Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
Addons | Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Items Vault 1.7.0Donators/Buyers bonus! Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Possessor Bonus Class 1.7.4Donators/Buyers bonus! Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Maj'Eyal |
Mode | Normal Exploration |
Sex | Male |
Race | Higher |
Class | Writhing One |
Level / Exp | 26 / 64% |
Size | huge |
Lifes / Deaths | Killed by Gunsnake at level 7 on the 2nd Mirth 122nd year of Ascendancy at 20:47 / 96Killed by Gunsnake at level 7 on the 2nd Mirth 122nd year of Ascendancy at 21:31 Killed by Gunsnake at level 7 on the 2nd Mirth 122nd year of Ascendancy at 21:46 Killed by Gunsnake at level 7 on the 3rd Mirth 122nd year of Ascendancy at 01:21 Killed by Gunsnake at level 7 on the 3rd Mirth 122nd year of Ascendancy at 01:55 Killed by Gunsnake at level 7 on the 3rd Mirth 122nd year of Ascendancy at 09:24 Killed by Gunsnake at level 7 on the 3rd Mirth 122nd year of Ascendancy at 10:17 Killed by Gunsnake at level 7 on the 3rd Mirth 122nd year of Ascendancy at 10:57 Killed by Gunsnake at level 7 on the 3rd Mirth 122nd year of Ascendancy at 11:30 Killed by Gunsnake at level 7 on the 3rd Mirth 122nd year of Ascendancy at 16:36 Killed by Gunsnake at level 7 on the 3rd Mirth 122nd year of Ascendancy at 16:48 Killed by Gunsnake at level 7 on the 3rd Mirth 122nd year of Ascendancy at 17:19 Killed by Gunsnake at level 7 on the 3rd Mirth 122nd year of Ascendancy at 17:38 Killed by Gunsnake at level 7 on the 3rd Mirth 122nd year of Ascendancy at 18:21 Killed by skeleton warrior at level 8 on the 5th Mirth 122nd year of Ascendancy at 10:39 Killed by skeleton warrior at level 8 on the 5th Mirth 122nd year of Ascendancy at 10:54 Killed by minotaur at level 9 on the 8th Mirth 122nd year of Ascendancy at 20:11 Killed by minotaur at level 9 on the 8th Mirth 122nd year of Ascendancy at 21:38 Killed by rogue at level 9 on the 9th Mirth 122nd year of Ascendancy at 05:51 Killed by Lisywen the minotaur at level 9 on the 9th Mirth 122nd year of Ascendancy at 16:48 Killed by Lisywen the minotaur at level 9 on the 9th Mirth 122nd year of Ascendancy at 17:11 Killed by Bioma the krog at level 11 on the 2nd Flare 122nd year of Ascendancy at 20:01 Killed by bear trap at level 11 on the 2nd Flare 122nd year of Ascendancy at 20:46 Killed by Comoo the human at level 11 on the 17th Dusk 122nd year of Ascendancy at 23:11 Killed by Jaadek the halfling at level 11 on the 31st Dusk 122nd year of Ascendancy at 21:18 Killed by skeleton magus at level 12 on the 34th Dusk 122nd year of Ascendancy at 18:52 Killed by skeleton archer at level 12 on the 35th Dusk 122nd year of Ascendancy at 00:23 Killed by skeleton magus at level 13 on the 36th Dusk 122nd year of Ascendancy at 00:21 Killed by gwelgoroth at level 14 on the 47th Dusk 122nd year of Ascendancy at 01:49 Killed by Riysol the halfling at level 14 on the 56th Dusk 122nd year of Ascendancy at 23:57 Killed by Blood Master at level 14 on the 76th Dusk 122nd year of Ascendancy at 18:12 Killed by Slafal the halfling at level 16 on the 28th Haze 122nd year of Ascendancy at 22:19 Killed by Onntha the human at level 16 on the 28th Haze 122nd year of Ascendancy at 22:38 Killed by snow giant thunderer at level 16 on the 29th Haze 122nd year of Ascendancy at 21:20 Killed by cold drake hatchling at level 16 on the 30th Haze 122nd year of Ascendancy at 03:23 Killed by cold drake hatchling at level 18 on the 33rd Haze 122nd year of Ascendancy at 04:14 Killed by Islitta the cold drake at level 18 on the 33rd Haze 122nd year of Ascendancy at 04:56 Killed by cold drake at level 18 on the 33rd Haze 122nd year of Ascendancy at 08:17 Killed by ultimate teluvorta at level 18 on the 34th Haze 122nd year of Ascendancy at 18:32 Killed by Chronolith Twin at level 19 on the 37th Haze 122nd year of Ascendancy at 02:03 Killed by Chronolith Clone at level 19 on the 37th Haze 122nd year of Ascendancy at 02:19 Killed by Chronolith Twin at level 19 on the 37th Haze 122nd year of Ascendancy at 03:08 Killed by Harls at level 20 on the 37th Haze 122nd year of Ascendancy at 05:00 Killed by Dondo the thalore at level 20 on the 41st Haze 122nd year of Ascendancy at 08:12 Killed by Doei the human at level 20 on the 41st Haze 122nd year of Ascendancy at 08:30 Killed by Jamwrun the halfling at level 20 on the 42nd Haze 122nd year of Ascendancy at 22:34 Killed by Polylelle the black jelly at level 20 on the 43rd Haze 122nd year of Ascendancy at 14:32 Killed by ogre pounder at level 20 on the 43rd Haze 122nd year of Ascendancy at 19:41 Killed by ogre guard at level 20 on the 43rd Haze 122nd year of Ascendancy at 21:08 Killed by ogre rune-spinner at level 20 on the 44th Haze 122nd year of Ascendancy at 02:45 Killed by ogric abomination at level 20 on the 44th Haze 122nd year of Ascendancy at 07:28 Killed by Silubremira the giant blue ant at level 23 on the 51st Haze 122nd year of Ascendancy at 07:34 Killed by skeleton archer at level 23 on the 51st Haze 122nd year of Ascendancy at 13:26 Killed by ravaging entropic rip at level 23 on the 52nd Haze 122nd year of Ascendancy at 10:29 Killed by bloated horror at level 23 on the 52nd Haze 122nd year of Ascendancy at 11:01 Killed by luminous horror at level 23 on the 52nd Haze 122nd year of Ascendancy at 11:23 Killed by dolleg at level 23 on the 52nd Haze 122nd year of Ascendancy at 12:10 Killed by lava floor at level 23 on the 52nd Haze 122nd year of Ascendancy at 12:58 Killed by lava floor at level 23 on the 52nd Haze 122nd year of Ascendancy at 15:41 Killed by skeleton archer at level 23 on the 52nd Haze 122nd year of Ascendancy at 21:06 Killed by Arivena the skeleton warrior at level 23 on the 53rd Haze 122nd year of Ascendancy at 04:58 Killed by elven cultist at level 23 on the 53rd Haze 122nd year of Ascendancy at 20:03 Killed by ultimate gwelgoroth at level 23 on the 53rd Haze 122nd year of Ascendancy at 20:22 Killed by elven blood mage at level 24 on the 54th Haze 122nd year of Ascendancy at 04:33 Killed by elven corruptor at level 24 on the 54th Haze 122nd year of Ascendancy at 06:20 Killed by elven blood mage at level 24 on the 54th Haze 122nd year of Ascendancy at 06:27 Killed by elven blood mage at level 24 on the 54th Haze 122nd year of Ascendancy at 06:35 Killed by elven blood mage at level 24 on the 54th Haze 122nd year of Ascendancy at 06:53 Killed by Grand Corruptor at level 24 on the 54th Haze 122nd year of Ascendancy at 08:27 Killed by Grand Corruptor at level 24 on the 54th Haze 122nd year of Ascendancy at 08:40 Killed by Grand Corruptor at level 24 on the 54th Haze 122nd year of Ascendancy at 08:49 Killed by Grand Corruptor at level 24 on the 54th Haze 122nd year of Ascendancy at 09:10 Killed by elven corruptor at level 24 on the 54th Haze 122nd year of Ascendancy at 12:41 Killed by elven cultist at level 24 on the 54th Haze 122nd year of Ascendancy at 13:19 Killed by Oska the thalore at level 24 on the 55th Haze 122nd year of Ascendancy at 13:38 Killed by snow giant boulder thrower at level 24 on the 65th Haze 122nd year of Ascendancy at 03:37 Killed by Urkis, the High Tempest at level 24 on the 65th Haze 122nd year of Ascendancy at 12:58 Killed by Urkis, the High Tempest at level 24 on the 65th Haze 122nd year of Ascendancy at 13:17 Killed by elven cultist at level 25 on the 73rd Haze 122nd year of Ascendancy at 19:17 Killed by elven tempest at level 25 on the 73rd Haze 122nd year of Ascendancy at 19:57 Killed by mean looking elven guard at level 25 on the 74th Haze 122nd year of Ascendancy at 02:33 Killed by elven cultist at level 25 on the 74th Haze 122nd year of Ascendancy at 04:51 Killed by elven cultist at level 25 on the 74th Haze 122nd year of Ascendancy at 09:32 Killed by Galemira the elven warrior at level 25 on the 74th Haze 122nd year of Ascendancy at 14:02 Killed by Galemira the elven warrior at level 25 on the 74th Haze 122nd year of Ascendancy at 14:34 Killed by elven cultist at level 25 on the 74th Haze 122nd year of Ascendancy at 18:02 Killed by elven corruptor at level 25 on the 74th Haze 122nd year of Ascendancy at 18:32 Killed by elven tempest at level 25 on the 74th Haze 122nd year of Ascendancy at 20:40 Killed by elven cultist at level 25 on the 74th Haze 122nd year of Ascendancy at 22:36 Killed by Elasetta the elven warrior at level 25 on the 74th Haze 122nd year of Ascendancy at 23:28 Killed by Acolyte of the Sect of Kryl-Feijan at level 25 on the 75th Haze 122nd year of Ascendancy at 02:11 Killed by elven blood mage at level 26 on the 75th Haze 122nd year of Ascendancy at 04:18 Killed by Cyrithra the elven guard at level 26 on the 75th Haze 122nd year of Ascendancy at 04:53 Killed by Cyrithra the elven guard at level 26 on the 75th Haze 122nd year of Ascendancy at 05:00 Killed by elven cultist at level 26 on the 75th Haze 122nd year of Ascendancy at 11:52 Killed by Zubona the brown bear at level 26 on the 6th Decay 122nd year of Ascendancy at 12:28 |
Primary Stats
Strength | 44 (base 33) |
Dexterity | 13 (base 11) |
Constitution | 35 (base 27) |
Magic | 70 (base 55) |
Willpower | 20 (base 10) |
Cunning | 22 (base 11) |
Resources
Life | 583/712 |
Insanity | 99/100 |
Equilibrium | 0 |
Healing Factor | 1.1916660017317 |
Regeneration | 2.6812485038964 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +22.60995032651% |
Spell | 0% |
Global | +100% |
Vision
Sight | 14 |
Lite | 5 |
Infravision | 2 |
See Stealth | 10 |
See Invisible | 10 |
Offense: Mainhand
Damage | 49 |
Accuracy | 34 |
Crit Chance | 5% |
APR | 4 |
Speed | 1.00 |
Offense: Spell
Spellpower | 59 |
Crit Chance | 15% |
Speed | 1 |
Offense: Mind
Mindpower | 23 |
Crit Chance | 14% |
Speed | 1 |
Offense: Damage Bonus
Darkness | +18% |
Acid | +3% |
Light | +10% |
Temporal | +8% |
Blight | +20% |
Physical | +10% |
Fire | +20% |
All | 0% |
Offense: Damage Penetration
Temporal | +10% |
Darkness | +10% |
Mind | +10% |
All | 0% |
Defense: Base
Armour (hardiness) | 15 (30%) |
Defense | 12 |
Ranged Defense | 20 |
Fatigue | 6 |
Physical Save | 29 |
Spell Save | 48 |
Mental Save | 33 |
Defense: Resistances
Darkness | + 35%( 70%) |
Light | + 31%( 70%) |
Temporal | + 26%( 70%) |
Arcane | + 30%( 70%) |
Fire | + 24%( 70%) |
All | + 19%( 70%) |
Defense: Immunities
Pinning Resistance | 20% |
Silence Resistance | 28% |
Confusion Resistance | 34% |
Knockback Resistance | 50% |
Stun Resistance | 22% |
Instadeath Resistance | 100% |
Blind Resistance | 45% |
Inscriptions (5/5)
Runes | Effective talent level: 1.0 Rune: DissipationUse mode: Activated Range: 10 Cooldown: 20 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to remove 8 beneficial magical sustains from an enemy target or all magical debuffs from you. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 116 damage for 4 turns. Its effects scale with your Cunning stat. |
Infusions | Effective talent level: 1.0 Infusion: HealingUse mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 50 then cleanse 1 wound, poison, and disease effect. |
Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 20% for 4 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Cunning stat. |
Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 183 life over 5 turns. Its effects scale with your Cunning stat. |
Class Talents
Demented / Disfigured face | 1.30 |
| 1/5 |
| 4/5 |
| 1/5 |
| 1/5 |
Demented / Tentacles | 1.30 |
| 5/5 |
| 1/5 |
| 5/5 |
| 0/5 |
Demented / Controlled horrors | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Demented / Path of horror | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Demented / Horrific body | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
Generic Talents
Cunning / Survival | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Demented / Beyond sanity | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Race / Higher | 1.00 |
| 5/5 |
| 4/5 |
| 2/5 |
| 1/5 |
Technique / Combat training | 1.00 |
| 1/5 |
| 3/5 |
| 0/5 |
| 2/5 |
| 2/5 |
| 0/5 |
Effects
beneficial effect | 4 pustules increasing resistance by 16%. Putrescent Pustule |
beneficial effect | The target's spellpower has been increased by 4. Spellsurge |
detrimental effect | The more you use infusions, the longer they will take to recharge (+1 cooldowns). Infusion Saturation |
detrimental effect | Huge cut that bleeds, doing 18.41 physical damage per turn. Bleeding |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You failed to protect the injured seer from death by Gunsnake. Escort: injured seer (level 1 of Ruins of Kor'Pul) | failed |
You successfully escorted the lone alchemist to the recall portal on level 3 of Dreadfell. Escort: lone alchemist (level 3 of Dreadfell)As a reward you improved Magic by +5. | done |
You failed to protect the repented thief from death by Harls. Escort: repented thief (level 1 of Old Forest) | failed |
You successfully escorted the worried loremaster to the recall portal on level 2 of Ruins of Kor'Pul. Escort: worried loremaster (level 2 of Ruins of Kor'Pul)As a reward you improved talent Spit Poison (+1 level(s)). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You have explored the Maze and vanquished the Minotaur. * You must explore the Sandworm Lair and find out what lurks there and what treasures are to be gained! * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | done |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed vial of wight ectoplasm. * You've found the needed bear paw. * 'Needed: one giant spider spinneret. The spiders in your barn won't do. You'll know a giant spider when you see one, though they're rare in Maj'Eyal.' | active |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
A huge mindless and corrupted worm is heading toward Kroshkkur! The Worm That DevoursIt has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have failed to destroy the Worm in time, the Sanctuary has been destroyed. | failed |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within | active |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
Equipment
On feet | undeterred pair of hardened leather boots of phasing (0 def, 3 armour) undeterred pair of hardened leather boots of phasing (0 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Changes stats: +2 Mag / +2 Wil Silence immunity: +28% Confusion immunity: +24% Stun/Freeze immunity: +22% It can be used to blink to a nearby random location (rad 7) Activation puts all charms on cooldown for 25 turns. A pair of boots made of leather. |
Light source | brass lantern 'Eladhenn' brass lantern 'Eladhenn'Powered by arcane forces 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Damage when hit (Melee): 10 fire Changes stats: +2 Cun Changes resistances: +3% light / +6% fire Critical mult.: +5.00% Pinning immunity: +20% Equilibrium when hit: +0.08 Mental crit. chance: +1% Light radius: +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | Steel Helm of Garkul (0 def, 6 armour) Steel Helm of Garkul (0 def, 6 armour)Requires: - Heavy armour training - Strength 16 Infused by nature 3.00 Encumbrance. [Unique] Type: armor / head ; tier 2 It is part of a set of items. Another of Garkul's heirlooms would bring out his spirit. When wielded/worn: Armour: +6 Fatigue: +8% Changes stats: +5 Str / +4 Wil / +5 Con Changes damage: +10% physical Talent mastery: +0.20 Technique / Thuggery Physical save: +12 (+6 eff.) Spell save: +12 (+4 eff.) Mental save: +12 (+6 eff.) A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
Tool | Lightbringer's Wand Lightbringer's WandPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / wand ; tier 3 When wielded/worn: Damage when hit (Melee): 18 light Changes resistances: +12% darkness / +12% light Changes damage: +10% light Spell save: +15 (+5 eff.) Light radius: +2 It can be used to summon a stationary shining orb within range 5 for 15 turns that will illuminate its area and deal 89 light damage (based on your Magic and Strength) to your foes within radius 5 each turn Activation costs 35 power out of 35/35. This gold-tipped wand shines with an unnatural sheen. |
On fingers | Nightsong NightsongInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 2 When wielded/worn: Defense: +6 (+6 eff.) Fatigue: -7% Changes stats: +6 Cun Changes damage: +10% darkness Talent cooldown: Shadowstep (-1 turn) Mental save: +13 (+7 eff.) Maximum stamina: +25.00 It can be used to activate talent Shadowstep (costing 50 power out of 28/50) : Effective talent level: 2.0 Power cost: 50 out of 28/50. Range: 7 Travel Speed: instantaneous Is: a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
On fingers | Bloodcaller BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-3 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 87.27 You won the Ring of Blood trial, and this is your reward. |
Around waist | hardened leather belt 'Yaryregosta' hardened leather belt 'Yaryregosta'Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical power: +7 (+4 eff.) Effects on melee hit: * 20% chance to reduce armor by 38% Damage when hit (Melee): 4 acid Changes stats: +1 Dex / +3 Mag Changes resistances penetration: +10% mind Changes damage: +3% acid Spell save: +7 (+2 eff.) Mental crit. chance: +4% Size category: +1 A belt that goes around your waist. |
In main hand | Plague-Fire Sceptre (24-29 power, 4 apr, physical element) Plague-Fire Sceptre (24-29 power, 4 apr, physical element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 Base power: 24.0 - 28.8 Uses stat: 125% Mag Damage type: Fire Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes damage: +20% blight / +20% fire Spellpower: +27 (+7 eff.) Spell crit. chance: +7% Plaguefire detonates when its victim dies, spreading to other enemies up to two times. It can be used to fire a bolt of plaguefire, dealing damage over time based on your magic stat Activation costs 15 power out of 15/15. The flames of Mal'Rok can be more stubborn than most. When they run out of fuel they have been known go out of their way to find more. |
On hands | Crystle's Astral Bindings (0 def, 0 armour) Crystle's Astral Bindings (0 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes resistances penetration: +10% darkness / +10% temporal Changes damage: +8% darkness / +8% temporal N.Energy each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 (+1 eff.) Spell crit. chance: +3% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
Main armor | Behemoth Hide (4 def, 6 armour) Behemoth Hide (4 def, 6 armour)Requires: - Strength 22 Crafted by a master 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +6 Defense: +4 (+4 eff.) Ranged Defense: +8 (+4 eff.) Fatigue: +10% Changes stats: +5 Str / +3 Con Maximum encumbrance: +20 Knockback immunity: +50% Life regen: +2.00 Stamina each turn: +1.00 Maximum life: +45.00 Maximum stamina: +45.00 Size category: +1 A rough hide made from a massive beast. Seeing as it's so weathered but still usable, maybe it's a bit special... |
Cloak | spellcowled kruk cloak of mindcraft (0 def, 0 armour) spellcowled kruk cloak of mindcraft (0 def, 0 armour)Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. [Cosmetic Item] Type: armor / cloak ; tier 1 When wielded/worn: Changes stats: +1 Mag / +3 Wil / +3 Cun Spell save: +5 (+1 eff.) Maximum mana: +40.00 Mental crit. chance: +4% A stylish kruk-style cloak, to look awesome. |
Around neck | Withering Orbs Withering OrbsInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 1 When wielded/worn: Damage (Melee): 5 mind Damage (Ranged): 5 mind Mindpower: +5 (+3 eff.) See stealth: +10 See invisible: +10 Blind-Fight: This item allows the wearer to attack unseen targets without any penalties. These opalescent orbs stare at you with deathly knowledge, undeceived by your vanities and pretences. They have lived and died through horrors you could never imagine, and now they lie strung in black chords watching every twitch of the shadows. If you close your eyes a moment, you can almost imagine what dread sights they see... |
Inventory
This item will automatically be transmogrified when you leave the level. Voidwolf (60-97 power, 4 apr)Voidwolf (60-97 power, 4 apr) Requires: - Strength 48 Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 60.5 - 96.8 Uses stat: 120% Str Damage type: Physical Mastery: Weapons Mastery Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +20 darkness / +16 acid Damage (radius 1) on hit: +8 mind When wielded/worn: Physical power: +16 (+7 eff.) Effects on melee hit: * 20% chance to reduce armor by 38% Changes stats: +6 Con Changes resistances penetration: +10% acid / +21% physical Disarm immunity: +42% Psi when hit: +0.16 Mindpower: +10 (+5 eff.) Massive two-handed swords. |
This item will automatically be transmogrified when you leave the level. drakeskin leather cap 'Zanedir' (0 def, 9 armour)drakeskin leather cap 'Zanedir' (0 def, 9 armour) Crafted by a master 2.00 Encumbrance. Type: armor / head ; tier 5 When wielded/worn: Physical power: +3 (+2 eff.) Armour: +9 Fatigue: +5% Changes stats: +9 Str / +3 Cun / +4 Con Cut immunity: +20% Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% A cap made of leather. |
6 agate 6 agate0.00 Encumbrance. Type: gem / black ; tier 1 When wielded/worn: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con When used to imbue an object: Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil / +1 Cun / +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
47 alchemist agate 47 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
2 onyx 2 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
16 aquamarine 16 aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 lapis lazuli 5 lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+6 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) When used to imbue an object: Defense: +6 (+6 eff.) Physical save: +6 (+3 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 opal 9 opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 topaz 4 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) When used to imbue an object: Defense: +4 (+4 eff.) Physical save: +4 (+2 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 emerald 4 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
jade jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
6 spinel 6 spinel0.00 Encumbrance. Type: gem / green ; tier 1 When wielded/worn: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) When used to imbue an object: Defense: +2 (+2 eff.) Physical save: +2 (+1 eff.) Spell save: +2 (+0 eff.) Mental save: +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 turquoise 2 turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+5 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Scrying Orb Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
3 garnet 3 garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Rod of Recall (1/1) Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification Chest Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
15 amethyst 15 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
5 quartz 5 quartz0.00 Encumbrance. Type: gem / white ; tier 3 When wielded/worn: Stun/Freeze immunity: +30% When used to imbue an object: Stun/Freeze immunity: +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
4 ametrine 4 ametrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% When used to imbue an object: Physical crit. chance: +1.0% Changes damage: +2% all Spell crit. chance: +1% Mental crit. chance: +1% Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
5 citrine 5 citrine0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +4 Infravision radius: +4 When used to imbue an object: Light radius: +4 Infravision radius: +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
6 zircon 6 zircon0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
Achievements
By Harls the Higher Writhing One level 18
34th Haze 122nd year of Ascendancy at 16:54 see stats
By Harls the Higher Writhing One level 25
67th Haze 122nd year of Ascendancy at 10:07 see stats
By Harls the Higher Writhing One level 11
14th Dusk 122nd year of Ascendancy at 18:34 see stats
By Harls the Higher Writhing One level 10
10th Mirth 122nd year of Ascendancy at 20:17 see stats
By Harls the Higher Writhing One level 20
37th Haze 122nd year of Ascendancy at 03:17 see stats
By Harls the Higher Writhing One level 18
33rd Haze 122nd year of Ascendancy at 06:41 see stats
By Harls the Higher Writhing One level 11
2nd Flare 122nd year of Ascendancy at 20:46 see stats
By Harls the Higher Writhing One level 24
64th Haze 122nd year of Ascendancy at 15:01 see stats
By Harls the Higher Writhing One level 24
54th Haze 122nd year of Ascendancy at 03:00 see stats
By Harls the Higher Writhing One level 18
36th Haze 122nd year of Ascendancy at 01:27 see stats
Log
Harls receives 3 healing from Bloodcaller.
Bleeding from Zubona the brown bear hits Harls for 15 physical damage.
Melee retaliation hits Zubona the brown bear for 1 acid, 9 light, 7 fire (17 total damage).
Zubona the brown bear hits Harls for 106 physical damage.
Harls misses Zubona the brown bear.
Harls hits Zubona the brown bear for 59 darkness, 3 mind (62 total damage).
Harls receives 2 healing from Bloodcaller.
Bleeding from Zubona the brown bear hits Harls for 15 physical damage.
Zubona the brown bear is fully armored again.
Melee retaliation hits Zubona the brown bear for 2 acid, 11 light, 5 fire (18 total damage).
Zubona the brown bear hits Harls for 99 physical damage.
Harls hits Zubona the brown bear for 13 fire, 2 mind, 71 darkness, 4 mind (90 total damage).
Harls receives 2 healing from Bloodcaller.
Talent Infusion: Wild is ready to use.
Bleeding from Zubona the brown bear hits Harls for 15 physical damage.
You collect a new ingredient: bear paw (1).
Harls hits Zubona the brown bear for 10 fire, 5 mind, 29 darkness (43 total damage).
Harls killed Zubona the brown bear!
Bleeding from Zubona the brown bear hits Harls for 15 physical damage.
Harls picks up (b.): drakeskin leather cap 'Zanedir' (0 def, 9 armour).
Harls is not stunned anymore.
Harls stops regenerating health quickly.
Talent Shed Skin is ready to use.
Talent Diseased Tongue is ready to use.
Bleeding from Zubona the brown bear hits Harls for 15 physical damage.