Garsha the level 3 Skeleton Archmage by runechaser9

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceSkeleton
ClassArchmage
Level / Exp3 / 2%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity17 (base 10)
Constitution10 (base 10)
Magic21 (base 21)
Willpower19 (base 19)
Cunning11 (base 11)

Resources

Life12/124
Mana128/159
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy11
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance1%
Speed1

Offense: Damage Bonus

Cold+10%
Lightning+11%

Defense: Base

Armour (hardiness)0 (30%)
Defense12
Ranged Defense12
Fatigue0
Physical Save20
Spell Save14
Mental Save16

Defense: Resistances

Lightning+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Bleed Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
2/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
0/5
0/5
0/5
0/5
Undead / Skeleton1.10
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
4/5
0/5
0/5
0/5

Effects

Quests

active

Equipment

Tool
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log

Garsha picks up (c.): iron greatsword (16-26 power, 1 apr).

Ran for 2 turns (stop reason: interesting terrain).


Resting starts...

Rested for 15 turns (stop reason: all resources and life at maximum).


Ran for 51 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 15 turns (stop reason: at door).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 1 turns (stop reason: dialog is displayed).

Garsha casts
Ice Shards.
Garsha's Ice Shards hits Degenerated skeleton warrior for
62 cold damage.

Garsha casts
Congeal Time.
Degenerated skeleton warrior slows down.


Degenerated skeleton warrior hits Garsha for 60 physical, 7 light (66 total damage).
Talent Ice Shards is ready to use.

Garsha casts
Ice Shards.
Degenerated skeleton warrior shrugs off the effect 'Frozen'!
Garsha's Ice Shards hits Degenerated skeleton warrior for
62 cold damage.
Degenerated skeleton warrior hits Garsha for 40 physical, 7 light (46 total damage).