Orray the level 7 Cornac Skirmisher by sethbo

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceCornac
ClassSkirmisher
Level / Exp7 / 82%
Sizemedium
Lifes / Deaths

Primary Stats

Strength17 (base 10)
Dexterity26 (base 26)
Constitution10 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning23 (base 23)

Resources

Life-13/214
Mana141/141
Stamina105/132
Healing Factor1
Regeneration1.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1
See Stealth5
See Invisible6

Offense: Mainhand

Damage35
Accuracy37
Crit Chance7%
APR16
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance4%
Speed1

Offense: Mind

Mindpower16
Crit Chance4%
Speed1

Offense: Damage Bonus

Blight+5%
Temporal+3%

Defense: Base

Armour (hardiness)30 (82.155997060385%)
Defense39
Ranged Defense39
Fatigue0
Physical Save14
Spell Save7
Mental Save16

Defense: Resistances

Temporal+ 6%( 70%)
Cold+ 30%( 70%)
Fire+ 9%( 70%)
Nature+ 3%( 70%)

Defense: Immunities

Disarm Resistance23%
Pinning Resistance24%
Instadeath Resistance100%
Knockback Resistance23%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Poisons1.30
2/5
1/5
0/5
0/5
Technique / Tireless Combatant1.30
1/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
2/5
0/5
0/5
0/5
Cunning / Called Shots1.30
1/5
0/5
0/5
0/5
Technique / Buckler Training1.30
5/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
3/5
2/5
0/5
0/5

Effects

Quests

done
failed
done
done
active

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
Around neck
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: hostile spotted to the west (skeleton magus)).

Orray uses
Kneecapper.
Skeleton magus is pinned to the ground.

Orray's Kneecapper hits Skeleton magus for
75 physical, 5 temporal (80 total damage).
Skeleton magus casts
Manathrust.
Skeleton magus hits Orray for 125 arcane damage.
LIFE LOST WARNING!

Keyboard input temporarily disabled.
Skeleton magus is no longer pinned.


Orray uses
Infusion: Healing.
Orray receives 50 healing from Infusion: Healing.
Orray uses
Bash and Smash.
Skeleton magus resists the vile poison!

Orray hits Skeleton magus for 36 physical, 15 cold, 12 arcane, 9 temporal (73 total damage).
Orray's Bash and Smash hits Skeleton magus for
92 physical, 5 temporal (98 total damage).

Orray shoots!
Skeleton magus casts
Flame.
Skeleton magus's spell attains critical power!
Skeleton magus is surging arcane power.

Orray is on fire!

Skeleton magus resists the vile poison!

Orray's Shoot hits Skeleton magus for
42 physical, 5 temporal (47 total damage).
Skeleton magus's Flame hits
Orray for 118 fire damage.
Burning from Skeleton magus hits
Orray for 39 fire damage.
Orray the level 7 cornac skirmisher was fried to death by a skeleton magus on level 2 of Ruins of Kor'Pul.