AAAAAAAAAAAA the level 7 Shalore Cultist of Entropy by HyperionStar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceShalore
ClassCultist of Entropy
Level / Exp7 / 75%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution17 (base 17)
Magic37 (base 30)
Willpower24 (base 10)
Cunning14 (base 13)

Resources

Life214/214
Insanity0/100
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8

Offense: Mainhand

Damage12
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance3%
Speed1

Offense: Mind

Mindpower21
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+21%
Nature+10%
All0%

Defense: Base

Armour (hardiness)9.0274788689677 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save13
Spell Save20
Mental Save19

Defense: Resistances

Darkness+ 22%( 70%)
Nature+ 21%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Silence Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Demented / Madness1.30
3/5
1/5
0/5
0/5
Demented / Entropy1.30
1/5
1/5
0/5
0/5
Demented / Nether1.30
1/5
1/5
0/5
0/5
Demented / Timethief1.30
1/5
1/5
0/5
0/5
Demented / Void1.30
1/5
1/5
0/5
0/5

Generic Talents

Demented / Calamity1.30
1/5
1/5
0/5
0/5
Demented / Beyond sanity1.30
1/5
0/5
0/5
0/5
Demented / Doom1.30
4/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent

Quests

active
active
active
active
done
active

Equipment

Tool
On fingers
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

--------------------------------
Space around you starts to dissolve...

--------------------------------


Resting starts...

--------------------------------

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

--------------------------------

You are yanked out of this place!

--------------------------------

Rested for 37 turns (stop reason: dialog is displayed).


You gain 3.35 gold from the transmogrification of
scorching brass lantern of clarity.
You gain 0.71 gold from the transmogrification of
reinforced iron shield of lightning resistance (+15%) (0 def, 3 armour, 45 block).
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 6.13 gold from the transmogrification of
Sulfurquick (3 def, 2 armour).
You gain 0.97 gold from the transmogrification of
stabilizing iron helm of constitution (+2) (0 def, 3 armour).
You gain 1.11 gold from the transmogrification of
miner's rough leather cap of constitution (+3) (0 def, 2 armour).
You gain 0.48 gold from the transmogrification of
insulating linen wizard hat (1 def, 0 armour).
You gain 0.47 gold from the transmogrification of
grounding pair of rough leather boots (0 def, 1 armour).
You gain 3.82 gold from the transmogrification of
mighty ash longbow of cold.
You gain 2.59 gold from the transmogrification of
elemental iron dagger (10-12 power, 5 apr).
You gain 2.06 gold from the transmogrification of
iron battleaxe of persecution (12-19 power, 1 apr).
You gain 1.10 gold from the transmogrification of
manasurge rune of the wizard (regen 898% over 10 turns; mana 45; cd 13).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.