Loinncon the level 3 Cornac Berserker by Chronograph

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassBerserker
Level / Exp3 / 62%
Sizemedium
Lifes / Deaths

Primary Stats

Strength24 (base 24)
Dexterity11 (base 11)
Constitution13 (base 13)
Magic10 (base 10)
Willpower10 (base 10)
Cunning10 (base 10)

Resources

Life180/180
Stamina120/120
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage38
Accuracy21
Crit Chance2%
APR1
Speed1.00

Offense: Spell

Spellpower10
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)11.522593642275 (62.32946707186%)
Defense2
Ranged Defense2
Fatigue13
Physical Save12
Spell Save7
Mental Save11

Defense: Resistances

Lightning+ 5%( 70%)
Light+ 11%( 70%)
Temporal+ 21%( 70%)
Darkness+ 10%( 70%)
Cold+ 5%( 70%)
Fire+ 5%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
4/5
0/5
0/5
0/5
Technique / Combat techniques1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
1/5
2/5
0/5

Effects

talent

Quests

done
active

Equipment

Tool
On feet
Main armor
Light source
On head
In main hand

Inventory

Achievements

Log

Ran for 65 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 65 turns (stop reason: at exit).


Loinncon wears (replacing
iron greatsword (16-26 power, 1 apr)): flaming iron greatsword (16-26 power, 1 apr).

Loinncon wears (replacing
iron mail armour (2 def, 4 armour)): prismatic iron mail armour of temporal resistance (2 def, 4 armour).

You gain 5.00 gold from the transmogrification of
elm wand of lightning storm [power 122] (15 cooldown).
You gain 0.15 gold from the transmogrification of
iron pickaxe (dig speed 38 turns).
You gain 4.00 gold from the transmogrification of
ametrine.
You gain 0.72 gold from the transmogrification of
miner's pair of iron boots (0 def, 4 armour).
You gain 1.37 gold from the transmogrification of
prismatic rough leather armour of spell shielding (3 def, 2 armour).
You gain 2.31 gold from the transmogrification of
surging elm starstaff of might (10-12 power, 2 apr, physical element).
You gain 0.25 gold from the transmogrification of
elm vilestaff (10-12 power, 2 apr, blight element).
You gain 1.24 gold from the transmogrification of
shielding rune (absorb 81; dur 4; cd 15).
You gain 1.15 gold from the transmogrification of
shielding rune (absorb 50; dur 4; cd 17).
You gain 1.16 gold from the transmogrification of
shielding rune (absorb 54; dur 4; cd 17).
You gain 1.06 gold from the transmogrification of
shatter afflictions rune of the sneak (absorb 30; cd 17).
You gain 0.59 gold from the transmogrification of
manasurge rune (regen 600% over 10 turns; mana 30; cd 14).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 17%; physical; dur 3; cd 16).
You gain 1.00 gold from the transmogrification of
wild infusion (res 15%; physical; dur 3; cd 12).
You gain 0.68 gold from the transmogrification of
regeneration infusion (heal 60; 16 cd).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 15).
There is a way to the previous level here (press '' or right click to use).
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).