Wanderer the level 5 Skeleton Wanderer3in1 by Alens917

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassWanderer3in1
Level / Exp5 / 7%
Sizemedium
Lifes / Deaths

Primary Stats

Strength25 (base 12)
Dexterity26 (base 12)
Constitution12 (base 12)
Magic27 (base 27)
Willpower12 (base 12)
Cunning12 (base 12)

Resources

Life174/174
Paradox300
Vim116/116
Healing Factor1.0191526171258
Regeneration0.25478815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage16
Accuracy20
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance11%
Speed1

Offense: Mind

Mindpower18
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+10%

Defense: Base

Armour (hardiness)12.118138619369 (56.297102139833%)
Defense20
Ranged Defense20
Fatigue12
Physical Save12
Spell Save13
Mental Save8

Defense: Resistances

Darkness+ 11%( 70%)
Light+ 10%( 70%)
Temporal+ 5%( 70%)
Lightning+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Eclipse1.00
1/5
0/5
0/5
0/5
Corruption / Blood1.00
5/5
1/5
0/5
0/5
Demented / Friend of the worm1.00
0/5
0/5
0/5
0/5
Corruption / Plague1.00
2/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
1/5
0/5
0/5
Chronomancy / Chronomancy1.00
1/5
1/5
0/5
0/5
Chronomancy / Spacetime Weaving1.00
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.00
0/5
0/5
0/5
0/5
Steamtech / Physics1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
2/5
0/5
0/5
0/5
0/5

Effects

beneficial effect

Quests

active
done

Equipment

Tool
On fingers
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


You collect a new ingredient:
lump of iron (1).
You gain 1.19 gold from the melting of
thought-forged pouch of iron shots (19/19, 14-17 power, 1 apr).
You gain 2.06 gold from the melting of
scorching brass lantern.
You gain 0.92 gold from the melting of
flaming quiver of elm arrows (14/14, 14-20 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron shield (0 def, 2 armour, 20 block).
You gain 0.87 gold from the melting of
rough leather armour of cold resistance (3 def, 2 armour).
You gain 1.37 gold from the melting of
prismatic rough leather armour of cold resistance (3 def, 2 armour).
You gain 1.24 gold from the melting of
spellwoven linen robe of blight (+11%) (0 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 2.87 gold from the melting of
flaming iron mace of vileness (12-18 power, 2 apr).
You gain 2.11 gold from the melting of
ranger's elm longbow of acid.
You collect a new ingredient:
lump of iron (1).
You gain 4.88 gold from the melting of
balanced iron greatmaul of vileness (20-29 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
arcing iron greatmaul (18-28 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
acidic iron greatmaul (18-26 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10-13 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.75 gold from the melting of
acidic iron dagger (10-13 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron battleaxe (15-22 power, 1 apr).
You gain 1.65 gold from the melting of
shielding rune of the warrior (absorb 125; dur 4; cd 14).
You gain 1.68 gold from the melting of
shielding rune of the sneak (absorb 98; dur 3; cd 18).
You feel very confident walking into this place.
Saving game...

Saving done.