YeekRocks the level 9 Yeek Crystalist by ajlasell

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.7
Addons
Crystalist 1.5.6
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceYeek
ClassCrystalist
Level / Exp9 / 69%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity11 (base 10)
Constitution8 (base 10)
Magic16 (base 10)
Willpower45 (base 33)
Cunning33 (base 23)

Resources

Life106/106
Psi198/198
Healing Factor1.2831460674157
Regeneration0.32078651685393

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+113.39820359281%

Vision

Sight10
Lite4
Infravision3
See Stealth5
See Invisible6

Offense: Mainhand

Damage6
Accuracy17
Crit Chance11%
APR12
Speed1.00

Offense: Offhand

Damage7
Accuracy17
Crit Chance11%
APR12
Speed1.00

Offense: Spell

Spellpower16
Crit Chance10%
Speed1

Offense: Mind

Mindpower42
Crit Chance19%
Speed1

Offense: Damage Bonus

Arcane+7%
Acid+13%
Light+16%
All+3%

Defense: Base

Armour (hardiness)1 (30%)
Defense19
Ranged Defense19
Fatigue0
Physical Save13.6
Spell Save23.61
Mental Save29

Defense: Resistances

Acid+ 20%( 70%)
Light+ 21%( 70%)
Blight+ 20%( 70%)
Nature+ 20%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)

Defense: Immunities

Silence Resistance17%
Instadeath Resistance100%
Confusion Resistance52%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Crystalline attacks1.30
2/5
1/5
0/5
0/5
Psionic / Sorption1.30
1/5
1/5
1/5
0/5
Psionic / Solipsism1.30
2/5
1/5
1/5
0/5
Psionic / Crystalism1.30
3/5
1/5
0/5
0/5

Generic Talents

Psionic / Feedback1.30
3/5
5/5
2/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done

Equipment

Psionic focus
Quiver
Light source
On head
On fingers
On fingers
Around waist
In main hand
In off hand
On hands
Main armor

Inventory

Achievements

The Arena (Exploration mode) Unlocked Arena mode.
By YeekRocks the Yeek Crystalist level 9
6th Mirth 122nd year of Ascendancy at 16:42
see stats

Log

YeekRocks picks up (a.): sun infusion of the sneak (rad 5; power 39; turns 5; dispels darkness).
YeekRocks picks up (c.):
wild infusion (resist 14%; cure mental).
YeekRocks picks up (a.):
sun infusion of the psychic (rad 5; power 45; turns 4; dispels darkness).
YeekRocks picks up (a.):
healing infusion of the wizard (heal 60).
YeekRocks picks up (a.):
healing infusion (heal 23).
YeekRocks picks up (c.):
sun infusion (rad 6; power 20; turns 4; dispels darkness).
There is a way to the next level here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


You gain 0.25 gold from the transmogrification of
iron shield (4 def, 2 armour, 21.5 block).
You gain 0.91 gold from the transmogrification of
iron plate armour of cold resistance (3 def, 7 armour).
You gain 1.03 gold from the transmogrification of
spiked rough leather armour (1 def, 2 armour).
You gain 6.66 gold from the transmogrification of
Betyta the Firebile (2 def, 4 armour).
You gain 1.14 gold from the transmogrification of
slimy linen robe of corrosion (+15%) (0 def, 0 armour).
You gain 0.02 gold from the transmogrification of
linen robe (0 def, 0 armour).
You gain 1.35 gold from the transmogrification of
mighty rough leather sling.
You gain 1.55 gold from the transmogrification of
phase door rune (range 5; power 16; dur 4).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (resist 16%; cure magical).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 14%; cure mental).
You gain 1.00 gold from the transmogrification of
wild infusion (resist 10%; cure magical).
You gain 1.12 gold from the transmogrification of
sun infusion of the sneak (rad 5; power 39; turns 5; dispels darkness).
You gain 1.13 gold from the transmogrification of
sun infusion of the psychic (rad 5; power 45; turns 4; dispels darkness).
You gain 0.63 gold from the transmogrification of
sun infusion (rad 6; power 20; turns 4; dispels darkness).
You gain 0.56 gold from the transmogrification of
healing infusion (heal 23).
There is a way to the previous level here (press '' or right click to use).
YeekRocks deactivates Beyond the Flesh.

YeekRocks deactivates Charged Shield.

YeekRocks deactivates Thermal Shield.

YeekRocks deactivates Acuminate.

YeekRocks deactivates Kinetic Shield.