Electra the level 1 Halfling Archmage by AliceSuccubus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.3
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceHalfling
ClassArchmage
Level / Exp1 / 0%
Sizesmall
Lifes / Deaths

Primary Stats

Strength7 (base 10)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic18 (base 18)
Willpower13 (base 13)
Cunning14 (base 11)

Resources

Life-65/94
Mana80/90
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage7
Accuracy9
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower26.352161368562
Crit Chance5%
Speed1

Offense: Mind

Mindpower14.7
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)0 (30%)
Defense3.05
Ranged Defense3.05
Fatigue0
Physical Save7.175
Spell Save11.725
Mental Save10.325

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Race / Halfling1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
failed

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

There is a portal back here (press '' or right click to use).

There is a portal back here (press '' or right click to use).

There is a Hidden teleportation portal to Angolwen, the hidden city of magic here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...


Today is the 75th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:30.


Saving done.


Today is the 76th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:56.

There is a A gate into the Maze here (press '' or right click to use).
Ran for 4 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
Saving game...

Electra activates Arcane Power.


Saving done.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: hostile spotted to the northeast (dremling)).


Electra casts Lightning.

Electra hits Dremling for 76 lightning damage.

Saving game...