Mimper the level 18 Skeleton Brawler by Rudebasilisk

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassBrawler
Level / Exp18 / 60%
Sizemedium
Lifes / Deaths

Primary Stats

Strength59 (base 23)
Dexterity46 (base 26)
Constitution27 (base 12)
Magic16 (base 10)
Willpower10 (base 10)
Cunning45 (base 42)

Resources

Life588/588
Stamina124/124
Healing Factor1.1386945338482
Regeneration2.5620627011585

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
See Invisible3

Offense: Barehand

Damage73
Accuracy47
Crit Chance25%
APR17
Speed1.11

Offense: Spell

Spellpower27
Crit Chance16%
Speed1

Offense: Mind

Mindpower25
Crit Chance12%
Speed1

Offense: Damage Bonus

Lightning+15%
Acid+6%
Nature+5%
Blight+3%
Physical-10%
Cold+6%
All0%

Offense: Damage Penetration

Arcane+5%
Physical+10%
Temporal+20%

Defense: Base

Armour (hardiness)23 (30%)
Defense33
Ranged Defense33
Fatigue8
Physical Save29
Spell Save20
Mental Save30

Defense: Resistances

Acid+ 6%( 70%)
Blight+ 21%( 70%)
Physical+ 11%( 70%)
Cold+ 9%( 70%)
All+ 3%( 70%)
Lightning+ 29%( 70%)
Light+ 15%( 70%)
Temporal+ 15%( 70%)
Mind+ 6%( 70%)
Darkness+ 28%( 70%)
Fire+ 10%( 70%)
Nature+ 13%( 70%)

Defense: Immunities

Stun Resistance41%
Bleed Resistance100%
Confusion Resistance30%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Pugilism1.30
3/5
1/5
1/5
1/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Finishing moves1.30
1/5
2/5
0/5
0/5
Cunning / Tactical1.30
1/5
2/5
1/5
2/5
Technique / Grappling1.30
3/5
1/5
1/5
2/5
Technique / Combat techniques1.30
1/5
1/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
2/5
2/5
0/5
0/5
Undead / Skeleton1.10
4/5
3/5
1/5
4/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
1/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
0/5
1/5
0/5
0/5

Effects

talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
active
failed
failed
done
done
failed
active
active
active
active
done
done
done

Equipment

On feet
On hands
On head
Tool
On fingers
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Curse Lifter Killed Ben Cruthdar the Cursed.
By Mimper the Skeleton Brawler level 9
69th Haze 122nd year of Ascendancy at 20:04
see stats
Exterminator Killed 1000 creatures.
By Mimper the Skeleton Brawler level 16
5th Pyre 123rd year of Ascendancy at 22:01
see stats
Level 10 Got a character to level 10.
By Mimper the Skeleton Brawler level 10
77th Haze 122nd year of Ascendancy at 04:48
see stats
The Arena Unlocked Arena mode.
By Mimper the Skeleton Brawler level 8
63rd Haze 122nd year of Ascendancy at 20:57
see stats
The Restless Dead Disturbed an old battlefield and survived the consequences.
By Mimper the Skeleton Brawler level 10
77th Haze 122nd year of Ascendancy at 15:57
see stats
The secret city Discovered the truth about mages.
By Mimper the Skeleton Brawler level 14
3rd Regrowth 123rd year of Ascendancy at 03:13
see stats
Treasure Hunter Amassed 1000 gold pieces.
By Mimper the Skeleton Brawler level 16
71st Regrowth 123rd year of Ascendancy at 14:50
see stats

Log

Rested for 0 turns (stop reason: hostile spotted to the southwest (ziguranth patrol)).
Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (ziguranth patrol)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (ziguranth patrol)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (ziguranth patrol)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (ziguranth patrol)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (ziguranth patrol)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (ziguranth patrol)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (ziguranth patrol)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (ziguranth patrol)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (ziguranth patrol)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (ziguranth patrol)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (ziguranth patrol)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (ziguranth patrol)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (ziguranth patrol)).

Resting starts...

Rested for 0 turns (stop reason: hostile spotted to the southwest (ziguranth patrol)).