half skirmisher the level 1 Halfling Skirmisher by glab

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassSkirmisher
Level / Exp1 / 56%
Sizesmall
Lifes / Deaths

Primary Stats

Strength10 (base 13)
Dexterity17 (base 14)
Constitution11 (base 10)
Magic10 (base 10)
Willpower11 (base 11)
Cunning17 (base 14)

Resources

Life-7/104
Stamina92/102
Healing Factor1
Regeneration12.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage19
Accuracy23
Crit Chance27%
APR1
Speed0.80

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower10
Crit Chance24%
Speed1

Offense: Mind

Mindpower14.5
Crit Chance24%
Speed1

Defense: Base

Armour (hardiness)4 (30%)
Defense9.45
Ranged Defense13.45
Fatigue12
Physical Save23.991267573785
Spell Save23.991267573785
Mental Save25.216267573785

Defense: Resistances

All+ 14%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Cunning / Called Shots1.30
2/5
0/5
0/5
0/5
Technique / Skirmisher - Slings1.30
1/5
0/5
0/5
0/5
Technique / Tireless Combatant1.30
0/5
0/5
0/5
0/5
Technique / Buckler Training1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
0/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
1/5
0/5
0/5
Technique / Acrobatics1.30
1/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect
detrimental effect
beneficial effect
beneficial effect

Quests

active

Equipment

Main armor
Quiver
In off hand
In main hand
Light source

Inventory

Achievements

Log

Ran for 9 turns (stop reason: interesting terrain).

Half skirmisher shoots!

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 17 turns (stop reason: hostile spotted to the southwest (skeleton mage)).


Half skirmisher shoots!

Half skirmisher's Shoot hits Skeleton mage for
20 physical damage.

Half skirmisher uses Kneecapper.

Half skirmisher misses skeleton mage.

Skeleton mage casts Manathrust.

Skeleton mage hits half skirmisher for 70 arcane damage.

Half skirmisher uses Infusion: Wild.

Half skirmisher lessens the pain.

Half skirmisher uses Luck of the Little Folk.

Half skirmisher seems more aware.


Half skirmisher uses Infusion: Regeneration.

Half skirmisher starts regenerating health quickly.

Skeleton mage casts Flame.

Half skirmisher is on fire!

Skeleton mage's Flame hits
half skirmisher for 33 fire damage.
Burning from Skeleton mage hits
half skirmisher for 11 fire damage.

Half skirmisher shoots!

Half skirmisher misses skeleton mage.

Saving game...