













Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.4 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.0Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Faster Run/Rest/Explore 1.0.6Important: this addon will have no effect if left unconfigured! Please read the description! Recommended settings:hit escape -> video options
Description:Enables faster run/resting by use of FPS dividers. These dividers simply divide the game's requested FPS by their respective values while resting or running. After starting a new game or loading a saved character, configure this addon by hitting escape -> video options. Setting these dividers to something greater than one can substantially reduce the amount of time required to finish resting/running on older computers. Just be careful when resting on an escort mission... Changelog:See the forum discussion for the changelog. Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game |
| Campaign | Maj'Eyal |
| Mode | Insane Exploration |
| Sex | Female |
| Race | Drem |
| Class | Demonologist |
| Level / Exp | 27 / 97% |
| Size | medium |
| Lifes / Deaths | Killed by The Spinal Cord at level 2 on the 18th Voratun 122nd year of Ascendancy at 10:34 / 52Killed by The Spinal Cord at level 2 on the 18th Voratun 122nd year of Ascendancy at 11:26 Killed by The Spinal Cord at level 2 on the 18th Voratun 122nd year of Ascendancy at 11:53 Killed by The Spinal Cord at level 2 on the 18th Voratun 122nd year of Ascendancy at 12:43 Killed by Siloradheta the forest troll at level 5 on the 20th Voratun 122nd year of Ascendancy at 13:44 Killed by Gleth the forest troll at level 6 on the 22nd Voratun 122nd year of Ascendancy at 07:47 Killed by Emura the large white snake at level 10 on the 29th Voratun 122nd year of Ascendancy at 15:01 Killed by Siliminor the large white snake at level 10 on the 29th Voratun 122nd year of Ascendancy at 22:00 Killed by Siliminor the large white snake at level 10 on the 29th Voratun 122nd year of Ascendancy at 23:05 Killed by Yvildamira the skeleton magus at level 12 on the 5th Profit 122nd year of Ascendancy at 16:52 Killed by Yvyvena the king cobra at level 13 on the 7th Profit 122nd year of Ascendancy at 05:06 Killed by Yvyvena the king cobra at level 13 on the 7th Profit 122nd year of Ascendancy at 06:48 Killed by Elodana the black mamba at level 15 on the 2nd Loss 122nd year of Ascendancy at 00:13 Killed by Bibaie the thalore at level 20 on the 27th Shortage 122nd year of Ascendancy at 10:46 Killed by Bibaie the thalore at level 20 on the 27th Shortage 122nd year of Ascendancy at 11:50 Killed by Bibaie the thalore at level 20 on the 27th Shortage 122nd year of Ascendancy at 12:39 Killed by Cyrog the halfling at level 20 on the 27th Shortage 122nd year of Ascendancy at 13:21 Killed by Cyrog the halfling at level 20 on the 27th Shortage 122nd year of Ascendancy at 14:00 Killed by Bibaie the thalore at level 20 on the 27th Shortage 122nd year of Ascendancy at 14:40 Killed by Bibaie the thalore at level 20 on the 27th Shortage 122nd year of Ascendancy at 15:10 Killed by Bibaie the thalore at level 20 on the 27th Shortage 122nd year of Ascendancy at 16:25 Killed by Bibaie the thalore at level 20 on the 27th Shortage 122nd year of Ascendancy at 17:08 Killed by Bibaie the thalore at level 20 on the 27th Shortage 122nd year of Ascendancy at 17:34 Killed by Bibaie the thalore at level 20 on the 27th Shortage 122nd year of Ascendancy at 18:01 Killed by Bibaie the thalore at level 20 on the 27th Shortage 122nd year of Ascendancy at 18:45 Killed by Gloruramira the rogue at level 20 on the 12nd Iron 123rd year of Ascendancy at 05:09 Killed by DoomGal at level 21 on the 1st Steel 123rd year of Ascendancy at 09:31 Killed by Elobreda the yellow ooze at level 21 on the 2nd Steel 123rd year of Ascendancy at 00:15 Killed by Voruba the snow giant at level 22 on the 10th Steel 123rd year of Ascendancy at 19:20 Killed by snow giant boulder thrower at level 22 on the 12nd Steel 123rd year of Ascendancy at 02:32 Killed by Eilinoda the snow giant chieftain at level 22 on the 12nd Steel 123rd year of Ascendancy at 03:25 Killed by Eilinoda the snow giant chieftain at level 22 on the 12nd Steel 123rd year of Ascendancy at 07:27 Killed by Burb the snow giant champion at level 22 on the 12nd Steel 123rd year of Ascendancy at 13:14 Killed by Burb the snow giant champion at level 23 on the 12nd Steel 123rd year of Ascendancy at 15:28 Killed by Cyraretta the fire drake at level 24 on the 16th Steel 123rd year of Ascendancy at 02:05 Killed by Grel the halfling at level 24 on the 22nd Steel 123rd year of Ascendancy at 18:34 Killed by Taneriumi the halfling at level 24 on the 22nd Steel 123rd year of Ascendancy at 21:19 Killed by Elunne the giant blue ant at level 24 on the 27th Steel 123rd year of Ascendancy at 01:52 Killed by Xerymitta the multi-hued crystal at level 25 on the 28th Steel 123rd year of Ascendancy at 09:41 Killed by Emeretta the orc necromancer at level 25 on the 29th Steel 123rd year of Ascendancy at 11:59 Killed by armoured skeleton warrior at level 25 on the 29th Steel 123rd year of Ascendancy at 12:32 Killed by skeleton mage at level 25 on the 29th Steel 123rd year of Ascendancy at 14:20 Killed by Jabraja the onilug at level 25 on the 30th Steel 123rd year of Ascendancy at 04:53 Killed by Cyreta the giant spider at level 26 on the 30th Steel 123rd year of Ascendancy at 08:09 Killed by Emeyassra the corrupted protoplasmic controller at level 26 on the 31st Steel 123rd year of Ascendancy at 12:48 Killed by Adira the corrupted protoplasmic controller at level 26 on the 31st Steel 123rd year of Ascendancy at 14:03 Killed by Eilinutira the corrupted mastocytic feeder at level 26 on the 32nd Steel 123rd year of Ascendancy at 08:16 Killed by war hound at level 26 on the 32nd Steel 123rd year of Ascendancy at 08:55 Killed by Velemira the corrupted acidic digestor at level 27 on the 33rd Steel 123rd year of Ascendancy at 06:29 Killed by Emyma the corrupted protoplasmic controller at level 27 on the 33rd Steel 123rd year of Ascendancy at 09:35 Killed by Emyma the corrupted protoplasmic controller at level 27 on the 33rd Steel 123rd year of Ascendancy at 11:17 Killed by Emyma the corrupted protoplasmic controller at level 27 on the 33rd Steel 123rd year of Ascendancy at 14:01 |
Primary Stats
| Strength | 86 (base 54) |
| Dexterity | 26 (base 10) |
| Constitution | 39 (base 21) |
| Magic | 67 (base 36) |
| Willpower | 22 (base 10) |
| Cunning | 38 (base 22) |
Resources
| Life | 958/958 |
| Stamina | 190/190 |
| Vim | 46/46 |
| Healing Factor | 1.416254336803 |
| Regeneration | 4.6028265946099 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +10% |
| Spell | 0% |
| Global | +110.69806268692% |
Vision
| Sight | 10 |
| Lite | 6 |
| See Stealth | 7 |
| See Invisible | 5 |
Offense: Mainhand
| Damage | 131 |
| Accuracy | 46 |
| Crit Chance | 42% |
| APR | 18 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 53 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Mind
| Mindpower | 25 |
| Crit Chance | 12% |
| Speed | 1 |
Offense: Damage Bonus
| Mind | +25% |
| Darkness | +17% |
| Light | +38% |
| Cold | +25% |
| Blight | +5% |
| Physical | +4% |
| Fire | +10% |
| All | 0% |
Offense: Damage Penetration
| Blight | +5% |
| Mind | +5% |
| Light | +25% |
| Nature | +5% |
Defense: Base
| Armour (hardiness) | 104.18889931289 (88.568973732692%) |
| Defense | 23 |
| Ranged Defense | 23 |
| Fatigue | 28 |
| Physical Save | 44 |
| Spell Save | 40 |
| Mental Save | 51 |
Defense: Resistances
| Acid | + 30%( 70%) |
| Arcane | + 16%( 70%) |
| Cold | + 35%( 70%) |
| All | + 3%( 70%) |
| Darkness | + 35%( 70%) |
| Light | + 16%( 70%) |
| Mind | + 31%( 70%) |
| Lightning | + 19%( 70%) |
| Fire | + 70%( 70%) |
| Nature | + 15%( 70%) |
Defense: Immunities
| Stun Resistance | 20% |
| Bleed Resistance | 0% |
| Confusion Resistance | 96% |
| Knockback Resistance | 0% |
| Instadeath Resistance | 100% |
| Blind Resistance | 10% |
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 100 damage for 5 turns. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 50 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Infusions | Effective talent level: 1.0 Infusion: MovementUse mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to increase movement speed by 560% for 1 game turn. You gain 100% stun, daze, and pin immunity during the effect. Any actions other than movement will cancel the effect. Note: since you will be moving very fast, game turns will pass very slowly. |
| Infusions | Effective talent level: 1.0 Infusion: WildUse mode: Activated Range: melee/personal Cooldown: 10 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 17% for 2 turns. Also removes cross-tier effects of the affected types for free. |
Class Talents
| Technique / Combat techniques | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Infernal combat | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat veteran | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Spellblaze | 1.30 |
| 1/5 |
| 1/5 |
| 4/5 |
| 1/5 |
| Corruption / Shadowflame | 1.30 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| Corruption / Doom shield | 1.30 |
| 4/5 |
| 2/5 |
| 4/5 |
| 1/5 |
| Technique / Shield offense | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Corruption / Demonic pact | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Corruption / Black-magic | 1.30 |
| 3/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Race / Drem | 1.00 |
| 1/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Cunning / Survival | 1.00 |
| 0/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| Corruption / Torment | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
Effects
| talent | Flame of Urh'Rok |
| talent | Bleak Outcome |
| talent | Hardened Core |
| talent | Shattered Mind |
| talent | Tale of Destruction |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You successfully escorted the lost warrior to the recall portal on level 1 of Daikara. Escort: lost warrior (level 1 of Daikara)As a reward you improved talent Unflinching Resolve (+1 level(s)). | done |
You failed to protect the repented thief from death by Islewyn the giant carpenter ant. Escort: repented thief (level 1 of Old Forest) | failed |
You successfully escorted the repented thief to the recall portal on level 2 of Trollmire. Escort: repented thief (level 2 of Trollmire)As a reward you improved talent Track (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 3 of Trollmire. Escort: repented thief (level 3 of Trollmire)As a reward you improved talent Misdirection (+1 level(s)). | done |
You failed to protect the worried loremaster from death by wretchling. Escort: worried loremaster (level 2 of Old Forest) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsAgrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed vial of wight ectoplasm. * You've found the needed xorn fragment. * You've found the needed warg claw. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * You've found the needed snow giant kidney. * You've found the needed red crystal shard. * You've found the needed pouch of faeros ash. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
A huge mindless and corrupted worm is heading toward Kroshkkur! The Worm That DevoursIt has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have destroyed the Worm's neural spine, preventing the doom of the Sanctuary. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | pair of hardened leather boots 'Snowclamor' (0 def, 3 armour)2.0 T3 feet armor [Random Unique] Arcane/Master/Psionic While equipped: Stats +5 Dex +2 Mag +6 Wil +4 Cun +7 Lck dps ---------- Dmg.mod +9% cold Res.pen +15% light ----- def ----- Armour +3 Resists +6% cold Phys.save +7 (+2 eff.) Spell.save +9 (+3 eff.) Mind.save +8 (+2 eff.) Stealth +7 Blink to a nearby random location (rad 9) Puts all charms on 25 cooldown A pair of boots made of leather. |
| Light source | bright brass lantern of clarity2.0 T1 lite [Ego] Master/Psionic While equipped: ----- def ----- Mind.save +6 (+2 eff.) ---------- misc Light +6 See.Stealth +7 See.Invis +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | hardened leather cap 'Elenarig' (0 def, 3 armour)2.0 T3 head armor [Random Unique] Nature/Master/Psionic While equipped: Stats +3 Str +3 Con dps ---------- Phys.pwr +3 (+1 eff.) ----- def ----- Armour +3 Fatigue +3% Resists +10% mind +5% arcane Mind.save +14 (+4 eff.) Heal.mod +20% Blind- +10% Confus- +36% ---------- misc Stam/ret +1.00 Equi/ret +0.70 A cap made of leather. |
| On hands | Shiverwreath (0 def, 6 armour)1.0 T1 hands armor [Rare] Nature While equipped: dps ---------- Crit.mult +10.00% Melee+ 6 physical Dmg.mod +6% cold +9% mind +4% physical Res.pen +5% mind ----- def ----- Armour +6 ---------- misc Hate/m.crit +2.00 Unarmed combat: Power 95% Range: 1.1x Uses 40% Str, 40% Cun, 40% Dex Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +1 Crit +1.0% Atk.spd 100% On Hit.r1 +6 physical On Crit.r2 +5 physical On Hit: 10% Sand Breath 1 Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
| Tool | Ulidor [power 185] (15 cooldown)2.0 T2 torque charm [Rare] Psionic While equipped: ----- def ----- Armour +8 Resists +6% nature Phys.save +9 (+3 eff.) Mind.save +9 (+3 eff.) Max.HP +20.00 Stun/Frz- +20% Blast the opponent's mind dealing 231 mind damage and silencing them for 4 turns Puts all charms on 15 cooldown 100% to reduce 2 talent cooldowns by 2. Torques are made by powerful psionics to store psionic powers. |
| On fingers | steel ring 'Windsweep' 0.1 T2 ring jewelry [Random Unique] Nature/Master/Psionic While equipped: Stats +5 Str +2 Wil +5 Con dps ---------- Phys.pwr +8 (+2 eff.) Dmg.mod +10% cold On Hit (Melee): * 20% chance to slow global speed by 43% ----- def ----- Resists +20% cold Phys.save +3 (+1 eff.) Mind.save +4 (+1 eff.) ---------- misc Stam/turn +3.90 Vim/turn +3.00 Talents +4 Bloodcasting Rings make your fingers look great! |
| On fingers | Velaribeth |
| Around neck | wanderer's steel amulet of the eclipse0.1 T2 amulet jewelry [Ego++] Arcane/Master While equipped: Stats +6 Dex +4 Cun +4 Con dps ---------- Mov.spd +10% Melee+ 8 light 6 darkness Dmg.mod +6% light +6% darkness On Melee Ret: * 5% chance to reduce damage dealt by 15% * 7% chance to blind ----- def ----- Fatigue -5% HP.reg +3.00 ---------- misc Stam/turn +0.30 Amulets make your neck look great! |
| In main hand | Corpathus (150% power, 12 apr) 3.0 T4 longsword 1H weapon [Unique] Master/Unknown Power 150% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +12 Crit +31.0% Atk.spd 100% Melee+ +18 draining blight On Crit: * grows in power On Kill: * grows dramatically in power While equipped: dps ---------- Crit.mult +50.00% Dmg.mod +5% blight ----- def ----- Cut- -25% ---------- misc Max.vim +20.00 Talents +3 Corrosive Slashes Thick straps encircle this blade. Jagged edges like teeth travel down the blade, bisecting it. It fights to overcome the straps, but lacks the strength. |
| Around waist | rough leather belt 'Earogar'1.0 T1 belt armor [Rare] Nature While equipped: Stats +1 Cun +1 Str dps ---------- Dmg.mod +6% mind ----- def ----- Resists +9% lightning +3% fire +9% mind Crit.chn- 5.00% Max.HP +32.00 A belt that goes around your waist. |
| In off hand | reinforced stralite shield of the stars (0 def, 12 armour, 160% power, 179.5 block)7.0 T4 shield armor Reqs Shield usage training [Ego+] Arcane/Master When used to Attack: Power 161% Range: 1.2x Uses 100% Str Dmg Physical Acc+ +2.0% proc dam (max 200%) Crit +4.5% Block +180 Melee+ +13 light +11 darkness While equipped: Stats +4 Cun +8 Mag dps ---------- Dmg.mod +11% light +11% darkness ----- def ----- Armour +12 Fatigue +8% Resists +13% light +14% darkness ---------- misc Talents +1 Block Handheld deflection devices. |
| Cloak | Morningwrecker the cashmere cloak (2 def, 0 armour)2.0 T3 cloak armor [Random Unique] Nature/Master While equipped: Stats +2 Str +4 Dex +3 Cun +3 Con dps ---------- Dmg.mod +21% light Res.pen +5% nature +10% light Acc +4 (+1 eff.) Apr +6 ----- def ----- Defense +2 (+1 eff.) Resists +7% acid +7% fire +7% cold +6% nature +7% lightning Phys.save +9 (+3 eff.) Max.HP +40.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | voratun plate armour 'Aeriba' (0 def, 36 armour) |
Inventory
Blood of Undeath0.4 potion [Unique] Arcane Quaff the Blood of Undeath to prepare your body for undeath. This vial of corrupted blood reeks of death and decay. Yet somehow you feel drawn to it... Is it the tentalizing notion of eternal life? Or power? You can not tell, but the urge to drink it is great. |
healing infusion (heal 58; cd 10)0.1 infusion scroll [Normal] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 10 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to instantly heal yourself for 58 then cleanse 1 wound, poison, and disease effect. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
healing infusion of the duelist (heal 114; cd 13)0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 13 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to instantly heal yourself for 114 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Dexterity stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
healing infusion of the warrior (heal 236; cd 13)0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 13 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to instantly heal yourself for 236 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Strength stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
healing infusion of the wizard (heal 212; cd 11)0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 11 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to instantly heal yourself for 212 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Magic stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
wild infusion (res 16%; physical; dur 2; cd 11)0.1 infusion scroll [Normal] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 11 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to cure yourself of one random physical effect and reduce all damage taken by 16% for 2 turns. Also removes cross-tier effects of the affected types for free. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. Press to compare to your current inscriptions |
wild infusion of the wizard (res 29%; mental; dur 3; cd 16)0.1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 16 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to cure yourself of one random mental effect and reduce all damage taken by 29% for 3 turns. Also removes cross-tier effects of the affected types for free. Its effects scale with your Magic stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. Press to compare to your current inscriptions |
Mirror Image Rune (dur 6; cd 24)0.1 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 24 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Prismatic Rune (6 turns; lightning, physical, light, darkness)0.1 rune scroll [Unique] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 18 Travel.spd instantaneous Usage Speed Spell (100% of a turn) Is a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 3 lightning, 3 physical, 5 light, 3 darkness Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
shielding rune of the warrior (absorb 361; dur 5; cd 18)0.1 rune scroll [Ego] Arcane When inscribed on your body: Level 1.0 Use mode Activated Range melee/personal Cooldown 18 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to create a protective shield absorbing at most 361 damage for 5 turns. Its effects scale with your Strength stat. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. Press to compare to your current inscriptions |
Carrioncrypt0.1 T1 amulet jewelry [Rare] Nature While equipped: dps ---------- Melee Ret 6 nature ----- def ----- Armour +8 Defense +15 (+8 eff.) Resists +11% mind +6% nature Phys.save +3 (+1 eff.) Confus- +22% Amulets make your neck look great! |
steel amulet 'Chamyregodir'0.1 T2 amulet jewelry [Rare] Psionic While equipped: Stats +4 Dex +2 Wil +4 Con dps ---------- Phys.crit +4.0% Crit.mult +5.00% Phys.pwr +30 (+8 eff.) Mind.pwr +7 (+3 eff.) ----- def ----- Mind.save +9 (+3 eff.) Confus- +14% Amulets make your neck look great! |
gold amulet 'Glitta'0.1 T3 amulet jewelry [Random Unique] Nature/Master While equipped: Stats +1 Dex ----- def ----- Armour +5 Defense +12 (+6 eff.) Resists +3% lightning +10% physical +9% fire Res.Cap +3% all Phys.save +12 (+4 eff.) Blind- +19% ---------- misc Stam/turn +0.70 Infravis +4 Sight +2 See.Invis +10 Amulets make your neck look great! |
Islussra the copper ring0.1 T1 ring jewelry [Rare] Arcane While equipped: Stats +1 Str +1 Dex +3 Mag dps ---------- Crit.mult +5.00% Dmg.mod +6% physical ----- def ----- Spell.save +6 (+2 eff.) ---------- misc Stam/turn +3.00 Rings make your fingers look great! |
copper ring of tenacity0.1 T1 ring jewelry [Ego] Master While equipped: ----- def ----- Max.HP +23.00 Disarm- +20% Pinning- +21% Knockbk- +22% Rings make your fingers look great! |
Demonswift of the Blightspawn (120% power, 4 apr, fire element)5.0 T3 staff 2H weapon [Random Unique] Arcane/Nature/Master Power 121% Range: 1.2x Uses 80% Mag Dmg Physical Mastery Staff Mastery Acc+ +2.0% proc dam (max 200%) Apr +4 Crit +3.5% Atk.spd 100% While equipped: Stats +7 Str -7 Cun +5 Con dps ---------- Spell.crit +12% Crit.mult +12.00% Spell.pwr +14 (+5 eff.) Dmg.mod +9% nature +20% fire ----- def ----- Defense +15 (+8 eff.) Resists +2% physical +3% mind +10% fire Spell.save +6 (+2 eff.) HP.reg +0.90 Heal.mod +15% ---------- misc Talents +1 Command Staff Staves designed for wielders of magic, by the greats of the art. |
steel greatsword of crippling (129% power, 2 apr)3.0 T2 greatsword 2H weapon [Ego+] Master Power 129% Range: 1.6x Uses 120% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +2 Crit +3.0% Atk.spd 100% On Crit: * Cripple the target reducing mind, spell, and combat action speeds by 30% While equipped: dps ---------- Phys.crit +9.0% Massive two-handed swords. |
enhanced stralite longsword of erosion (144% power, 5 apr)3.0 T4 longsword 1H weapon [Ego+] Nature Power 144% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.4% crit mult (max 40%) Apr +5 Crit +4.5% Atk.spd 100% Melee+ +10 nature While equipped: Stats +6 Str +3 Dex +7 Mag +7 Wil +4 Cun +6 Con Sharp, long, and deadly. |
Salyriann (127% power, 4 apr)3.0 T3 mace 1H weapon [Rare] Master Power 127% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% base dam (max 20%) Apr +4 Crit +1.5% Atk.spd 100% While equipped: Stats +2 Wil dps ---------- Spell.pwr +20 (+7 eff.) Dmg.mod +3% blight +6% physical Res.pen +20% blight +10% temporal Acc +5 (+1 eff.) On Hit (Melee): * 10% chance to gain 10% of a turn (3/turn limit) ----- def ----- Defense +7 (+4 eff.) Disarm- +24% Blunt and deadly. |
Tulinik (103% power, 2 apr)3.0 T1 waraxe 1H weapon [Rare] Arcane Power 104% Range: 1.4x Uses 100% Str Dmg Physical Mastery Weapons Mastery Acc+ +0.2% crit chance (max 25%) Apr +2 Crit +3.5% Atk.spd 100% On Hit: * 25% chance for lightning to strike from the target to a second target dealing 90 damage While equipped: Stats +3 Con dps ---------- Crit.mult +10.00% ----- def ----- Armour +12 Resists +12% acid +5% arcane Knockbk- +20% One-handed war axes. |
Blackminister of the Blightspawn (109% power, 6 apr)1.0 T2 dagger 1H weapon [Random Unique] Arcane/Master Power 109% Range: 1.3x Uses 50% Dex, 50% Str Dmg Physical Acc+ +0.2% crit chance (max 25%) Apr +6 Crit +5.0% Atk.spd 100% Melee+ +7 light Against +15% Undead On Hit: 20% Netherblast 2 On Hit: * 20% chance to reduce armor by 36% While equipped: Stats +3 Str +2 Cun +3 Con dps ---------- Phys.pwr +7 (+2 eff.) Dmg.mod +6% acid +7% physical +6% mind Res.pen +5% physical Acc +8 (+2 eff.) ----- def ----- Disarm- +13% ---------- misc Max.hate +2.00 On Spell Hit: 20% Netherblast 2 Sharp, short and deadly. |
woollen robe 'Islann' (0 def, 0 armour)2.0 T2 cloth armor [Rare] Psionic While equipped: Stats +5 Con dps ---------- Mind.pwr +20 (+10 eff.) Dmg.mod +18% arcane ----- def ----- Resists +10% mind +5% arcane +14% darkness +9% all Crit.chn- 15.00% Phys.save +12 (+4 eff.) Spell.save +13 (+4 eff.) Mind.save +25 (+8 eff.) ---------- misc Light +3 The wearer is asleep. Lucid Dreamer: May act while sleeping A cloth vestment. It offers no intrinsic protection but can be enchanted. |
pair of iron boots 'Tidewreath' (0 def, 3 armour)3.0 T1 feet armor Reqs Heavy armour training [Rare] Nature While equipped: Stats +4 Mag +2 Wil +3 Con dps ---------- On Hit (Melee): * 10 arcane resource burn ----- def ----- Armour +3 Fatigue +2% Resists +6% lightning +6% temporal +15% cold +6% fire +3% acid Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Steel Helm of Garkul (0 def, 6 armour)3.0 T2 head armor Reqs Heavy armour training [Unique] Nature Another of Garkul's heirlooms would bring out his spirit. While equipped: Stats +5 Str +4 Wil +5 Con dps ---------- Dmg.mod +10% physical ----- def ----- Armour +6 Fatigue +8% Phys.save +12 (+4 eff.) Spell.save +12 (+4 eff.) Mind.save +12 (+4 eff.) ---------- misc Masteries +0.20 Technique/Thuggery A great helm that belonged to Garkul the Devourer, one of the greatest orcs ever to live. |
11 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
10 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+0 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+0 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+0 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
6 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Resists +10% blight Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. It was hardened by the digestive sack. |
11 citrine0.0 T1 yellow gem [Normal] While equipped: Light +4 Infravis +4 Item imbue powers: Light +4 Infravis +4 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
20 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
7 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+1 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+1 eff.) Spell.save +4 (+1 eff.) Mind.save +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
6 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
3 onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
2 quartz0.0 T3 white gem [Normal] While equipped: Stun/Frz- +30% Item imbue powers: Stun/Frz- +30% Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Crystal Focus0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
418 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
brass lantern2.0 T1 lite [Normal] While equipped: ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
survivor's brass lantern2.0 T1 lite [Ego] Nature While equipped: ----- def ----- Phys.save +6 (+2 eff.) Heal.mod +11% ---------- misc Light +3 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
iron pickaxe 'Camadar' (dig speed 36 turns)3.0 T1 digger tool [Rare] Master While equipped: Stats +2 Cun +2 Str ----- def ----- Fatigue -5% Resists +3% acid Mind.save +3 (+1 eff.) Knockbk- +20% While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
sapper's iron pickaxe (dig speed 28 turns)3.0 T1 digger tool [Ego+] Master While equipped: Stats +2 Cun +1 Str dps ---------- Acc +4 (+1 eff.) ---------- misc Infravis +3 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Eye of the Dreaming One2.0 T1 misc tool [Unique] Psionic While equipped: Stats +5 Wil dps ---------- Mind.pwr +5 (+2 eff.) ----- def ----- Mind.save +10 (+3 eff.) The wearer is asleep. Lucid Dreamer: May act while sleeping Sleep: Level 3.0 Pwr.cost 20 out of 25/25. Range 7 Travel.spd instantaneous Is a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 7 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Annulment (1/1)2.0 T2 rod charm [Unique] Arcane Put up to 3 of the target's runes, infusions or talents on cooldown for 3-5 turns (range 5). Uses 30 power out of 30/30 You can feel magic draining out around this rod. Even nature itself seems affected. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 269/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Silylaith the iron torque of mindblast [power 115] (15 cooldown)2.0 T1 torque charm [Rare] Psionic While equipped: Stats +2 Dex +3 Wil +9 Con ---------- misc Infravis +3 See.Invis +15 Blast the opponent's mind dealing 144 mind damage and silencing them for 4 turns Puts all charms on 15 cooldown 100% to heal for 33. Torques are made by powerful psionics to store psionic powers. |
Helldash [power 9] (15 cooldown)2.0 T1 wand charm [Rare] Arcane While equipped: dps ---------- Dmg.mod +3% fire ----- def ----- Defense +5 (+3 eff.) Resists +3% blight +3% nature Max.HP +80.00 Disease- +20% Reveal the area around you, dispelling darkness (radius 9, power 71 based on Magic), and detect the presence of nearby creatures for 10 turns Puts all charms on 15 cooldown 100% to cleanse 1 total effects of type disease, wound, or poison. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
Daimichak the dragonbone wand of clairvoyance [power 14] (15 cooldown)2.0 T5 wand charm [Random Unique] Arcane While equipped: dps ---------- Dmg.mod +30% arcane ----- def ----- Resists +9% blight Reveal the area around you, dispelling darkness (radius 14, power 76 based on Magic), and detect the presence of nearby creatures for 10 turns Puts all charms on 15 cooldown 100% to heal for 56. 100% to reduce 2 talent cooldowns by 2. 100% to cleanse 3 total effects of type disease, wound, or poison. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
demon seed [daelach] (28, body)0.0 T3 demon seed [Unique] Arcane Attachable to body When attached: ----- def ----- Stun/Frz- +67% Demon status: alive (100% life). The seed of a demon. |
demon seed [dolleg] (21, body)0.0 T3 demon seed [Unique] Arcane Attachable to body When attached: ---------- misc Talents +3 Blighted Path Demon status: alive (100% life). The seed of a demon. |
demon seed [dúathedlen] (25, body)0.0 T3 demon seed [Unique] Arcane Attachable to body When attached: ---------- misc Talents +3 Shadowmeld Demon status: alive (100% life). The seed of a demon. |
demon seed [fire imp] (27, body)0.0 T3 demon seed [Unique] Arcane Attachable to body When attached: ---------- misc Talents +3 Fiery Cleansing Demon status: alive (100% life). The seed of a demon. |
demon seed [forge-giant] (30, body)0.0 T3 demon seed [Unique] Arcane Attachable to body When attached: Reduces duration of detrimental effects by 40% Demon status: alive (100% life). The seed of a demon. |
demon seed [onilug] (26, body)0.0 T3 demon seed [Unique] Arcane Attachable to body When attached: ----- def ----- Teleport- +64% Demon status: alive (100% life). The seed of a demon. |
demon seed [quasit] (27, body)0.0 T3 demon seed [Unique] Arcane Attachable to body When attached: ---------- misc Talents +3 Overpower Demon status: alive (100% life). The seed of a demon. |
demon seed [thaurhereg] (22, body)0.0 T3 demon seed [Unique] Arcane Attachable to body When attached: ----- def ----- Silence- +58% Demon status: alive (100% life). The seed of a demon. |
demon seed [uruivellas] (30, body)0.0 T3 demon seed [Unique] Arcane Attachable to body When attached: dps ---------- All.spd +15% Demon status: alive (100% life). The seed of a demon. |
demon seed [water imp] (29, body)0.0 T3 demon seed [Unique] Arcane Attachable to body When attached: ---------- misc Talents +3 Blackice Demon status: alive (100% life). The seed of a demon. |
demon seed [wretch titan] (30, body)0.0 T3 demon seed [Unique] Arcane Attachable to body When attached: ----- def ----- Crit.chn- 25.00% Demon status: alive (100% life). The seed of a demon. |
demon seed [wretchling] (27, body)0.0 T3 demon seed [Unique] Arcane Attachable to body When attached: ---------- misc Talents +3 Acidic Bath Demon status: alive (100% life). The seed of a demon. |
demon seed [dolleg] (17, finger)0.0 T2 demon seed [Unique] Arcane Attachable to finger When attached: ---------- misc Vim/melee +1.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [dúathedlen] (16, finger)0.0 T2 demon seed [Unique] Arcane Attachable to finger When attached: ---------- misc Vim/melee +1.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [quasit] (13, finger)0.0 T2 demon seed [Unique] Arcane Attachable to finger When attached: ---------- misc Vim/ret +3.00 Demon status: alive (38% life). The seed of a demon. |
demon seed [thaurhereg] (19, finger)0.0 T2 demon seed [Unique] Arcane Attachable to finger When attached: ---------- misc Vim/melee +2.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [wretchling] (19, finger)0.0 T2 demon seed [Unique] Arcane Attachable to finger When attached: ---------- misc Vim/ret +2.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [daelach] (30, finger)0.0 T3 demon seed [Unique] Arcane Attachable to finger When attached: ---------- misc Vim/melee +3.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [fire imp] (24, finger)0.0 T3 demon seed [Unique] Arcane Attachable to finger When attached: ---------- misc Vim/ret +2.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [onilug] (27, finger)0.0 T3 demon seed [Unique] Arcane Attachable to finger When attached: ---------- misc Vim/melee +1.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [uruivellas] (25, finger)0.0 T3 demon seed [Unique] Arcane Attachable to finger When attached: ---------- misc Vim/melee +2.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [water imp] (27, finger)0.0 T3 demon seed [Unique] Arcane Attachable to finger When attached: ---------- misc Vim/ret +3.00 Demon status: alive (7% life). The seed of a demon. |
demon seed [wretch titan] (28, finger)0.0 T3 demon seed [Unique] Arcane Attachable to finger When attached: ---------- misc Vim/melee +3.00 Demon status: alive (100% life). The seed of a demon. |
demon seed [fire imp] (15, mainhand)0.0 T2 demon seed [Unique] Arcane Attachable to mainhand When attached: ---------- misc Talents +2 Flame Bolts Demon status: alive (100% life). The seed of a demon. |
demon seed [thaurhereg] (19, mainhand)0.0 T2 demon seed [Unique] Arcane Attachable to mainhand When attached: ---------- misc Talents +2 Silence Demon status: alive (100% life). The seed of a demon. |
demon seed [daelach] (28, mainhand)0.0 T3 demon seed [Unique] Arcane Attachable to mainhand When attached: ---------- misc Talents +3 Doom Tendrils Demon status: alive (100% life). The seed of a demon. |
demon seed [dolleg] (22, mainhand)0.0 T3 demon seed [Unique] Arcane Attachable to mainhand When attached: 13% chance to trigger a Blood Spray cast of level 3 Demon status: alive (100% life). The seed of a demon. |
demon seed [dúathedlen] (25, mainhand)0.0 T3 demon seed [Unique] Arcane Attachable to mainhand When attached: ---------- misc Talents +3 Corrupt Light Demon status: alive (100% life). The seed of a demon. |
demon seed [onilug] (30, mainhand)0.0 T3 demon seed [Unique] Arcane Attachable to mainhand When attached: ---------- misc Talents +3 Cursed Arm Demon status: alive (23% life). The seed of a demon. |
demon seed [quasit] (25, mainhand)0.0 T3 demon seed [Unique] Arcane Attachable to mainhand When attached: ---------- misc Talents +3 Farstrike Demon status: alive (65% life). The seed of a demon. |
demon seed [water imp] (27, mainhand)0.0 T3 demon seed [Unique] Arcane Attachable to mainhand When attached: ---------- misc Talents +3 Frost Grab Demon status: alive (49% life). The seed of a demon. |
demon seed [wretch titan] (22, mainhand)0.0 T3 demon seed [Unique] Arcane Attachable to mainhand When attached: ---------- misc Talents +3 Corrosive Cone Demon status: alive (100% life). The seed of a demon. |
demon seed [forge-giant] (31, mainhand)0.0 T4 demon seed [Unique] Arcane Attachable to mainhand When attached: ---------- misc Talents +4 Doomfire Demon status: alive (100% life). The seed of a demon. |
demon seed [dolleg] (18, offhand)0.0 T2 demon seed [Unique] Arcane Attachable to offhand When attached: ---------- misc Talents +2 Pain Affinity Demon status: alive (100% life). The seed of a demon. |
demon seed [dúathedlen] (19, offhand)0.0 T2 demon seed [Unique] Arcane Attachable to offhand When attached: ---------- misc Telepathy Demon Demon status: alive (100% life). The seed of a demon. |
demon seed [quasit] (16, offhand)0.0 T2 demon seed [Unique] Arcane Attachable to offhand When attached: dps ---------- Dmg.mod +15% acid +15% physical +15% blight Res.pen +8% acid +8% physical +8% blight Demon status: alive (100% life). The seed of a demon. |
demon seed [wretchling] (16, offhand)0.0 T2 demon seed [Unique] Arcane Attachable to offhand When attached: ----- def ----- Resists +18% acid +18% darkness +18% blight Dmg.red +8 acid +8 darkness +8 blight Demon status: alive (100% life). The seed of a demon. |
demon seed [fire imp] (30, offhand)0.0 T3 demon seed [Unique] Arcane Attachable to offhand When attached: ----- def ----- Resists +25% blight +25% fire +25% physical Dmg.red +15 blight +15 fire +15 physical Demon status: alive (100% life). The seed of a demon. |
demon seed [onilug] (23, offhand)0.0 T3 demon seed [Unique] Arcane Attachable to offhand When attached: ---------- misc Talents +3 Hexed Shield Demon status: alive (100% life). The seed of a demon. |
demon seed [thaurhereg] (30, offhand)0.0 T3 demon seed [Unique] Arcane Attachable to offhand When attached: ---------- misc Talents +3 Blood Shield Demon status: alive (100% life). The seed of a demon. |
demon seed [uruivellas] (23, offhand)0.0 T3 demon seed [Unique] Arcane Attachable to offhand When attached: ---------- misc Talents +3 Doom Storm Demon status: alive (100% life). The seed of a demon. |
demon seed [water imp] (25, offhand)0.0 T3 demon seed [Unique] Arcane Attachable to offhand When attached: dps ---------- Dmg.mod +20% blight +20% fire +20% darkness Res.pen +13% blight +13% fire +13% darkness Demon status: alive (100% life). The seed of a demon. |
demon seed [wretch titan] (27, offhand)0.0 T3 demon seed [Unique] Arcane Attachable to offhand When attached: ---------- misc Talents +3 Acid Burst Demon status: alive (100% life). The seed of a demon. |
demon seed [daelach] (37, offhand)0.0 T4 demon seed [Unique] Arcane Attachable to offhand When attached: ---------- misc Talents +4 Fiery Portal Demon status: alive (100% life). The seed of a demon. |
Achievements
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By DoomGal the Drem Demonologist level 14
1st Wealth 122nd year of Ascendancy at 05:42 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By DoomGal the Drem Demonologist level 22
11st Steel 123rd year of Ascendancy at 20:25 see stats
Level 10 (Exploration mode)
Got a character to level 10.By DoomGal the Drem Demonologist level 10
28th Voratun 122nd year of Ascendancy at 17:44 see stats
Level 20 (Exploration mode)
Got a character to level 20.By DoomGal the Drem Demonologist level 20
14th Shortage 122nd year of Ascendancy at 19:45 see stats
Poisonous (Exploration mode)
Sided with the assassin lord.By DoomGal the Drem Demonologist level 20
12nd Iron 123rd year of Ascendancy at 22:34 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By DoomGal the Drem Demonologist level 19
14th Shortage 122nd year of Ascendancy at 19:21 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By DoomGal the Drem Demonologist level 10
29th Voratun 122nd year of Ascendancy at 22:57 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By DoomGal the Drem Demonologist level 12
2nd Acquisition 122nd year of Ascendancy at 05:49 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By DoomGal the Drem Demonologist level 14
10th Profit 122nd year of Ascendancy at 06:17 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By DoomGal the Drem Demonologist level 22
11st Steel 123rd year of Ascendancy at 02:29 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By DoomGal the Drem Demonologist level 16
2nd Loss 122nd year of Ascendancy at 08:27 see stats
Log
You gain 3.15 gold from the transmogrification of shimmering yew starstaff (120% power, 4 apr, physical element).
You gain 0.50 gold from the transmogrification of ash starstaff (111% power, 3 apr, physical element).
You gain 25.00 gold from the transmogrification of Blizzardbearer the ash starstaff (111% power, 3 apr, light element).
You gain 3.25 gold from the transmogrification of steel ring of tenacity.
You gain 1.44 gold from the transmogrification of shielding rune (absorb 148; dur 4; cd 17).
You gain 2.30 gold from the transmogrification of ethereal rune of the titan (power 23; resist 23%; move 48%; dur 5; cd 20).
You gain 2.25 gold from the transmogrification of blink rune of the duelist (range 4; phase 18; cd 18).
You gain 1.00 gold from the transmogrification of wild infusion (res 17%; magical; dur 3; cd 12).
There is a A path into the Old Forest here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...
Saving done.
Saving game...
Saving done.
Today is the 36th Steel of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:13.
Today is the 37th Steel of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:26.
Today is the 38th Steel of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 02:38.
Today is the 39th Steel of the 123rd year of the Age of Ascendancy of Maj'Eyal.
The time is 03:50.
There is an exit to the worldmap here (press '' or right click to use).
You feel a thrill of terror and your heart begins to pound in your chest. You feel terribly threatened upon entering this area.
You carefully open the door and enter the underground crypt...
As you enter you notice the door has no visible handle on the inside. You are stuck here!
Saving game...
Saving done.
Saving game...
Saving done.


























































































































