Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
Addons | Player AI 1.5.10Adds a keybind to activate the new player AI. Set to Alt+F1 by default. This description seems to vanish when I put too much text in it, so view the feature list and changelog on the steam version here: http://steamcommunity.com/sharedfiles/filedetails/?id=523638132. Note for Developers: This addon superwrites Player:act(), so if your addon also touches Player:act() change the load order so that the Player AI addon loads last. Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! Auto-Transmo Gems 1.7.0Adds a new game option "Auto-transmo gems", which will place gemsof the specified tier or lower into the transmogrification chest when initially picked up, as with other items. The option is ignored if you have any talents that consume gems, as a convenience to Alchemists. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Experience Controller 1.7.4
Experience Controller is an addon that lets you change the amount of experience you receive upon killing foes. You can enable/disable it realtime and it will work from the next kill onward. It also works for arena and infinite dungeon alike. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS.
How to enable/disable or configure this addon:
Modes functionality:
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Update v4.0.1 * Fixed a few typos and minor logging issues
Update v4.0 * Compatible with TOME v1.7.4 * Added multiple customization possibilities in-game and reworked functionality of all the addon Restart Sustains 1.7.0Mark sustained talents for easy reactivation after being disrupted by an enemy attack. From the Restart Sustains dialog (bound to <alt-shift-s> by default), you can select sustains to be restarted, arranging them in tree order as needed to ensure that certain sustains are activated before others. In addition, if any of these selected sustains is forcibly deactivated by an attacker, you will be notified with a log message and a noticeable particle effect. Also available as part of the ZOmnibus Addon Pack Frequently Asked Questions: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Exponential Leveling 1.7.4Exponential Leveling is an addon that changes the amount of points (stats, class, ..) and optionally resources (hp/stamina/mana/regen..) you gain upon EACH level up. Being fully configurable, it can also be used to make the game easier as you wish to. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. How to use this addon: - Download and install, of course. Check if the addon is ACTIVATED. If you have another addon that superload/overload player.lua, it might conflict. - Start a New Game. - Under Options > Gameplay, you can enable or disable the addon. This will work from the next levelup. It cannot be used retroactively. - You can also change mode of operating (Default is balanced) and optional modes of operation (Also increase resources, life, etc on levelup) or be left as is. Operating Modes: - Balanced -> Gives extra points in a fair way depending on your difficulty (Nightmare, Insane and Madness) - Extra Points -> Gives many more points than vanilla in any difficulty - Cheatish -> Gives way more points than you'll ever need - Only Life -> Does NOT change how many points you gain on levelup, but provide some extra MAX HP on levelup. How much per level can be configured under the options. Optional Modes (These work alongside Operating Modes): - None -> Nothing else than what chosen under Operating Modes - All Resources -> Increase stamina, mana, hate, vim, etc (MAX and regen) upon levelup. How much per level can be configured under the options. - MAX HP -> Increase only MAX HP and not all resources upon levelup. How much per level can be configured under the options. Stacks with Only Life if you want to. POINTS COMPARISON (Example: Cornac Rogue at lv50): STATS | TALENTS | GENERIC | CATEGORY | PRODIGIES | MAX HP | STAMINA VANILLA | 160 | 70 | 49 | 4 | 2 | 958 | 247 BALANCED NIGHTMARE | 181 | 127 | 101 | 9 | 5 | 958 | 247 BALANCED INSANE | 217 | 145 | 119 | 12 | 8 | 958 | 247 BALANCED MADNESS | 269 | 166 | 140 | 20 | 17 | 958 | 247 EXTRA POINTS | 212 | 171 | 150 | 14 | 17 | 958 | 247 CHEATISH | 1140 | 560 | 539 | 102 | 202 | 958 | 247 ONLY LIFE | 160 | 70 | 49 | 4 | 2 | 1252+ | 247 + ALL RESOURCES | - | - | - | - | - | 1252+ | 396+ All resources ALSO gives, by a small amount, resources regeneration like: mana, stamina, vim, positive/negative, hate (per kill, not passively generated), psi and reduces equilibrium (by a small amount) every turn even in combat. Update v4.0.3
Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Cleaner Item Descriptions 1.7.0This is a fork of Better Item Descriptions that simply makes the tooltip larger and uses long phrases instead of abbreviations. If you hold ALT before mousing over an item, you can see its vanilla description. If you ask what part of a description means, everyone gets to laugh at you. However, feel free to suggest better phrasing. Nyles GOD Mode 1.5.5Nyles GOD Mode is an addon that prevents you from being killed. Sort of. THIS DOES NOT DISABLE IN-GAME AND STEAM ACHIEVEMENTS. It works this way (there are two different modes inside):- When activated, start a New Game. - You will find under game options > gameplay, a new setting that lets you toggle godmode on or off. - You can change this setting any time at any place in the game. Upon spotting an enemy, you will be granted a huge amount of life and regen as well a an incredible amount of resistances. When all the enemies are killed, you stats will be reverted back to normal. Update v2.0.1
Update v2.0.0
Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Player AIoo 1.7.6This is a fork of PlayerGAI by Glavius itself a fork of PlayerAI by Charidan. Once you click ALT-F1 (you can change this key with Keybinding) 1.Auto explore You can weight the talent used by the AI by right clicking on your character and clicking on "Define Player-Aioo" at the bottom of the dialog box. It will Stop when your character is low on life, when you are on an Exit, when a dialog box open, or you are blinded. !Warning: Use it at your own risk. This can put your character in a sure death situation! Goal: Known Bug: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
Campaign | Maj'Eyal |
Mode | Madness Roguelike |
Sex | Female |
Race | Thalore |
Class | Archer |
Level / Exp | 50 / 580% |
Size | huge |
Lifes / Deaths | Killed by Mograki the fire imp at level 50 on the 77th Pyre 122nd year of Ascendancy at 17:58 / 1 |
Primary Stats
Strength | 54 (base 53) |
Dexterity | 1 (base 60) |
Constitution | 1 (base 60) |
Magic | 1 (base 37) |
Willpower | 1 (base 36) |
Cunning | 1 (base 35) |
Resources
Life | -1671/1720 |
Stamina | 213/392 |
Healing Factor | 1.0878522914819 |
Regeneration | 9.4542382591167 |
Speed
Mental | -9.9920072216264E-14% |
Attack | 0% |
Movement | 0% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 7.4073450074802 |
Infravision | 9 |
See Stealth | 9.0633576512404 |
See Invisible | 21.06335765124 |
Offense: Mainhand
Damage | 61 |
Accuracy | 42 |
Crit Chance | 5% |
APR | 5 |
Speed | 1.00 |
Offense: Spell
Spellpower | 11.5 |
Crit Chance | 5% |
Speed | 1 |
Offense: Mind
Mindpower | 43 |
Crit Chance | 6% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +15% |
Temporal | +36% |
All | 0% |
Offense: Damage Penetration
Mind | +35% |
Light | +20% |
All | 0% |
Defense: Base
Armour (hardiness) | 50.063402816797 (92.11456541679%) |
Defense | 0 |
Ranged Defense | 0 |
Fatigue | 0 |
Physical Save | 19 |
Spell Save | 41 |
Mental Save | 10 |
Defense: Resistances
Lightning | + 13%( 70%) |
Light | + 27%( 70%) |
Temporal | + 38%( 70%) |
Blight | + 11%( 70%) |
Mind | + 32%( 70%) |
Fire | + 32%( 70%) |
All | 0%( 70%) |
Defense: Immunities
Instadeath Resistance | 100% |
Bleed Resistance | 23% |
Blind Resistance | 23% |
Inscriptions (3/3)
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 100 life over 5 turns. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 14% for 4 turns. Also removes cross-tier effects of the affected types for free. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Class Talents
Technique / Combat techniques | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 5/5 |
Technique / Sniper | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Archery training | 1.77 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Archery prowess | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Agility | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Combat veteran | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Reflexes | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cunning / Poisons | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
Technique / Marksmanship | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Generic Talents
Race / Thalore | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Combat training | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Cunning / Survival | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 3/5 |
Technique / Conditioning | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Technique / Mobility | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
Effects
Quests
You successfully escorted the repented thief to the recall portal on level 3 of Norgos Lair. Escort: repented thief (level 3 of Norgos Lair)As a reward you improved Cunning by +5. | done |
The Thaloren forest is disrupted. Corruption is spreading. Norgos the guardian bear is said to have gone mad. Madness of the AgesOn the western border of the forest a gloomy aura has been set up. Things inside are... twisted. * You have explored Norgos' Lair and put it to rest. * You must explore the Heart of the Gloom. | active |
Equipment
Tool | Duathelzeal [power 452] (9 cooldown) Duathelzeal [power 452] (9 cooldown)2.0 Encumbrance T5 totem charm [Random Unique] Nature While equipped: offense ------ Damage +15% darkness Ignore resists +10% mind When Hit 4 mind On-Hit (Melee): * 20% chance to reduce damage dealt by 22% * 10% chance to reduce all saves and defense by 27 defense ------ Resistance +15% mind Heal yourself and all friendly characters within 10 spaces for 452 Puts all charms on 9 turn cooldown 100% to increase all damage by 28% for 2 turns. 100% to increase all damage penetration by 30% for 2 turns. 100% to reduce fatigue by 55% for 2 turns. Natural totems are made by powerful wilders to store nature power. |
Quiver | quiver of elm arrows (18/19, 14-19 power, 5 apr) quiver of elm arrows (18/19, 14-19 power, 5 apr)3.0 Encumbrance T1 arrow ammo Reqs Dex 11 [Normal] Weapon Damage 13.5 - 18.9 Physical Uses 40% Wil, 70% Dex, 50% Str Mastery Master Marksman Accuracy Bonus +0.2% critical chance (max 25%) Ignore Armor +5 Critical Rate +1.0% Capacity 19 Arrows are used with bows to pierce your foes to death. |
Around neck | Blazequell the gold amulet Blazequell the gold amulet0.1 Encumbrance T3 amulet jewelry [Rare] Master While equipped: offense ------ Damage +21% temporal Ignore resists +25% mind +20% light When Hit 11 mind On-Hit (Melee): * 23% chance to gain 10% of a turn (3/turn limit) defense ------ Resistance +17% mind +17% temporal other ------- Light +3 Masteries +0.27 Technique/Archery training Amulets make your neck look great! |
Main armor | impenetrable voratun mail armour of thunder (5 def, 27 armour) impenetrable voratun mail armour of thunder (5 def, 27 armour)14.0 Encumbrance T5 heavy armor [Ego+] Arcane/Master While equipped: Stats +8 Str +7 Mag +6 Wil offense ------ Physical Crit +7.0% Spell Crit +7% Mind Crit +8% Physical Power +21 (+5 eff.) Spellpower +25 (+6 eff.) Mindpower +21 (+7 eff.) defense ------ Armor +27 Defense +5 (+3 eff.) Fatigue +12% Resistance +13% lightning A suit of armour made of mail. |
On hands | heroic voratun gauntlets of strength (+3) (0 def, 8 armour) heroic voratun gauntlets of strength (+3) (0 def, 8 armour)1.5 Encumbrance T4 hands armor [Ego+] Master While equipped: Stats +3 Str offense ------ Physical Power +12 (+3 eff.) defense ------ Armor +8 Fatigue +5% Mind save +10 (+10 eff.) Life +80.00 Unarmed combat: Weapon Damage 44.5 - 62.3 Physical Uses 40% Wil, 40% Cun, 40% Dex 40% Str Accuracy Bonus +0.2% base damage (max 20%) Accuracy +10 Ignore Armor +15 Critical Rate +10.0% Attack Speed 83% On Hit: 10% Battle Shout level 5 Metal gloves protecting the hands up to the middle of the lower arm. |
Light source | Kindlevice the alchemist's lamp Kindlevice the alchemist's lamp1.0 Encumbrance T3 lite [Rare] Arcane While equipped: Stats +5 Wil +3 Mag offense ------ When Hit 20 fire defense ------ Resistance +12% temporal +21% light +8% fire Life +80.00 Cut Resist +23% other ------- Light +4 See Invisibility +12 A normal brass lantern, enhanced by alchemy to make it brighter. |
Around waist | Glimmerreign Glimmerreign1.0 Encumbrance T3 belt armor [Rare] Master While equipped: Stats +7 Dex +9 Con offense ------ Physical Power +8 (+2 eff.) Damage +15% temporal defense ------ Resistance +24% fire +6% light +9% temporal Spell save +11 (+4 eff.) Healmod +20% Blind Resist +23% other ------- Size +1 A belt that goes around your waist. |
In main hand | mage-hunter's elven-wood longbow of enduring mage-hunter's elven-wood longbow of enduring4.0 Encumbrance T4 longbow 2H weapon Reqs Dex 35 [Ego++] Nature/Disrupt Weapon Damage 0.0 - 0.0 Physical Uses 40% Wil Mastery Master Marksman Accuracy Bonus +0.2% critical chance (max 25%) Attack Speed 100% Range +9 While equipped: Stats +20 Wil +6 Cun +14 Con offense ------ Mindpower +17 (+6 eff.) On-Hit (Ranged): * 32 arcane resource burn defense ------ Life +111.00 other ------- Masteries +0.30 Wild-gift/Antimagic Longbows are used to shoot arrows at your foes. |
Inventory
biting gale rune (damage 182; dur 4; cd 21) biting gale rune (damage 182; dur 4; cd 21)0.1 Encumbrance rune scroll [Normal] Arcane When inscribed on your body: Range melee/personal Cooldown: 21 Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to direct a cone of chilling stormwind doing 182.00 cold damage. The storm will soak enemies hit reducing their resistance to stuns by 50% then attempt to freeze them for 4 turns. These effects can be resisted but not saved against. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
elm longbow elm longbow4.0 Encumbrance T1 longbow 2H weapon Reqs Dex 11 [Normal] Weapon Damage 0.0 - 0.0 Physical Uses 40% Wil Mastery Master Marksman Accuracy Bonus +0.2% critical chance (max 25%) Attack Speed 100% Range +6 Longbows are used to shoot arrows at your foes. |
Airstreaker (25-30 power, 5 apr, fire element) Airstreaker (25-30 power, 5 apr, fire element)5.0 Encumbrance T4 staff 2H weapon Reqs Mag 35 [Rare] Master Weapon Damage 25.0 - 30.0 Physical Uses 80% Mag, 40% Wil Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +5 Critical Rate +4.5% Attack Speed 100% While equipped: Stats +2 Dex offense ------ Spell Crit +14% Critical power +17.00% Spellpower +12 (+3 eff.) Damage +9% light +25% fire Ignore resists +44% lightning When Hit 12 lightning defense ------ Armor +19 Resistance +6% light other ------- Max stamina +20.00 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
Gravitational Staff (30-36 power, 8 apr, physical element) Gravitational Staff (30-36 power, 8 apr, physical element)5.0 Encumbrance T3 staff 2H weapon Reqs Mag 35 [Unique] Arcane Weapon Damage 30.0 - 36.0 Gravity pin Uses 80% Mag, 40% Wil Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +8 Attack Speed 100% While equipped: offense ------ Spell Crit +7% Spellpower +25 (+6 eff.) Damage +20% physical +10% temporal defense ------ Resistance +15% physical other ------- Masteries +0.10 Chronomancy/Gravity +0.10 Chronomancy/Matter +0.10 Spell/Earth Gravity Spike: Effective talent level: 3.0 Power cost 8 out of 14/14. Range 6 Cooldown: 6 Travel.spd instantaneous Is: a spell Description: Creates a gravity spike in a radius of 3 that moves all targets towards the spell's center and inflicts 52.53 physical (gravity) damage. Each target moved beyond the first increases the damage by 6.57 (up to a maximum of 26.27 bonus damage). Targets take reduced damage the further they are from the epicenter (20% less per tile). The damage dealt will scale with your Spellpower. Time and Space seem to warp and bend around the massive tip of this stave. |
elven-wood vilestaff 'Lightwild' (25-30 power, 5 apr, darkness element) elven-wood vilestaff 'Lightwild' (25-30 power, 5 apr, darkness element)5.0 Encumbrance T4 staff 2H weapon Reqs Mag 35 [Rare] Arcane Weapon Damage 25.0 - 30.0 Physical Uses 80% Mag, 40% Wil Mastery Staff Mastery Accuracy Bonus +2.0% proc damage (max 200%) Ignore Armor +5 Critical Rate +4.5% Attack Speed 100% While equipped: Stats +3 Mag offense ------ Spell Crit +10% Spellpower +42 (+10 eff.) Damage +25% darkness Ignore resists +20% blight Ignore Shields +35% defense ------ Resistance +6% arcane +18% light other ------- Mana/turn +0.34 Max mana +86.00 Max vim +50.00 Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
mindcaging dwarven-steel helm of sanctity (0 def, 4 armour) mindcaging dwarven-steel helm of sanctity (0 def, 4 armour)3.0 Encumbrance T3 head armor [Ego++] Arcane/Psionic While equipped: defense ------ Armor +4 Fatigue +4% Resistance +10% blight +17% mind +10% darkness Spell save +8 (+3 eff.) Mind save +27 (+18 eff.) Confus Resist +28% Circle of Sanctity: (Instant) Puts all charms on 17 turn cooldown Effective talent level: 4.0 Power cost 17 out of 30/30. Range melee/personal Cooldown: 20 Travel.spd instantaneous Is: a spell Description: Creates a circle of radius 4 at your feet; the circle protects you from silence effects while you remain in its radius while silencing and dealing 4 light damage to everyone else who enters. The circle lasts 5 turns. A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
rough leather armour (3 def, 2 armour) rough leather armour (3 def, 2 armour)9.0 Encumbrance T1 light armor [Normal] While equipped: defense ------ Armor +2 Defense +3 (+1 eff.) Fatigue +6% A suit of armour made of leather. |
hardened stralite plate armour of command (13 def, 24 armour) hardened stralite plate armour of command (13 def, 24 armour)17.0 Encumbrance T4 massive armor [Ego++] Master/Psionic While equipped: Stats +4 Cun defense ------ Armor +24 Defense +13 (+11 eff.) Fatigue +22% Resistance +12% acid +10% physical +7% cold +10% lightning +9% fire Mind save +18 (+14 eff.) A suit of armour made of metal plates. |
stralite plate armour 'Festerpiercer' (30 def, 13 armour) stralite plate armour 'Festerpiercer' (30 def, 13 armour)17.0 Encumbrance T4 massive armor [Rare] Arcane While equipped: Stats +9 Str +5 Wil offense ------ Spell Crit +4% Critical power +20.00% On-Hit (Melee): * 23% chance to reduce all saves and defense by 27 defense ------ Armor +13 Defense +30 (+24 eff.) Fatigue +22% Resistance +15% mind +12% nature +18% darkness +18% light A suit of armour made of metal plates. |
agate agate0.0 Encumbrance T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
60 alchemist agate 60 alchemist agate0.0 Encumbrance T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
sapphire sapphire0.0 Encumbrance T4 blue gem [Normal] While equipped: Defense +8 (+6 eff.) Physical save +8 (+4 eff.) Spell save +8 (+3 eff.) Mind save +8 (+8 eff.) Item imbue powers: Defense +8 (+6 eff.) Physical save +8 (+4 eff.) Spell save +8 (+3 eff.) Mind save +8 (+8 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
jade jade0.0 Encumbrance T4 green gem [Normal] While equipped: Armor +4 Resistance +4% all Item imbue powers: Armor +4 Resistance +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
turquoise turquoise0.0 Encumbrance T4 green gem [Normal] While equipped: Ignore resists +10% all Accuracy +10 (+3 eff.) Item imbue powers: Ignore resists +10% all Accuracy +10 (+3 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
brass lantern brass lantern2.0 Encumbrance T1 lite [Normal] While equipped: other ------- Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
Scrying Orb Scrying Orb1.0 Encumbrance orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
ruby ruby0.0 Encumbrance T4 red gem [Normal] While equipped: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Item imbue powers: Stats +4 Str +4 Dex +4 Mag +4 Wil +4 Cun +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (3/3) Rod of Recall (3/3)2.0 Encumbrance rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 115 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification Chest2.0 Encumbrance sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
ametrine ametrine0.0 Encumbrance T1 yellow gem [Normal] While equipped: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Item imbue powers: Physical Crit +1.0% Spell Crit +1% Mind Crit +1% Damage +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
citrine citrine0.0 Encumbrance T1 yellow gem [Normal] While equipped: Light +4 Infravision +4 Item imbue powers: Light +4 Infravision +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
zircon zircon0.0 Encumbrance T1 yellow gem [Normal] While equipped: Armor +1 Resistance +1% all Item imbue powers: Armor +1 Resistance +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By YAYAY the Thalore Archer level 10
74th Pyre 122nd year of Ascendancy at 11:45 see stats
By YAYAY the Thalore Archer level 20
74th Pyre 122nd year of Ascendancy at 11:45 see stats
By YAYAY the Thalore Archer level 30
74th Pyre 122nd year of Ascendancy at 11:45 see stats
By YAYAY the Thalore Archer level 40
74th Pyre 122nd year of Ascendancy at 11:45 see stats
By YAYAY the Thalore Archer level 50
74th Pyre 122nd year of Ascendancy at 11:45 see stats
By YAYAY the Thalore Archer level 50
75th Pyre 122nd year of Ascendancy at 03:02 see stats
By YAYAY the Thalore Archer level 1
74th Pyre 122nd year of Ascendancy at 11:45 see stats
By YAYAY the Thalore Archer level 1
74th Pyre 122nd year of Ascendancy at 11:45 see stats
By YAYAY the Thalore Archer level 1
74th Pyre 122nd year of Ascendancy at 11:45 see stats
By YAYAY the Thalore Archer level 50
77th Pyre 122nd year of Ascendancy at 11:26 see stats
Log
YAYAY activates Crippling Poison.
YAYAY deactivates Leeching Poison.
PAI_STATE_EXPLORE
You pickup 0.70 gold pieces.
Player AI Toggle requested!
Disabling Player AI!
YAYAY picks up (c.): Airstreaker (25-30 power, 5 apr, fire element).
Player AI Toggle requested!
PAI_STATE_REST
Resting starts...
Something performs a melee critical strike against YAYAY!
Rested for 6 turns (stop reason: taken damage).
PAI_STATE_REST
Resting starts...
YAYAY is recovering from the damage!
YAYAY internal structure metallises.
Attacked by unseen enemy! AI Stopping!
Rested for 1 turns (stop reason: taken damage).
Attacked by unseen enemy! AI Stopping!
Attacked by unseen enemy! AI Stopping!
Attacked by unseen enemy! AI Stopping!
Attacked by unseen enemy! AI Stopping!
YAYAY HEALS from acid damage!
Something hits YAYAY for 1211 blight, (1 flat reduction), 28 darkness, (1 flat reduction), 9 acid, 4 healing, (1 flat reduction), 6 fire, (1 flat reduction), 58 physical (1312 total damage) [4 healing].
YAYAY repels an attack from Mograki the fire imp's Beyond the Flesh.
Attacked by unseen enemy! AI Stopping!
YAYAY become impervious to physical effects.
YAYAY is pinned to the ground.
Something hits YAYAY for (1 flat reduction), 2096 physical (2096 total damage).
YAYAY the level 50 thalore archer was ground to death by Mograki the fire imp on level 4 of Dark crypt.