
0/5
0/5
0/5
Celestial / Chants1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
3/5
1/5
1/5
0/5

Effects

detrimental effect
detrimental effect

Quests

done
done
done
done
done
done
done
active
active
active
done
done

Equipment

Psionic focus
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Curse Lifter (Nightmare (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Squanderer the Ogre Wanderer level 16
52nd Dusk 122nd year of Ascendancy at 16:46
see stats
Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Squanderer the Ogre Wanderer level 10
1st Flare 122nd year of Ascendancy at 11:35
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Squanderer the Ogre Wanderer level 9
2nd Summertide 122nd year of Ascendancy at 15:42
see stats
The secret city (Nightmare (Adventure) difficulty) Discovered the truth about mages.
By Squanderer the Ogre Wanderer level 11
7th Flare 122nd year of Ascendancy at 14:14
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By Squanderer the Ogre Wanderer level 17
65th Dusk 122nd year of Ascendancy at 06:02
see stats

Log

Talent Shadowstep is ready to use.
Talent Shadow Feed is ready to use.
Talent Shadow Combat is ready to use.
Talent Dimensional Step is ready to use.
Talent Thermal Aura is ready to use.
Talent Charged Aura is ready to use.
Talent Chant of Fortress is ready to use.
Talent Rune: Shielding is ready to use.
Talent Vitality is ready to use.
Talent Frenzied Focus is ready to use.
Talent Rune: Acid Wave is ready to use.
Rested for 28 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Saving done.