Amahta the level 21 Higher Necromancer by hardtogetname1

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp21 / 50%
Sizemedium
Lifes / Deaths

Primary Stats

Strength16 (base 10)
Dexterity12 (base 10)
Constitution39 (base 30)
Magic61 (base 50)
Willpower20 (base 13)
Cunning30 (base 19)

Resources

Life342/342
Mana230/230
Soul3/11
Healing Factor1.3162543368031
Regeneration0.32906358420077

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision3
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage23
Accuracy8
Crit Chance11%
APR2
Speed1.00

Offense: Spell

Spellpower41
Crit Chance18%
Speed1

Offense: Mind

Mindpower27
Crit Chance8%
Speed1

Offense: Damage Bonus

Darkness+10%
Lightning+12%
Acid+6%
All0%

Offense: Damage Penetration

Acid+10%
Cold+10%
Darkness+25%

Defense: Base

Armour (hardiness)34 (32%)
Defense26
Ranged Defense26
Fatigue12
Physical Save35
Spell Save24
Mental Save31

Defense: Resistances

Acid+ 21%( 70%)
Cold+ 15%( 70%)
All+ 10%( 70%)
Darkness+ 31%( 70%)
Temporal+ 12%( 70%)
Mind+ 19%( 70%)
Lightning+ 12%( 70%)
Fire+ 39%( 70%)
Nature+ 15%( 70%)

Defense: Immunities

Disarm Resistance42%
Confusion Resistance32%
Teleport Resistance20%
Pinning Resistance41%
Instadeath Resistance100%
Knockback Resistance41%

Inscriptions (4/4)

Runes
Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
3/5
1/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
5/5
5/5
1/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Age of dusk1.30
2/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
5/5
1/5
1/5
1/5
Spell / Animus1.30
2/5
1/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Spectre1.30
3/5
1/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
5/5
2/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
2/5
1/5
0/5
0/5
0/5
0/5

Effects

talent
talent
talent
talent
talent

Quests

done
active
done
done
done
failed
done
active
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Nightmare (Roguelike) difficulty) Killed Ben Cruthdar the Cursed.
By Amahta the Higher Necromancer level 15
30th Dusk 122nd year of Ascendancy at 23:21
see stats
Exterminator (Nightmare (Roguelike) difficulty) Killed 1000 creatures.
By Amahta the Higher Necromancer level 19
3rd Allure 123rd year of Ascendancy at 05:01
see stats
Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Amahta the Higher Necromancer level 10
4th Mirth 122nd year of Ascendancy at 07:28
see stats
Level 20 (Nightmare (Roguelike) difficulty) Got a character to level 20.
By Amahta the Higher Necromancer level 20
3rd Allure 123rd year of Ascendancy at 08:36
see stats
That was close (Nightmare (Roguelike) difficulty) Killed your target while having only 1 life left.
By Amahta the Higher Necromancer level 12
1st Summertide 122nd year of Ascendancy at 20:03
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Amahta the Higher Necromancer level 7
79th Pyre 122nd year of Ascendancy at 04:49
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Amahta the Higher Necromancer level 15
9th Dusk 122nd year of Ascendancy at 12:34
see stats
Treasure Hunter (Nightmare (Roguelike) difficulty) Amassed 1000 gold pieces.
By Amahta the Higher Necromancer level 17
4th Decay 122nd year of Ascendancy at 08:05
see stats

Log

You gain 1.47 gold from the transmogrification of steel mail armour of fire resistance (2 def, 6 armour).
You gain 1.13 gold from the transmogrification of
iron mail armour of fire resistance (2 def, 4 armour).
You gain 1.53 gold from the transmogrification of
hardened leather armour of temporal resistance (9 def, 6 armour).
You gain 7.02 gold from the transmogrification of
rejuvenating cured leather armour of temporal resistance (6 def, 4 armour).
You gain 1.68 gold from the transmogrification of
cleansing cured leather armour of lightning resistance (6 def, 4 armour).
You gain 3.71 gold from the transmogrification of
focusing woollen robe of corrosion (+21%) (0 def, 0 armour).
You gain 13.37 gold from the transmogrification of
Mardythel the quiver of elm arrows (14/14, 16-23 power, 5 apr).
You gain 2.00 gold from the transmogrification of
steel dagger of phasing (12-16 power, 13 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-20 power, 25 apr).
You gain 4.35 gold from the transmogrification of
steel waraxe of enduring (10-14 power, 3 apr).
You gain 2.92 gold from the transmogrification of
steel waraxe of crippling (14-20 power, 3 apr).
You gain 2.00 gold from the transmogrification of
steel longsword of phasing (16-22 power, 11 apr).
You gain 3.25 gold from the transmogrification of
acidic dwarven-steel greatmaul of daylight (42-63 power, 2 apr).
You gain 3.10 gold from the transmogrification of
elemental steel battleaxe (18-27 power, 2 apr).
You gain 17.19 gold from the transmogrification of
Eilinarinne (34-50 power, 2 apr).
You gain 4.04 gold from the transmogrification of
yew starstaff of protection (20-24 power, 4 apr, darkness element).
You gain 5.77 gold from the transmogrification of
short yew starstaff of illumination (20-24 power, 4 apr, light element).
You gain 1.49 gold from the transmogrification of
elm magestaff of fate (10-12 power, 2 apr, arcane element).
You gain 3.61 gold from the transmogrification of
rogue's steel ring of perseverance.
You gain 13.31 gold from the transmogrification of
Daimyntir.
You gain 2.61 gold from the transmogrification of
clarifying gold amulet of cunning (+4).
You gain 1.38 gold from the transmogrification of
warrior's steel amulet.
You gain 1.15 gold from the transmogrification of
shatter afflictions rune of the duelist (absorb 62; cd 13).
You gain 1.40 gold from the transmogrification of
ethereal rune (power 8; resist 14%; move 39%; dur 5; cd 18).
You gain 2.10 gold from the transmogrification of
blink rune of the warrior (range 3; phase 14; cd 18).
You gain 2.02 gold from the transmogrification of
movement infusion of the psychic (speed 465%; cd 15).
You gain 0.66 gold from the transmogrification of
healing infusion (heal 56; cd 12).
There is a way to the previous level here (press '' or right click to use).
Saving game...

Saving done.