Hurofang the level 10 Whitehoof Necromancer by mono

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.4.6
Addons
CampaignOrcs
ModeNightmare Roguelike
SexMale
RaceWhitehoof
ClassNecromancer
Level / Exp10 / 83%
Sizemedium
Lifes / Deaths

Primary Stats

Strength26 (base 10)
Dexterity9 (base 10)
Constitution12 (base 10)
Magic46 (base 34)
Willpower21 (base 24)
Cunning12 (base 11)

Resources

Life222/222
Mana208/208
Souls5/10
Healing Factor1.1
Regeneration0.275

Speed

Mental0%
Attack0%
Movement+95%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage21
Accuracy3
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower39
Crit Chance9%
Speed1

Offense: Mind

Mindpower19
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)10 (30%)
Defense22
Ranged Defense23
Fatigue1
Physical Save24
Spell Save25
Mental Save21

Defense: Immunities

Pinning Resistance20%
Bleed Resistance100%
Instadeath Resistance100%
Silence Resistance50%
Poison Resistance100%
Knockback Resistance22%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Animus1.30
0/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
0/5
0/5
0/5
Spell / Necrotic minions1.30
5/5
5/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival0.90
0/5
0/5
0/5
0/5
Spell / Divination1.20
1/5
0/5
0/5
0/5
Spell / Conveyance1.20
1/5
1/5
2/5
0/5
Race / Whitehooves1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5

Effects

talent
beneficial effect

Quests

active
active
done
active
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Hurofang the Whitehoof Necromancer level 10
16th Retaking 124th year of Ascendancy at 13:46
see stats
That was close (Nightmare (Roguelike) difficulty) Killed your target while having only 1 life left.
By Hurofang the Whitehoof Necromancer level 2
10th Retaking 124th year of Ascendancy at 13:42
see stats

Log

You gain 2.17 gold from the melting of steel greatmaul of daylight (135% power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 3.27 gold from the melting of
balanced steel greatmaul (136% power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 0.70 gold from the melting of
steel battleaxe of massacre (138% power, 2 apr).
You collect a new ingredient:
lump of steel (1).
You gain 1.31 gold from the melting of
arcing steel battleaxe (123% power, 2 apr).
You gain 0.86 gold from the melting of
steel ring of frost (+24%).
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 5.50 gold from the melting of
schematic: Water Salve.
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 7.50 gold from the melting of
schematic: Shocking Touch.
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 8.00 gold from the melting of
schematic: Shocking Edge.
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 4.00 gold from the melting of
schematic: Second Skin.
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 4.00 gold from the melting of
schematic: Saw Projector.
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 5.00 gold from the melting of
schematic: Rocket Boots.
You collect a new ingredient:
stack of herbs (sessali) (2).
You gain 4.00 gold from the melting of
schematic: Mental Stimulator.
You collect a new ingredient:
stack of herbs (sessali) (5).
You gain 1.13 gold from the melting of
sun infusion of the titan (rad 6; power 27; turns 4; dispells darkness).
You gain 3.00 gold from the melting of
medical injector implant of the psychic (efficiency 101% / cooldown 78%).
There is a way to the previous level here (press '' or right click to use).
You feel mildly anxious, and walk with caution.
Saving game...

Saving done.

Hurofang deactivates Necrotic Aura.