Zerk3 the level 7 Kruk Ogre Berserker by glab

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceKruk Ogre
ClassBerserker
Level / Exp7 / 17%
Sizebig
Lifes / Deaths

Primary Stats

Strength30 (base 27)
Dexterity10 (base 11)
Constitution16 (base 16)
Magic12 (base 10)
Willpower8 (base 10)
Cunning12 (base 10)

Resources

Life282/282
Stamina93/93
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage35
Accuracy25
Crit Chance3%
APR1
Speed1.00

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower10
Crit Chance2%
Speed1

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)13.73 (48.103448275862%)
Defense14
Ranged Defense16
Fatigue11
Physical Save25
Spell Save7
Mental Save7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Combat techniques1.30
1/5
0/5
0/5
0/5
Technique / Berserker's strength1.30
1/5
2/5
0/5
0/5
Technique / Two-handed assault1.30
2/5
1/5
0/5
0/5
Technique / Combat veteran1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
2/5
1/5
0/5

Effects

talent

Quests

active
active

Equipment

On feet
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Resting starts...

Rested for 4 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 36 turns (stop reason: dialog is displayed).


You gain 0.10 gold from the melting of
rough leather hat (0 def, 1 armour).
You gain 0.10 gold from the melting of
linen wizard hat (1 def, 0 armour).
You gain 1.34 gold from the melting of
cleansing linen wizard hat of corrosion (+16%) (1 def, 0 armour).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron gauntlets (0 def, 1 armour).
You gain 0.05 gold from the melting of
rough leather belt.
You collect a new ingredient:
lump of iron (1).
You gain 1.00 gold from the melting of
iron plate armour (3 def, 7 armour).
You gain 0.10 gold from the melting of
quiver of elm arrows (13/13, 14.5-20.3 power, 5 apr).
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 4.12 gold from the melting of
iron steamgun of lightning.
You collect a new ingredient:
lump of iron (1).
You gain 1.17 gold from the melting of
iron waraxe of projection (12-16.8 power, 2 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron mace (12.5-17.5 power, 2 apr).
You gain 1.79 gold from the melting of
potent ash vilestaff (17-20.4 power, 3 apr, fire element).
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.00 gold from the melting of
wild infusion (resist 10%; cure magical).
There is a Entrance to the Vaporous Emporium here (press '' or right click to use).
You feel very confident walking into this place.
Zerk3 deactivates Berserker Rage.