Shink the level 3 Halfling Rogue by HyperionStar

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHalfling
ClassRogue
Level / Exp3 / 8%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity16 (base 13)
Constitution17 (base 10)
Magic10 (base 10)
Willpower14 (base 10)
Cunning32 (base 22)

Resources

Life133/181
Stamina97/126
Healing Factor1.062941519274
Regeneration0.26573537981849

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite-997
Infravision5
See Stealth30.915571422826
See Invisible30.915571422826
Stealth32

Offense: Mainhand

Damage25
Accuracy25
Crit Chance16%
APR5
Speed1.00

Offense: Offhand

Damage12
Accuracy25
Crit Chance16%
APR5
Speed1.00

Offense: Spell

Spellpower10
Crit Chance9%
Speed1

Offense: Mind

Mindpower21
Crit Chance9%
Speed1

Offense: Damage Bonus

Lightning+10%
Mind+10%
Cold+15%

Defense: Base

Armour (hardiness)2 (38.594633868923%)
Defense26
Ranged Defense26
Fatigue0
Physical Save10
Spell Save9
Mental Save16

Defense: Resistances

Cold+ 25%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Disarm Resistance22%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance24%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
0/5
0/5
0/5
0/5
Cunning / Stealth1.30
2/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Cunning / Poisons1.30
4/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
0/5
0/5
0/5
0/5
Technique / Throwing knives1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Cunning / Lethality1.30
1/5
0/5
0/5
0/5
Technique / Mobility1.30
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
1/5
0/5
1/5

Effects

talent
talent
beneficial effect

Quests

active

Equipment

Tool
On fingers
On fingers
In main hand
Light source
Main armor
In off hand

Inventory

Achievements

Log

Shink wears (replacing brass lantern): Planar Beacon.
--------------------------------


Shink wears:
Vargh Redemption.
--------------------------------


Shink wears:
rogue's steel ring of tenacity.
--------------------------------


Shink wears:
The Jolt.
--------------------------------


Shink deactivates
Apply Poison.
Shink activates
Apply Poison.
Warning: You have increased some of your statistics or talent. Talent(s) actually sustained:
- Stealth
If these are dependent on one of the stats you changed, you need to re-use them for the changes to take effect.

You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.71 gold from the transmogrification of
reinforced iron shield of fire resistance (+15%) (0 def, 3 armour, 37.5 block).
You gain 6.66 gold from the transmogrification of
rejuvenating cured leather armour of acid resistance (6 def, 4 armour).
You gain 0.25 gold from the transmogrification of
iron helm (0 def, 3 armour).
You gain 1.53 gold from the transmogrification of
shimmering linen robe of protection (2 def, 2 armour).
You gain 0.69 gold from the transmogrification of
linen robe of light (+15%) (0 def, 0 armour).
You gain 0.25 gold from the transmogrification of
iron greatsword (14-23 power, 1 apr).
You gain 2.33 gold from the transmogrification of
warrior's copper amulet of willpower (+2).
You gain 0.87 gold from the transmogrification of
insulating copper amulet of mastery (0.10 Cunning / Trapping).
You gain 1.07 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 42; cd 20).
You gain 2.05 gold from the transmogrification of
blink rune of the warrior (range 3; phase 12; cd 10).
You gain 2.05 gold from the transmogrification of
blink rune of the titan (range 3; phase 13; cd 17).
You gain 1.12 gold from the transmogrification of
healing infusion of the wizard (heal 62; cd 14).
You gain 1.11 gold from the transmogrification of
healing infusion of the psychic (heal 68; cd 15).
There is a collapsed tower here (press '' or right click to use).