Arch the Mage the level 10 Yeek Archmage by alpacagod

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceYeek
ClassArchmage
Level / Exp10 / 55%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity8 (base 10)
Constitution6 (base 10)
Magic39 (base 34)
Willpower30 (base 24)
Cunning21 (base 11)

Resources

Life-26/138
Mana172/277
Healing Factor1.1075435893407
Regeneration0.27688589733517

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Invisible2

Offense: Mainhand

Damage18
Accuracy2
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower32
Crit Chance12%
Speed1

Offense: Mind

Mindpower25
Crit Chance4%
Speed1

Offense: Damage Bonus

Acid+19%
Blight+10%
Arcane+11%
Fire+10%
Darkness+10%

Defense: Base

Armour (hardiness)1 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save17
Spell Save22
Mental Save25

Defense: Resistances

Blight+ 10%( 70%)
Darkness+ 13%( 70%)
All+ 7%( 70%)

Defense: Immunities

Disarm Resistance10%
Confusion Resistance55%
Instadeath Resistance100%
Poison Resistance10%
Silence Resistance20%

Inscriptions (3/4)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
1/5
1/5
0/5
Spell / Phantasm1.30
1/5
1/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
1/5
1/5
3/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Race / Yeek1.00
1/5
1/5
0/5
0/5
Spell / Conveyance1.30
4/5
1/5
0/5
0/5

Effects

Quests

done
done
done

Equipment

On feet
Light source
On head
Tool
Around waist
Main armor
In main hand
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Arch the Mage the Yeek Archmage level 10
9th Mirth 122nd year of Ascendancy at 23:47
see stats

Log

Giant eel is focused by an arcane vortex!

Arcane Vortex from Arch the Mage hits Giant eel for
29 arcane damage.
Arch the Mage casts
Chain Lightning.
Arch the Mage hits Giant eel for 102 lightning damage.
Arch the Mage killed Giant eel!

Resting starts...

Arch the Mage starts to surge mana.

The fabric of time around Arch the Mage stabilizes to normal.

Talent Chain Lightning is ready to use.
Talent Arcane Vortex is ready to use.
Arch the Mage stops surging mana.

Talent Rune: Manasurge is ready to use.
Talent Temporal Shield is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Gunsnake uses
Double Shots.
Ran for 3 turns (stop reason: taken damage).

Arch the Mage is stunned!

Arch the Mage resists!

Arch the Mage resists!

Gunsnake's Double Shots hits
Arch the Mage for 46 physical damage.
Gunsnake's Double Shots hits
Arch the Mage for 41 physical damage.
Gunsnake's Double Shots hits
Arch the Mage for 36 physical damage.
Gunsnake's Double Shots hits
Arch the Mage for 41 physical damage.
Phantasmal Shield hits Gunsnake for
(17 flat reduction), 54 light (54 total damage).
Arch the Mage the level 10 yeek archmage was splattered to death by Gunsnake on level 3 of Trollmire.