Darsi the level 5 Shalore Necromancer by ~kw:4q>R,7

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceShalore
ClassNecromancer
Level / Exp5 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity11 (base 10)
Constitution13 (base 10)
Magic29 (base 27)
Willpower16 (base 13)
Cunning15 (base 14)

Resources

Life16/50
Mana158/158
Soul11/11
Healing Factor1.0283363011315
Regeneration0.25708407528288

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage11
Accuracy5
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower28
Crit Chance4%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+23%
Acid+11%

Defense: Base

Armour (hardiness)0 (30%)
Defense11
Ranged Defense11
Fatigue0
Physical Save13
Spell Save15
Mental Save20

Defense: Resistances

Temporal+ 16%( 70%)
Acid+ 27%( 70%)
Darkness+ 22%( 70%)
All+ 7%( 70%)

Defense: Immunities

Knockback Resistance21%
Pinning Resistance20%
Instadeath Resistance100%
Confusion Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
2/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
5/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
active

Equipment

Around waist
On fingers
On fingers
Around neck
In main hand
On head
Light source
Cloak
Main armor

Inventory

Achievements

Log

There is a ladder to the previous level here (press '' or right click to use).
Ran for 43 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


Darsi wears:
titan's copper ring of corrosion (+22%).

Darsi wears (replacing
clarifying linen wizard hat (1 def, 0 armour)): linen wizard hat of darkness (+16%) (1 def, 0 armour).

Darsi wears:
resilient linen cloak (1 def, 0 armour).

You gain 0.88 gold from the transmogrification of
clarifying linen wizard hat (1 def, 0 armour).
You gain 1.02 gold from the transmogrification of
slimey pouch of iron shots (15/15, 14-17 power, 1 apr).
You gain 0.72 gold from the transmogrification of
shocking iron shield (0 def, 2 armour, 20 block).
You gain 0.69 gold from the transmogrification of
linen robe of protection (2 def, 2 armour).
You gain 2.57 gold from the transmogrification of
shimmering elm starstaff of fate (10-12 power, 2 apr, light element).
You gain 1.70 gold from the transmogrification of
potent elm magestaff of might (12-14 power, 2 apr, cold element).
You gain 1.00 gold from the transmogrification of
Serpent's Glare (7-8 power, 15 apr, nature damage).
You gain 1.62 gold from the transmogrification of
hateful iron mace (12-16 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-16 power, 2 apr).
You gain 1.03 gold from the transmogrification of
flaming iron battleaxe (14-21 power, 1 apr).
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You feel very confident walking into this place.