











Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: |
Campaign | Maj'Eyal |
Mode | Normal Adventure |
Sex | Male |
Race | Thalore |
Class | Archer |
Level / Exp | 17 / 3% |
Size | medium |
Lifes / Deaths | Killed by Wrathroot at level 16 on the 25th Haze 122nd year of Ascendancy at 01:30 2 / 3Killed by enthralled slave at level 16 on the 36th Haze 122nd year of Ascendancy at 14:41 Killed by SaborinXX at level 17 on the 48th Haze 122nd year of Ascendancy at 15:45 |
Primary Stats
Strength | 43 (base 30) |
Dexterity | 43 (base 33) |
Constitution | 21 (base 20) |
Magic | 10 (base 10) |
Willpower | 14 (base 10) |
Cunning | 24 (base 14) |
Resources
Life | 389/389 |
Stamina | 158/158 |
Healing Factor | 1.194804467222 |
Regeneration | 0.2987011168055 |
Speed
Mental | 0% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 7 |
Infravision | 5 |
See Stealth | 29.599459836163 |
See Invisible | 33.599459836163 |
ESP Range | 10 |
ESP Kinds | animal/canine |
Offense: Mainhand
Damage | 70 |
Accuracy | 50 |
Crit Chance | 23% |
APR | 16 |
Speed | 0.95 |
Offense: Spell
Spellpower | 6 |
Crit Chance | 7% |
Speed | 1 |
Offense: Mind
Mindpower | 27 |
Crit Chance | 8% |
Speed | 1 |
Offense: Damage Bonus
Acid | +3% |
Light | +10% |
Physical | +5% |
Mind | +3% |
Lightning | +23% |
Offense: Damage Penetration
Light | +5% |
Mind | +20% |
Defense: Base
Armour (hardiness) | 18 (49.007671158813%) |
Defense | 47 |
Ranged Defense | 47 |
Fatigue | 0 |
Physical Save | 30 |
Spell Save | 9 |
Mental Save | 27 |
Defense: Resistances
Acid | + 3%( 70%) |
Blight | + 11%( 70%) |
Physical | + 12%( 70%) |
Cold | + 6%( 70%) |
All | 0%( 70%) |
Lightning | + 28%( 70%) |
Light | + 33%( 70%) |
Mind | + 9%( 70%) |
Fire | + 20%( 70%) |
Nature | + 12%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Disarm Resistance | 29% |
Poison Resistance | 21% |
Blind Resistance | 21% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 108 life over 5 turns. Its effects scale with your Willpower stat. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 138 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Strength stat. |
Class Talents
Technique / Archery prowess | 1.30 |
| 4/5 |
| 1/5 |
| 2/5 |
| 2/5 |
Technique / Combat techniques | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Reflexes | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Combat veteran | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Technique / Archery training | 1.30 |
| 4/5 |
| 1/5 |
| 2/5 |
| 1/5 |
Technique / Marksmanship | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.00 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Technique / Combat training | 1.30 |
| 0/5 |
| 3/5 |
| 2/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Technique / Mobility | 1.00 |
| 3/5 |
| 1/5 |
| 1/5 |
| 0/5 |
Race / Thalore | 1.00 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Effects
beneficial effect | Increases defense by 15. Mobile Defense |
Quests
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena アリーナからの招待状 | done |
You successfully escorted the lost sun paladin to the recall portal on level 2階:古森. エスコート:迷える太陽の騎士(2階:古森)As a reward you 腕力が5増加した。. | done |
You successfully escorted the lost sun paladin to the recall portal on level 3階:古森. エスコート:迷える太陽の騎士(3階:古森)As a reward you 腕力が5増加した。. | done |
You successfully escorted the lost defiler to the recall portal on level 3階:ノルゴスの棲家. エスコート:迷える邪術師(3階:ノルゴスの棲家)As a reward you 賢さが5増加した。. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. 歳月が生みし狂気On the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You have explored the Heart of the Gloom and slain the Withering Thing. | done |
You have found a slavers' compound and entered it. 血の一滴の尽きるまで | active |
You met a novice mage who was tasked to collect an arcane powered artifact. 見習いの憂鬱He asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. 錬金術血盟会Agrimley the hermit needs your help making an 集中力の霊薬. He has given you some notes on the ingredients: * You've found the needed bear paw. * 'Needed: one storm wyrm claw. I recommend severing one of their dewclaws. They're smaller and easier to remove, but they've never been blunted by use, so be careful you don't poke yourself. Oh yes, and don't get eaten.' * 'Needed: one ritch stinger. Keep as much venom in it as possible.' | active |
It is time to explore some new places -- dark, forgotten and dangerous ones. 闇の中へThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You have explored the Maze and vanquished the Minotaur. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. 隠し財宝It looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
As you approached Derth you saw a huge dark cloud over the small town. 雷雲渦巻くダースWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. | active |
Equipment
On feet | ![]() 3.0 T1 feet armor Reqs Heavy armour training [Rare] Master While equipped: dps ---------- Dmg.mod +3% acid +6% lightning Res.pen +5% light ----- def ----- Armour +3 Fatigue +2% Resists +6% lightning +7% fire +3% light +6% cold ---------- misc Light +1 足先や踵など、無防備な箇所に金属板を張った具足だ。装備者の足の守りを固めてくれる。 |
Quiver | ![]() 3.0 T1 arrow ammo [Ego++] Master/Psionic Power 20.5 - 28.7 Physical Uses 50% Str, 70% Dex Mastery Master Marksman Acc+ +0.2% crit chance (max 25%) Apr +5 Crit +10.0% Capacity 23 On Hit: * 20%の確率で対象を3ターンの間、スタン、盲目、移動不能、混乱、沈黙のいずれかにする。 On Crit: * Wound the target dealing 178 physical damage across 5 turns and reducing healing by 50% 矢は弓につがえて敵を射抜くためのものだ。 |
Light source | ![]() 1.0 T1 lite [Unique] Nature While equipped: dps ---------- Melee+ 15 Lite Light Burst (radius 1) Dmg.mod +10% light ----- def ----- Resists +30% light Heal.mod +10% ---------- misc Light +5 When attacking in melee, deals 15 light damage and lights tiles in radius 1. Call light, dispelling darkness and lighting tiles in radius 20.(58 power, based on Willpower). Uses 9 power out of 15/15 水晶の小瓶だ。「夏の周期」の太陽の光を中に封じ込めたものだ。 |
On head | ![]() 2.0 T1 head armor [Rare] Master While equipped: Stats +4 Cun +2 Dex dps ---------- Mind.pwr +15 (+7 eff.) Apr +4 ----- def ----- Armour +1 Fatigue +1% Resists +3% acid Mind.save +3 (+1 eff.) 革製の帽子だ。 |
Tool | ![]() 2.0 T1 misc tool [Unique] Nature While equipped: Stats +5 Lck ----- def ----- Defense +5 (+2 eff.) ---------- misc T.Disarm +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn 太いより糸を通した大きい毛むくじゃらの足だ。一目でハーフリングのものだとわかる。ボロボロに腐食しているため、いつ切り取られたのかは不明。くるぶしの辺りに残る歯型のような跡を見れば、進んで差し出したものではないことは想像できる。塩を混ぜた粘土を重ねて、ある程度の防腐処理を施しているが腐敗という名の自然法則は既にその仕事を始めている。ハーフリングの足は幸運をもたらしてくれるというが・・・今のところひどい悪臭が鼻を突くだけだ。 |
On fingers | ![]() 0.1 T1 ring jewelry [Ego] Nature/Master While equipped: dps ---------- Dmg.mod +11% lightning ----- def ----- Fatigue -5% Resists +22% lightning ---------- misc Max.enc +21 指輪を嵌めるとお手手がゴージャスに! |
On fingers | ![]() 0.1 T1 ring jewelry [Ego] Arcane While equipped: ----- def ----- Blind- +21% ---------- misc Infravis +3 See.Stealth +6 See.Invis +7 指輪を嵌めるとお手手がゴージャスに! |
Around waist | ![]() 1.0 T1 belt armor [Rare] Arcane While equipped: dps ---------- Spell.pwr +2 (+1 eff.) Res.pen +20% mind ----- def ----- Resists +9% mind Mind.save +5 (+2 eff.) ---------- misc See.Invis +3 胴をぐるりと巻くベルトだ。 |
In main hand | ![]() 4.0 T1 longbow 2H weapon [Unique] Master Mastery Master Marksman Acc+ +0.2% crit chance (max 25%) Atk.spd 105% Range +9 While equipped: Stats +3 Dex dps ---------- Phys.crit +5.0% Dmg.mod +5% physical Acc +12 (+4 eff.) この剛弓は名人の手による作品のようだ。弦を引くと内に秘めた絶大な力を感じ取れる。 |
On hands | ![]() 1.0 T2 hands armor [Rare] Psionic While equipped: Stats +1 Wil dps ---------- Phys.crit +2.0% Mind.crit +1% Acc +6 (+2 eff.) ----- def ----- Armour +2 Phys.save +18 (+9 eff.) Mind.save +12 (+6 eff.) Die.at -60.00 life Disarm- +29% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. 軽量のグローブだ。指の動きをそれほど妨げず、それでいて両手をある程度保護できる。 |
Main armor | ![]() 9.0 T2 light armor [Ego+] Nature While equipped: dps ---------- Melee+ 6 fire Ranged+ 6 fire ----- def ----- Armour +12 Defense +6 (+2 eff.) Fatigue +7% Resists +13% fire +12% physical レザーアーマーだ。 |
Cloak | ![]() 2.0 T1 cloak armor [Rare] Master While equipped: Stats +1 Str +2 Dex +2 Mag +2 Wil +1 Cun dps ---------- Dmg.mod +6% lightning +3% mind ----- def ----- Defense +1 (+0 eff.) ---------- misc Light +1 布の外套だ。ゆったりと羽織ることが多い。重厚な板金鎧の上から着ても十分余裕がある。 |
Around neck | ![]() 0.1 T1 amulet jewelry [Ego] Disrupt While equipped: ----- def ----- Resists +12% nature +11% blight Poison- +21% Disease- +20% アミュレットを装備すると首周りがゴージャスに! |
Inventory
![]() 1.0 T2 dagger 1H weapon [Ego] Master Power 16.5 - 21.4 Physical Uses 50% Str, 50% Dex Acc+ +0.2% crit chance (max 25%) Apr +6 Crit +5.0% Atk.spd 100% 鋭く、小振りで、敵の息の根を止める。 |
![]() 2.0 T3 cloth armor [Rare] Psionic While equipped: Stats +4 Dex dps ---------- Phys.crit +3.0% Mind.crit +2% Crit.mult +10.00% Mind.pwr +3 (+1 eff.) Apr +3 ----- def ----- Resists +3% lightning +11% all Mind.save +18 (+9 eff.) 儀式の際に着る服だ。防具としての機能はないが、魔法の力が込められている。 |
![]() 14.0 T1 heavy armor Reqs Heavy armour training [Rare] Master While equipped: dps ---------- Res.pen +5% cold ----- def ----- Armour +4 Defense +2 (+1 eff.) Fatigue +12% Resists +5% arcane +17% fire Def/telep +10 Res/telep +10% Dur/telep +10% ---------- misc Mana/turn +0.32 鎖かたびらだ。 |
![]() 3.0 T2 head armor Reqs Heavy armour training [Unique] Nature ガークルの遺物がもう一つあれば彼の魂を宿せるだろう。 While equipped: Stats +5 Str +4 Wil +5 Con dps ---------- Dmg.mod +10% physical ----- def ----- Armour +6 Fatigue +8% Phys.save +12 (+6 eff.) Spell.save +12 (+11 eff.) Mind.save +12 (+6 eff.) ---------- misc Masteries +0.20 Technique/Thuggery オークの中でも史上最強の一角、大食らいガークルが身に着けていた大兜だ。 |
![]() 0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane 武器に埋め込める(特殊効果を持たないアイテムをアーティファクトに変化). Uses 1 power out of 1/1 魔法大禍の力そのものが宿ったクリスタルだ |
![]() 2.0 T1 lite [Rare] Master While equipped: dps ---------- Melee Ret 8 light 6 cold ----- def ----- Resists +5% arcane ---------- misc Light +6 真鍮の容器だ。ロウソクの芯が見えており、風除けに油紙で覆ってある。取っ手が付いていて持ち運べる。 |
![]() 0.0 T3 demonic misc [Legendary] Arcane 15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart. |
![]() 1.0 fang misc [Unique] Nature While carried: dps ---------- Apr +7 ---------- misc Telepathy Animal/Canine 大狼ランゴフの牙である。血に塗れている。 |
![]() 3.0 T1 digger tool [Unique] Unknown While equipped: dps ---------- Dmg.mod +5% blight Apr +15 Melee Ret 10 draining blight While carried: ---------- misc Talents +1 Dig 深淵の地の「口」の巨大な歯だ。 |
![]() 2.0 T1 misc tool [Unique] Psionic While equipped: Stats +5 Wil dps ---------- Mind.pwr +5 (+2 eff.) ----- def ----- Mind.save +10 (+5 eff.) The wearer is asleep. Lucid Dreamer: May act while sleeping Sleep: Level 3.0 Pwr.cost 17 out of 25/25. Range 7 Travel.spd instantaneous Is a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 7 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. 決して瞼を閉じることのない透明な目玉だ。まるで夢幻に心奪われているかのように。 |
![]() 1.0 orb [Plot Item] Unknown While carried: アイテムを自動的に鑑定してくれる。 |
![]() 2.0 sher'tul chest [Plot Item] Unknown While carried: 変換装置内のアイテムを変換する(階層を移動する際に自動的に実行されます). Uses 0 power out of 1000/1000 大いなる力を秘めたシェール・タル古代遺跡の付属装置だ。アイテムを入れるとコアに送られて分解され、城塞のエネルギーになる。副産物として金が生成されるが、城塞の役には立たないので送り返される。 この装置を所持していると、足元のアイテムが自動的に収納されていく。収納したまま現在の階を去ると、中のアイテムは自動的にエネルギーに変換されてしまう。取っておきたいアイテムは変換前にアイテム欄から取り出しておかなければならない。また、収納しているアイテムの重さは0となる。 |
![]() 2.0 rod charm [Plot Item] Unknown 40ターン後にワールドマップへ帰還する。. Uses 172 power out of 400/400 隅から隅までヴォラタンでできており、空間を捻じ曲げる魔力が封じ込まれている。風の噂には聞いていたが、冒険者垂涎のこの一品があれば、旅が非常に楽になるだろう。 |
Achievements
By SaborinXX タローレ 射手 レベル10
6th Dusk 122nd year of Ascendancy at 19:19 see stats
By SaborinXX タローレ 射手 レベル10
6th Dusk 122nd year of Ascendancy at 19:42 see stats
By SaborinXX タローレ 射手 レベル11
28th Dusk 122nd year of Ascendancy at 17:20 see stats