Floop the level 11 Dwarf Marauder by bimjogre

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceDwarf
ClassMarauder
Level / Exp11 / 99%
Sizebig
Lifes / Deaths

Primary Stats

Strength26 (base 22)
Dexterity46 (base 36)
Constitution16 (base 13)
Magic10 (base 10)
Willpower13 (base 10)
Cunning11 (base 11)

Resources

Life321/321
Stamina108/108
Healing Factor1.0545771506545
Regeneration3.4273757396271

Speed

Mental-10%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage52
Accuracy62
Crit Chance17%
APR7
Speed1.11

Offense: Offhand

Damage40
Accuracy62
Crit Chance17%
APR7
Speed1.11

Offense: Spell

Spellpower5
Crit Chance1%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Darkness+18%
Lightning+3%

Offense: Damage Penetration

Darkness+20%

Defense: Base

Armour (hardiness)14 (30%)
Defense24
Ranged Defense24
Fatigue14
Physical Save14
Spell Save27
Mental Save20

Defense: Resistances

Nature+ 9%( 70%)
Acid+ 12%( 70%)
Light+ 6%( 70%)
Darkness+ 6%( 70%)
Cold+ 24%( 70%)
Lightning+ 10%( 70%)
Fire+ 13%( 70%)
All+ 3%( 70%)

Defense: Immunities

Teleport Resistance10%
Stun Resistance40%
Instadeath Resistance100%
Confusion Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
1/5
3/5
1/5
0/5
Technique / Duelist1.30
5/5
1/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
1/5
0/5
Technique / Battle tactics1.30
1/5
0/5
0/5
0/5
Cunning / Dirty fighting1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
0/5
5/5
Technique / Thuggery1.30
1/5
1/5
0/5
0/5
Technique / Conditioning1.30
3/5
0/5
0/5
0/5
Technique / Mobility1.30
0/5
0/5
0/5
0/5
Cunning / Survival1.30
0/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By Floop the Dwarf Marauder level 10
19th Wealth 122nd year of Ascendancy at 15:49
see stats
Squadmate (Nightmare (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Floop the Dwarf Marauder level 6
19th Voratun 122nd year of Ascendancy at 17:52
see stats
The Arena (Nightmare (Adventure) difficulty) Unlocked Arena mode.
By Floop the Dwarf Marauder level 8
15th Wealth 122nd year of Ascendancy at 20:58
see stats

Log

There is nowhere left to explore.
Space around you starts to dissolve...


Resting starts...

You are yanked out of this place!

Rested for 40 turns (stop reason: dialog is displayed).


You gain 0.60 gold from the transmogrification of
acidic pouch of iron shots (23/23, 14-16 power, 1 apr).
You gain 2.51 gold from the transmogrification of
sapper's iron pickaxe (dig speed 30 turns).
You gain 0.94 gold from the transmogrification of
insulating rough leather cap of constitution (+2) (0 def, 1 armour).
You gain 1.14 gold from the transmogrification of
insulating iron helm of strength (+3) (0 def, 3 armour).
You gain 5.36 gold from the transmogrification of
traveler's pair of rough leather boots of speed (0 def, 1 armour).
You gain 1.46 gold from the transmogrification of
linen robe of power (0 def, 0 armour).
You gain 2.60 gold from the transmogrification of
Surefire.
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 22nd Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:48.


Saving done.


Today is the 23rd Wealth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:15.


You don't see how to get there...


There is a Passageway into Norgos' Lair here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
You feel very confident walking into this place.